private void OnGUI_MainPlayerInfo(CSMainPlayerInfo info)
    {
        if (info == null)
        {
            return;
        }
        GUILayout.BeginHorizontal();
        {
            GUILayout.Label("名字:", GUILayout.Width(40));
            info.Name = EditorGUILayout.TextField(info.Name, GUILayout.Width(100));
        }
        GUILayout.EndHorizontal();

        GUILayout.Space(5);

        GUILayout.BeginHorizontal();
        {
            GUILayout.Label("ID:", GUILayout.Width(40));
            info.ID = EditorGUILayout.LongField(info.ID, GUILayout.Width(100));
            if (GUILayout.Button("随机", GUILayout.Width(40)))
            {
            }
        }
        GUILayout.EndHorizontal();

        GUILayout.Space(5);

        GUILayout.BeginHorizontal();
        {
            GUILayout.Label("等级:", GUILayout.Width(40));
            info.Level = EditorGUILayout.IntField(info.Level, GUILayout.Width(100));
        }
        GUILayout.EndHorizontal();
    }
Esempio n. 2
0
    public override void InitCreate()
    {
        base.InitCreate();

        Info  = new CSMainPlayerInfo(this);
        Model = new CSMainPlayerModel(this);
    }