Esempio n. 1
0
    void RPC_S2C_CLN_InitData(uLink.BitStream stream, uLink.NetworkMessageInfo info)
    {
        int     dwellingsID     = stream.Read <int>();
        Vector3 guardPos        = stream.Read <Vector3>();
        int     occupation      = stream.Read <int>();
        int     state           = stream.Read <int>();
        int     workMode        = stream.Read <int>();
        int     workRoomID      = stream.Read <int>();
        bool    isProcessing    = stream.Read <bool>();
        int     processingIndex = stream.Read <int>();
        int     trainerType     = stream.Read <int>();
        int     trainingType    = stream.Read <int>();
        bool    isTraining      = stream.Read <bool>();

        CSPersonnelData cspd = new CSPersonnelData();

        cspd.ID                = Id;
        cspd.dType             = CSConst.dtPersonnel;
        cspd.m_State           = state;
        cspd.m_Occupation      = occupation;
        cspd.m_WorkMode        = workMode;
        cspd.m_DwellingsID     = dwellingsID;         //--to do:remove
        cspd.m_GuardPos        = guardPos;
        cspd.m_WorkRoomID      = workRoomID;
        cspd.m_IsProcessing    = isProcessing;
        cspd.m_ProcessingIndex = processingIndex;
        cspd.m_TrainerType     = trainerType;
        cspd.m_TrainingType    = trainingType;
        cspd.m_IsTraining      = isTraining;
        //--to do: new attribute

        StartCoroutine(InitDataRoutine(cspd));
    }
Esempio n. 2
0
    IEnumerator InitDataRoutine(CSPersonnelData cspd)
    {
        PeEntity npc = null;

        while (true)
        {
            npc = EntityMgr.Instance.Get(Id);
            if (npc == null)
            {
                yield return(new WaitForSeconds(0.5f));
            }
            else
            {
                break;
            }
        }


        CSCreator creator = null;

        while (true)
        {
            creator = MultiColonyManager.GetCreator(TeamId);
            if (creator == null)
            {
                yield return(new WaitForSeconds(0.5f));
            }
            else
            {
                break;
            }
        }
        ((CSMgCreator)creator).AddNpc(npc, cspd, true);
//		if (TeamId == PlayerNetwork.MainPlayer.TeamId)
//        {
//            CSCreator creator = CSMain.GetCreator(CSConst.ciDefMgCamp);
//            while (creator == null)
//            {
//                yield return new WaitForSeconds(0.5f);
//				creator = MultiColonyManager.GetCreator(CSConst.ciDefMgCamp);
//            }
//
//
//            ((CSMgCreator)creator).AddNpc(npc, cspd, true);
//        }
//        else
//        {
//            CSCreator creator = CSMain.GetCreator(TeamId);
//            while (creator == null)
//            {
//                yield return new WaitForSeconds(0.5f);
//                creator = MultiColonyManager.GetCreator(TeamId);
//            }
//
//            ((CSMgCreator)creator).AddNpc(npc, cspd, true);
//        }
        //m_PersonnelDatas.Add(cspd.ID, cspd);
    }
Esempio n. 3
0
    public void CreateData(CSPersonnelData data)
    {
        bool isNew = m_Creator.m_DataInst.AddData(data);

        m_Data = data;

        if (isNew && (!PeGameMgr.IsMulti))
        {
        }
        else
        {
            Dwellings = m_Creator.GetCommonEntity(m_Data.m_DwellingsID) as CSDwellings;
            if (Dwellings != null)
            {
                Dwellings.AddNpcs(this);
            }
            CSCommon workRoom = m_Creator.GetCommonEntity(m_Data.m_WorkRoomID);
            //if (workRoom != null && workRoom.AddWorker(this))
            //m_BrainMemory.Add(workRoom);
            if (workRoom != null)
            {
                WorkRoom = workRoom;
            }
            //_createGuardTriggerGo ();
            //m_GuardTrigger.Pos = Data.m_GuardPos;


            if (processingIndex >= 0)
            {
                if (m_ProcessingIndexInitListenner != null)
                {
                    m_ProcessingIndexInitListenner(this);
                }
            }
            //if (m_Dwellings != null && m_Dwellings.Assembly != null)
            //{
            //    if ( !m_Dwellings.Assembly.InRange(m_Pos) )
            //        _state = CSConst.pstUnknown;
            //}
        }

