public CrawlerUpState(CSE3902.Enemies.Crawler crawler) { _crawler = crawler; Sprite = EnemySpriteFactory.Instance.CreateCrawlerUpSprite(); _velocity = new Vector2(1, 0); crawler.BoundingBox = new Rectangle(0, 0, 18, 12); }
public CrawlerRightState(CSE3902.Enemies.Crawler crawler) { _crawler = crawler; Sprite = EnemySpriteFactory.Instance.CreateCrawlerRightSprite(); _velocity = new Vector2(0, 1); crawler.BoundingBox = new Rectangle(3, 0, 12, 18); }