public void ResetPlayer() { v_PlayerProfile = go_PlayerProfile.GetComponent <CS_PlayerProfile>(); v_PlayerProfile.v_CurrencyOwned = 0; v_PlayerProfile.v_UnlockedTrident = false; v_PlayerProfile.v_UnlockedTitan = false; v_PlayerProfile.v_UnlockedHellseeker = false; v_PlayerProfile.v_LevelsCompleted = 0; } // END- Player reset.
// Use this for initialization void Start() { go_PlayerProfile = GameObject.FindGameObjectWithTag("PlayerProfile"); v_PlayerProfile = go_PlayerProfile.GetComponent <CS_PlayerProfile>(); if (v_PlayerProfile.v_Vehicle == 0) { Instantiate(go_Basilisk); } else { Instantiate(go_Leviathan); } }
// Use this for initialization void Start() { go_PlayerProfile = GameObject.FindGameObjectWithTag("PlayerProfile"); v_PlayerProfile = go_PlayerProfile.GetComponent <CS_PlayerProfile>(); }