        //--to do: wait
        //m_Skill.RegisterListener(OnNPCEventTrigger);
    }
Esempio n. 4
0
    //  <CETC> Assign Record Data
    public bool AssignData(int id, int type, ref CSDefaultData refData)
    {
        // Personnel
        if (type == CSConst.dtPersonnel)
        {
            if (m_PersonnelDatas.ContainsKey(id))
            {
                Debug.Log("The Personnel Data ID [" + id.ToString() + "] is exist.");
                refData = m_PersonnelDatas[id];
                return(false);
            }
            else
            {
                refData    = new CSPersonnelData();
                refData.ID = id;
                m_PersonnelDatas.Add(id, refData as CSPersonnelData);
                return(true);
            }
        }
        // Object
        else
        {
            if (m_ObjectDatas.ContainsKey(id))
            {
                Debug.Log("The Object data ID [" + id.ToString() + "] is exist.");
                refData = m_ObjectDatas[id];
                return(false);
            }
            else
            {
                switch (type)
                {
                case CSConst.dtAssembly:
                    refData = new CSAssemblyData();
                    break;

                case CSConst.dtStorage:
                    refData = new CSStorageData();
                    break;

                case CSConst.dtEngineer:
                    refData = new CSEngineerData();
                    break;

                case CSConst.dtEnhance:
                    refData = new CSEnhanceData();
                    break;

                case CSConst.dtRepair:
                    refData = new CSRepairData();
                    break;

                case CSConst.dtRecyle:
                    refData = new CSRecycleData();
                    break;

                case CSConst.dtppCoal:
                    refData = new CSPPCoalData();
                    break;

                case CSConst.dtDwelling:
                    refData = new CSDwellingsData();
                    break;

                case CSConst.dtFactory:
                    refData = new CSFactoryData();
                    break;

                case CSConst.dtProcessing:
                    refData = new CSProcessingData();
                    break;

                default:
                    //refData = new CSDefaultData();
                    refData = new CSObjectData();
                    break;
                }

                refData.ID = id;
                m_ObjectDatas.Add(id, refData as CSObjectData);
                return(true);
            }
        }
    }
Esempio n. 5
0
    // <CETC> Import type Data
    public void Import(byte[] buffer)
    {
        if (buffer == null)
        {
            return;
        }
        if (buffer.Length < 8)
        {
            return;
        }

        MemoryStream ms      = new MemoryStream(buffer);
        BinaryReader r       = new BinaryReader(ms);
        int          version = r.ReadInt32();

        if (VERSION != version)
        {
            Debug.LogWarning("The version of ColonyrecordMgr is newer than the record.");
        }

        switch (version)
        {
            #region Version_0x0101
        case 0x0101:
        {
            int rcnt = r.ReadInt32();

            for (int i = 0; i < rcnt; i++)
            {
                CSObjectData csdd = null;
                int          type = r.ReadInt32();
                switch (type)
                {
                case CSConst.dtAssembly:
                {
                    csdd = new CSAssemblyData();
                    CSAssemblyData cssa = csdd as CSAssemblyData;
                    _readCSObjectData(r, cssa, version);

                    cssa.m_Level          = r.ReadInt32();
                    cssa.m_UpgradeTime    = r.ReadSingle();
                    cssa.m_CurUpgradeTime = r.ReadSingle();
                } break;

                case CSConst.dtppCoal:
                {
                    csdd = new CSPPCoalData();
                    CSPPCoalData csppc = csdd as CSPPCoalData;
                    _readCSObjectData(r, csppc, version);

                    csppc.m_CurWorkedTime = r.ReadSingle();
                    csppc.m_WorkedTime    = r.ReadSingle();
                } break;

                case CSConst.dtStorage:
                {
                    csdd = new CSStorageData();
                    CSStorageData cssd = csdd as CSStorageData;
                    _readCSObjectData(r, cssd, version);

                    int itemCnt = r.ReadInt32();
                    for (int j = 0; j < itemCnt; j++)
                    {
                        cssd.m_Items.Add(r.ReadInt32(), r.ReadInt32());
                    }
                } break;

                case CSConst.dtEngineer:
                {
                    csdd = new CSEngineerData();
                    CSEngineerData csed = csdd as CSEngineerData;
                    _readCSObjectData(r, csed, version);

