public static RandomNameData GetRandomNameData() { if (_randomNameDataList == null) { #if UNITY_EDITOR string localPath = "config/names"; #else string localPath = "config/csv/names"; #endif if (Common.ResMgr.ResUtil.ExistsInLocal(localPath + ".csv")) { _randomNameDataList = CSVUtil.Parse <RandomNameData>(localPath); } else { _randomNameDataList = CSVUtil.Parse <RandomNameData>("config/names"); } } if (_randomNameDataList.Count > 0) { return(_randomNameDataList[0]); } else { return(null); } }
public static Dictionary<int, IllustratedData> GetIllustratedDataDicionary () { if (_illustratedDataDictionary == null) { _illustratedDataDictionary = CSVUtil.Parse<int, IllustratedData>("config/csv/atlas", "id"); // _illustratedDataDictionary = new Dictionary<int, IllustratedData>(); // LuaTable luaTable = LuaScriptMgr.Instance.GetLuaTable("gamemanager"); // object[] objs = LuaScriptMgr.Instance.CallLuaFunction("gamemanager.GetData","illustration_data"); // LuaTable datas = objs[0] as LuaTable; // foreach(DictionaryEntry kvp in datas.ToDictTable()) // { // LuaTable data = kvp.Value as LuaTable; // if(data == null) // continue; // IllustratedData illusData = new IllustratedData(); // illusData.id = data["id"].ToString().ToInt32(); // illusData.type = data["type"].ToString().ToInt32(); // illusData.type_name = data["type_name"].ToString(); // illusData.sheet = data["sheet"].ToString().ToInt32(); // illusData.sheet_name = data["sheet_name"].ToString(); // illusData.hero_id = data["hero_id"].ToString().ToInt32(); // illusData.hero_star = data["hero_star"].ToString().ToInt32(); // _illustratedDataDictionary.Add(illusData.id,illusData); // } } return _illustratedDataDictionary; }
public static Dictionary <int, HeroCombineNeedData> GetHeroCombineNeedDatas() { if (_heroCombineNeedDataDictionary == null) { _heroCombineNeedDataDictionary = CSVUtil.Parse <int, HeroCombineNeedData>("config/csv/compose_need", "star"); } return(_heroCombineNeedDataDictionary); }
public static Dictionary <int, BroadCastData> GetBroadcastDatas() { if (_broadcastDataDictionary == null) { _broadcastDataDictionary = CSVUtil.Parse <int, BroadCastData>("config/csv/broadcast", "id"); } return(_broadcastDataDictionary); }
public static Dictionary <int, HeroData> GetHeroDatas() { if (_heroDataDictionary == null) { _heroDataDictionary = CSVUtil.Parse <int, HeroData>("config/csv/hero", "id"); } return(_heroDataDictionary); }
public static Dictionary <int, PrizeData> GetPrizeDatas() { if (_prizeDataDictionary == null) { _prizeDataDictionary = CSVUtil.Parse <int, PrizeData>("config/csv/prize", "id"); } return(_prizeDataDictionary); }
public static Dictionary <int, ShopCardRandomData> GetShopCardRandomDataDictionary() { if (_shopCardRandomDataDictionary == null) { _shopCardRandomDataDictionary = CSVUtil.Parse <int, ShopCardRandomData>("config/csv/shop_card_random", "id"); } return(_shopCardRandomDataDictionary); }
public static Dictionary <int, FormationData> GetFormationDatas() { if (_formationDataDictionary == null) { _formationDataDictionary = CSVUtil.Parse <int, FormationData>("config/csv/formation", "id"); } return(_formationDataDictionary); }
public static Dictionary <int, HeroStrengthenNeedData> GetStrengthenNeedDatas() { if (_heroDataDictionary == null) { _heroDataDictionary = CSVUtil.Parse <int, HeroStrengthenNeedData>("config/csv/aggr_need", "aggr_lv"); } return(_heroDataDictionary); }
public static Dictionary <int, PayCallbackData> GetPayCallbackData() { if (_serverDataDictionary == null) { _serverDataDictionary = CSVUtil.Parse <int, PayCallbackData>("config/csv/paycallback", "id"); } return(_serverDataDictionary); }
public static Dictionary <int, HeroAdvanceData> GetHeroAdvanceDatas() { if (_heroAdvanceDataDictionary == null) { _heroAdvanceDataDictionary = CSVUtil.Parse <int, HeroAdvanceData>("config/csv/advance", "star"); } return(_heroAdvanceDataDictionary); }
public static Dictionary <int, HeroTransformData> GetHeroTransformDataDicionary() { if (_heroTransformDataDictionary == null) { _heroTransformDataDictionary = CSVUtil.Parse <int, HeroTransformData>("config/csv/hero_transform", "id"); } return(_heroTransformDataDictionary); }
