Boolean CheckList(CSSValueList values)
        {
            var sizes = new List <SizeMode>();
            var list  = values.ToList();

            foreach (var entry in list)
            {
                while (entry.Length == 0 || entry.Length > 2)
                {
                    return(false);
                }

                var size = entry.Length == 1 ? Check(entry[0]) : Check(entry[0], entry[1]);

                if (size == null)
                {
                    return(false);
                }

                sizes.Add(size);
            }

            _sizes = sizes;
            return(true);
        }
Esempio n. 2
0
        Boolean Evaluate(CSSValueList values)
        {
            var modes      = new List <CursorMode>();
            var entries    = values.ToList();
            var acceptMore = true;

            foreach (var entry in entries)
            {
                if (!acceptMore || entry.Length == 0)
                {
                    return(false);
                }

                if (entry.Length == 1)
                {
                    var item = Evaluate(entry[0]);

                    if (item == null)
                    {
                        return(false);
                    }

                    acceptMore = item is CustomCursorMode;
                    modes.Add(item);
                }
                else if (entry.Length == 3)
                {
                    var location = entry[0].ToUri();
                    var x        = entry[1].ToNumber();
                    var y        = entry[2].ToNumber();

                    if (location == null || !x.HasValue || !y.HasValue)
                    {
                        return(false);
                    }

                    modes.Add(new CustomCursorMode(location, x, y));
                }
                else
                {
                    return(false);
                }
            }

            if (modes.Count == 1)
            {
                _mode = modes[0];
            }
            else if (modes.Count == 0)
            {
                return(false);
            }

            _mode = new MultiCursorMode(modes);
            return(true);
        }
        Boolean Evaluate(CSSValueList values)
        {
            var shadows = new List<Shadow>();
            var items = values.ToList();

            foreach (var item in items)
            {
                var shadow = item.ToShadow();

                if (shadow == null)
                    return false;

                shadows.Add(shadow);
            }

            _shadows = shadows;
            return true;
        }
        Boolean SetFamilies(CSSValueList values)
        {
            var families = new List <BaseFontFamily>();
            var items    = values.ToList();

            foreach (var item in items)
            {
                var family = GetFamily(item.Length == 1 ? item[0] : item);

                if (family == null)
                {
                    return(false);
                }

                families.Add(family);
            }

            _families = families;
            return(true);
        }
        Boolean CheckList(CSSValueList values)
        {
            var sizes = new List<SizeMode>();
            var list = values.ToList();

            foreach (var entry in list)
            {
                while (entry.Length == 0 || entry.Length > 2)
                    return false;

                var size = entry.Length == 1 ? Check(entry[0]) : Check(entry[0], entry[1]);

                if (size == null)
                    return false;

                sizes.Add(size);
            }

            _sizes = sizes;
            return true;
        }
        Boolean Evaluate(CSSValueList values)
        {
            var modes = new List<CursorMode>();
            var entries = values.ToList();
            var acceptMore = true;

            foreach (var entry in entries)
            {
                if (!acceptMore || entry.Length == 0)
                    return false;

                if (entry.Length == 1)
                {
                    var item = Evaluate(entry[0]);

                    if (item == null)
                        return false;

                    acceptMore = item is CustomCursorMode;
                    modes.Add(item);
                }
                else if(entry.Length == 3)
                {
                    var location = entry[0].ToUri();
                    var x = entry[1].ToNumber();
                    var y = entry[2].ToNumber();

                    if (location == null || !x.HasValue || !y.HasValue)
                        return false;

                    modes.Add(new CustomCursorMode(location, x, y));
                }
                else
                    return false;
            }

            if (modes.Count == 1)
                _mode = modes[0];
            else if (modes.Count == 0)
                return false;

            _mode = new MultiCursorMode(modes);
            return true;
        }