                    csed.m_EnhanceItemID  = r.ReadInt32();
                    csed.m_CurEnhanceTime = r.ReadSingle();
                    csed.m_EnhanceTime    = r.ReadSingle();
                    csed.m_PatchItemID    = r.ReadInt32();
                    csed.m_CurPatchTime   = r.ReadSingle();
                    csed.m_PatchTime      = r.ReadSingle();
                    csed.m_RecycleItemID  = r.ReadInt32();
                    csed.m_CurRecycleTime = r.ReadSingle();
                    csed.m_RecycleTime    = r.ReadSingle();
                } break;

                case CSConst.dtEnhance:
                {
                    csdd = new CSEnhanceData();
                    CSEnhanceData cseh = csdd as CSEnhanceData;
                    _readCSObjectData(r, cseh, version);

                    cseh.m_ObjID   = r.ReadInt32();
                    cseh.m_CurTime = r.ReadSingle();
                    cseh.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtRepair:
                {
                    csdd = new CSRepairData();
                    CSRepairData csrd = csdd as CSRepairData;
                    _readCSObjectData(r, csrd, version);

                    csrd.m_ObjID   = r.ReadInt32();
                    csrd.m_CurTime = r.ReadSingle();
                    csrd.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtRecyle:
                {
                    csdd = new CSRecycleData();
                    CSRecycleData csrd = csdd as CSRecycleData;
                    _readCSObjectData(r, csrd, version);

                    csrd.m_ObjID   = r.ReadInt32();
                    csrd.m_CurTime = r.ReadSingle();
                    csrd.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtDwelling:
                {
                    csdd = new CSDwellingsData();
                    CSDwellingsData csdw = csdd as CSDwellingsData;
                    _readCSObjectData(r, csdw, version);
                } break;

                default:
                    csdd = new CSObjectData();
                    break;
                }

                m_ObjectDatas.Add(csdd.ID, csdd);
            }

            rcnt = r.ReadInt32();
            for (int i = 0; i < rcnt; i++)
            {
                CSPersonnelData cspd = new CSPersonnelData();
                cspd.ID            = r.ReadInt32();
                cspd.dType         = r.ReadInt32();
                cspd.m_State       = r.ReadInt32();
                cspd.m_DwellingsID = r.ReadInt32();
                cspd.m_WorkRoomID  = r.ReadInt32();

                m_PersonnelDatas.Add(cspd.ID, cspd);
            }
        } break;
            #endregion

        case 0x0102:
        case 0x0103:
        {
            int rcnt = r.ReadInt32();

            for (int i = 0; i < rcnt; i++)
            {
                CSObjectData csdd = null;
                int          type = r.ReadInt32();
                switch (type)
                {
                case CSConst.dtAssembly:
                {
                    csdd = new CSAssemblyData();
                    CSAssemblyData cssa = csdd as CSAssemblyData;
                    _readCSObjectData(r, cssa, version);

                    cssa.m_Level          = r.ReadInt32();
                    cssa.m_UpgradeTime    = r.ReadSingle();
                    cssa.m_CurUpgradeTime = r.ReadSingle();
                } break;

                case CSConst.dtppCoal:
                {
                    csdd = new CSPPCoalData();
                    CSPPCoalData csppc = csdd as CSPPCoalData;
                    _readCSObjectData(r, csppc, version);

                    int cnt = r.ReadInt32();
                    for (int j = 0; j < cnt; j++)
                    {
                        csppc.m_ChargingItems.Add(r.ReadInt32(), r.ReadInt32());
                    }
                    csppc.m_CurWorkedTime = r.ReadSingle();
                    csppc.m_WorkedTime    = r.ReadSingle();
                } break;

                case CSConst.dtStorage:
                {
                    csdd = new CSStorageData();
                    CSStorageData cssd = csdd as CSStorageData;
                    _readCSObjectData(r, cssd, version);

                    int itemCnt = r.ReadInt32();
                    for (int j = 0; j < itemCnt; j++)
                    {
                        cssd.m_Items.Add(r.ReadInt32(), r.ReadInt32());
                    }
                } break;

                case CSConst.dtEngineer:
                {
                    csdd = new CSEngineerData();
                    CSEngineerData csed = csdd as CSEngineerData;
                    _readCSObjectData(r, csed, version);