public static Dictionary <int, FunctionData> GetFunctionDatas() { if (_FunctionDataDictionary == null) { _FunctionDataDictionary = CSVUtil.Parse <int, FunctionData>("config/csv/newfunction", "id"); } return(_FunctionDataDictionary); }
public static Dictionary <int, BlackMarketRuleData> GetBlackMarketRuleDatas() { if (_blackmarketRuleDataDictionary == null) { _blackmarketRuleDataDictionary = CSVUtil.Parse <int, BlackMarketRuleData>("config/csv/market_rule", "id"); } return(_blackmarketRuleDataDictionary); }
public static Dictionary <uint, AnimationData> GetAnimationDatas() { if (_animationDataDic == null) { _animationDataDic = CSVUtil.Parse <uint, AnimationData>("config/csv/animation", "SkillId"); } return(_animationDataDic); }
public static Dictionary <int, EquipmentStrengthenNeedData> GetEquipmentStrengthenNeedDatas() { if (_equipmentStrengthenNeedDataDictionary == null) { _equipmentStrengthenNeedDataDictionary = CSVUtil.Parse <int, EquipmentStrengthenNeedData>("config/csv/equip_aggr_need", "aggr_lv"); } return(_equipmentStrengthenNeedDataDictionary); }
public static List <PrizeElementData> GetPrizeElementDatas() { if (_prizeElementDataList == null) { _prizeElementDataList = CSVUtil.Parse <PrizeElementData>("config/csv/prize_element"); } return(_prizeElementDataList); }
public static Dictionary <int, ShopItemData> GetShopItemData() { if (_shopItemDataDictionary == null) { _shopItemDataDictionary = CSVUtil.Parse <int, ShopItemData>("config/csv/shop_item", "id"); } return(_shopItemDataDictionary); }
public static Dictionary <uint, SkillData> GetSkillDatas() { if (_skillDataDic == null) { _skillDataDic = CSVUtil.Parse <uint, SkillData>("config/csv/skill", "SkillId"); } return(_skillDataDic); }
public static Dictionary <int, TaskData> GetTaskDataDicionary() { if (_taskDataDictionary == null) { _taskDataDictionary = CSVUtil.Parse <int, TaskData>("config/csv/task", "id"); } return(_taskDataDictionary); }
public static Dictionary <int, ExpeditionData> GetExpeditionDatas() { if (_expeditionDataDictionary == null) { _expeditionDataDictionary = CSVUtil.Parse <int, ExpeditionData>("config/csv/faraway_expedition", "id"); } return(_expeditionDataDictionary); }
public static Dictionary <int, HeroStrengthenProvideData> GetStrengthProvideDatas() { if (_heroDataDictionary == null) { _heroDataDictionary = CSVUtil.Parse <int, HeroStrengthenProvideData>("config/csv/aggr", "star"); } return(_heroDataDictionary); }
public static Dictionary <int, AudioData> GetAudioDatas() { if (_audioDataDic == null) { _audioDataDic = CSVUtil.Parse <int, AudioData>("config/csv/audio", "id"); } return(_audioDataDic); }
public static Dictionary <uint, AvatarData> GetAvatarDatas() { if (_avatarDataDictionary == null) { _avatarDataDictionary = CSVUtil.Parse <uint, AvatarData>("config/csv/avatar", "Id"); } return(_avatarDataDictionary); }
public static Dictionary <uint, PassiveData> GetPassiveDatas() { if (_passiveDataDic == null) { _passiveDataDic = CSVUtil.Parse <uint, PassiveData>("config/csv/passive", "SkillId"); } return(_passiveDataDic); }
public static Dictionary <int, DungeonStarData> GetDungeonStarDataDictionary() { if (_dungeonStarDataDictionary == null) { _dungeonStarDataDictionary = CSVUtil.Parse <int, DungeonStarData>("config/csv/dungeon_star", "id"); } return(_dungeonStarDataDictionary); }
private static Dictionary <int, ConsumeTipData> GetConsumeTipDataDicionary() { if (_consumeTipDataDictionary == null) { _consumeTipDataDictionary = CSVUtil.Parse <int, ConsumeTipData>("config/csv/consumer_tips", "function_id"); } return(_consumeTipDataDictionary); }
public static Dictionary <int, SignInData> GetSignInDatas() { if (_SignInDataDictionary == null) { _SignInDataDictionary = CSVUtil.Parse <int, SignInData>("config/csv/sign", "sign_id"); } return(_SignInDataDictionary); }
public static Dictionary <uint, TeamData> GetTeamDatas() { if (_teamDataDictionary == null) { _teamDataDictionary = CSVUtil.Parse <uint, TeamData>("config/csv/team", "team_id"); } return(_teamDataDictionary); }
public static Dictionary <uint, MechanicsData> GetMechanicsDatas() { if (_mechanicsDataDic == null) { _mechanicsDataDic = CSVUtil.Parse <uint, MechanicsData>("config/csv/mechanics", "Id"); } return(_mechanicsDataDic); }