                    csed.m_EnhanceItemID  = r.ReadInt32();
                    csed.m_CurEnhanceTime = r.ReadSingle();
                    csed.m_EnhanceTime    = r.ReadSingle();
                    csed.m_PatchItemID    = r.ReadInt32();
                    csed.m_CurPatchTime   = r.ReadSingle();
                    csed.m_PatchTime      = r.ReadSingle();
                    csed.m_RecycleItemID  = r.ReadInt32();
                    csed.m_CurRecycleTime = r.ReadSingle();
                    csed.m_RecycleTime    = r.ReadSingle();
                } break;

                case CSConst.dtEnhance:
                {
                    csdd = new CSEnhanceData();
                    CSEnhanceData cseh = csdd as CSEnhanceData;
                    _readCSObjectData(r, cseh, version);

                    cseh.m_ObjID   = r.ReadInt32();
                    cseh.m_CurTime = r.ReadSingle();
                    cseh.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtRepair:
                {
                    csdd = new CSRepairData();
                    CSRepairData csrd = csdd as CSRepairData;
                    _readCSObjectData(r, csrd, version);

                    csrd.m_ObjID   = r.ReadInt32();
                    csrd.m_CurTime = r.ReadSingle();
                    csrd.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtRecyle:
                {
                    csdd = new CSRecycleData();
                    CSRecycleData csrd = csdd as CSRecycleData;
                    _readCSObjectData(r, csrd, version);

                    csrd.m_ObjID   = r.ReadInt32();
                    csrd.m_CurTime = r.ReadSingle();
                    csrd.m_Time    = r.ReadSingle();
                } break;

                case CSConst.dtDwelling:
                {
                    csdd = new CSDwellingsData();
                    CSDwellingsData csdw = csdd as CSDwellingsData;
                    _readCSObjectData(r, csdw, version);
                } break;

                default:
                    csdd = new CSObjectData();
                    break;
                }

                m_ObjectDatas.Add(csdd.ID, csdd);
            }

            rcnt = r.ReadInt32();
            for (int i = 0; i < rcnt; i++)
            {
                CSPersonnelData cspd = new CSPersonnelData();
                cspd.ID            = r.ReadInt32();
                cspd.dType         = r.ReadInt32();
                cspd.m_State       = r.ReadInt32();
                cspd.m_DwellingsID = r.ReadInt32();
                cspd.m_WorkRoomID  = r.ReadInt32();

                m_PersonnelDatas.Add(cspd.ID, cspd);
            }
        } break;

        default:
            break;
        }
    }
Esempio n. 6
0
    public bool AddNpc(PeEntity npc, CSPersonnelData data, bool bSetPos = false)
    {
        if (npc.IsRecruited())
        {
            Debug.Log("This npc is already a CSPersonnel object!");
            return(false);
        }


        CSPersonnel personnel = new CSPersonnel();

        personnel.ID        = npc.Id;
        personnel.NPC       = npc;
        personnel.m_Creator = this;
        personnel.CreateData(data);
//		if (personnel.Dwellings == null)
//		{
//			if (m_Assembly == null)
//			{
//				Debug.Log("There is no assembly In the word!");
//				personnel.RemoveData();
//				return false;
//			}
//
//			CSCommon[] dwellings = m_Assembly.m_BelongObjectsMap[CSConst.ObjectType.Dwelling].ToArray();
//			int dwellingsID = 0;
//			if (dwellings.Length == 0)
//			{
//				Debug.Log("There is not enough Dwellings for this NPC");
//				personnel.RemoveData();
//				return false;
//			}
//			foreach (CSCommon csc in dwellings)
//			{
//				CSDwellings dw = csc as CSDwellings;
//				if(dw.ID == data.m_DwellingsID)
//				{
//					if (dw.AddNpcs(personnel))
//					{
//						dwellingsID = dw.ID;
//						break;
//					}
//					else
//						return false;
//				}
//			}
//
//			if (personnel.Dwellings == null)
//			{
//				Debug.Log("There is not enough Dwellings for this NPC");
//				personnel.RemoveData();
//				return false;
//			}
//		}

//        personnel.InitProcessingState();

//		CSPersonnelObject po = npc.GetGameObject().AddComponent<CSPersonnelObject>();
//		po.m_Personnel = personnel;
//		personnel.m_Object = po;


        //RandomNpc
        if (npc.IsRandomNpc())
        {
            m_RandomNpcs.Add(personnel);
            PeEntityCreator.RecruitRandomNpc(npc);
        }
        // Main Npc
        else
        {
            m_MainNpcs.Add(personnel);
            PeEntityCreator.RecruitMainNpc(npc);
        }



        // Set pos if need
//		if (bSetPos)
//		{
//			Vector2 randomFactor = Random.insideUnitCircle;
//			Vector3 pos = new Vector3(m_Assembly.Position.x + 5, 1000, m_Assembly.Position.z)
//				+ new Vector3(randomFactor.x, 0, randomFactor.y) * (m_Assembly.Radius - 10);
//
//			// Find the Postion Y
//			RaycastHit hit;
//			if (Physics.Raycast(pos, Vector3.down, out hit, 1000, 1 << Pathea.Layer.VFVoxelTerrain))
//			{
//				pos.y = hit.point.y + 1;
//			}
//			else
//				pos.y = m_Assembly.Position.y + 5;
//
//
//		}
//		else
//		{
//			if (personnel.Data.m_State == CSConst.pstPrepare)
//				personnel.Data.m_State = CSConst.pstIdle;
//		}

//		if(personnel.WorkRoom!=null)
//		{
//			if(personnel.WorkRoom.IsRunning){
//				personnel.WorkRoom.UpdateDataToUI();
//			}
//		}
        ExecuteEventPersonnel(CSConst.cetAddPersonnel, personnel);

        _increaseOccupationNum(personnel, personnel.Occupation);
        _increaseWorkModeNum(personnel, personnel.m_WorkMode);

        personnel.UpdateNpcCmpt();
        return(true);
    }
Esempio n. 7
0
    public void CreateData()
    {
        CSDefaultData ddata = null;
        bool          isNew = m_Creator.m_DataInst.AssignData(ID, CSConst.dtPersonnel, ref ddata);

        m_Data = ddata as CSPersonnelData;

        if (isNew)
        {
        }
        else
        {
            Dwellings = m_Creator.GetCommonEntity(m_Data.m_DwellingsID) as CSDwellings;
            Dwellings.AddNpcs(this);
            CSCommon workRoom = m_Creator.GetCommonEntity(m_Data.m_WorkRoomID);
            //if (workRoom != null && workRoom.AddWorker(this))
            WorkRoom = workRoom;

//			_createGuardTriggerGo ();
//			m_GuardTrigger.Pos = Data.m_GuardPos;

            //init processor
            if (processingIndex >= 0)
            {
                if (m_ProcessingIndexChangeListenner != null)
                {
                    m_ProcessingIndexChangeListenner(this, -1, processingIndex);
                }
            }

//			if (m_Dwellings.m_Assembly != null)
//			{
////				_updateWorkType(-1, Data.m_WorkMode);
//
//				// Add Soldier to all Entities and set the guard pos
//				// if the new work mode is Guard.
//				if (m_WorkMode == CSConst.pwtGuard )
//				{
//					if (Data.m_GuardPos == Vector3.zero)
//						SetGuardAttr(m_Pos);
//					else
//						SetGuardAttr(Data.m_GuardPos);
//				}
//
//				// Add Soldier to all Entities if the new work mode is Patrol
//				if (m_WorkMode == CSConst.pwtPatrol)
//				{
//					m_Dwellings.m_Assembly.AddSoldier(this);
//
////					Dictionary<int, CSCommon> commons = mgCreator.GetCommonEntities();
//					List<CSCommon>  commons = m_Dwellings.m_Assembly .GetBelongCommons();
//
////					foreach (KeyValuePair<int, CSCommon> kvp in commons)
////						kvp.Value.AddSoldier(this);
//					foreach (CSCommon common in commons)
//						common.AddSoldier(this);
//				}
//			}



            //if (m_Dwellings != null && m_Dwellings.Assembly != null)
            //{
            //    if ( !m_Dwellings.Assembly.InRange(m_Pos) )
            //        _state = CSConst.pstUnknown;
            //}
        }

        //--to do: wait
        //m_Npc.RegisterListener(OnNPCEventTrigger);
    }