public void Init(PlayerInstance role, CSCommon.Data.AchieveData data) { mRole = role; if (data.RoleId != mRole.Id) { data.RoleId = mRole.Id; } AchieveUnSerialize(data.Achievement); CopyUnSerialize(data.CopyInfo); //初始化成就监听 InitAchieveObjiects(); }
// 生成代码 private void button4_Click(object sender, EventArgs e) { bool bIsClient = this.textBox_Callee.Text == Config.Instance.CurProjectConfig.ClientCallee; if (System.IO.File.Exists(this.textBox_Callee.Text)) { System.IO.StreamWriter sw = new System.IO.StreamWriter(this.textBox_Callee.Text); if (sw != null) { if (bIsClient) { sw.Write(this.textBoxCallee.Text.Replace("SlimDX", "UnityEngine")); } else { sw.Write(this.textBoxCallee.Text); } sw.Close(); } } if (System.IO.File.Exists(this.textBox_Caller.Text)) { System.IO.StreamWriter sw = new System.IO.StreamWriter(this.textBox_Caller.Text); if (sw != null) { if (bIsClient) { sw.Write(this.textBoxCaller.Text.Replace("SlimDX", "UnityEngine")); } else { sw.Write(this.textBoxCaller.Text); } sw.Close(); } } if (bIsClient) { if (System.IO.File.Exists(Config.Instance.CurProjectConfig.ServCppCaller)) { System.IO.StreamWriter sw = new System.IO.StreamWriter(Config.Instance.CurProjectConfig.ServCppCaller); if (sw != null) { sw.Write(this.textBoxCaller.Text.Replace("UnityEngine", "SlimDX")); sw.Close(); } } } else { if (System.IO.File.Exists(Config.Instance.CurProjectConfig.ClientServCaller)) { System.IO.StreamWriter sw = new System.IO.StreamWriter(Config.Instance.CurProjectConfig.ClientServCaller); if (sw != null) { sw.Write(ServCallerToClient.Replace("SlimDX", "UnityEngine")); sw.Close(); } } } //====================== 客户端同步服务器的类结构 ====================== string outStruct = ""; //GetCppStructureDefine只发送基础属性 byte[] x = new byte[3], list<int> y = new list<int>();类似属性都将不发送 outStruct += new CSCommon.Data.RoleInfo().GetCppStructureDefine(); outStruct += new CSCommon.Data.NPCData().GetCppStructureDefine(); outStruct += new CSCommon.Data.RoleDetail().GetCppStructureDefine(); outStruct += new CSCommon.Data.RoleSyncInfo().GetCppStructureDefine(); outStruct += new CSCommon.Data.ItemData().GetCppStructureDefine(); outStruct += new CSCommon.Data.SocialData().GetCppStructureDefine(); outStruct += new CSCommon.Data.SocialRoleInfo().GetCppStructureDefine(); outStruct += new CSCommon.Data.GiftData().GetCppStructureDefine(); outStruct += new CSCommon.Data.TaskData().GetCppStructureDefine(); outStruct += new CSCommon.Data.MailData().GetCppStructureDefine(); outStruct += new CSCommon.Data.GuildCom().GetCppStructureDefine(); outStruct += new CSCommon.Data.RoleCom().GetCppStructureDefine(); outStruct += new CSCommon.Data.Message().GetCppStructureDefine(); outStruct += new CSCommon.Data.SkillData().GetCppStructureDefine(); outStruct += new CSCommon.Data.MartialData().GetCppStructureDefine(); outStruct += new CSCommon.Data.AchieveData().GetCppStructureDefine(); outStruct += new CSCommon.Data.AttrStruct().GetCppStructureDefine(); outStruct += new CSCommon.Data.CityForceData().GetCppStructureDefine(); outStruct += new CSCommon.Data.EfficiencyData().GetCppStructureDefine(); outStruct += new CSCommon.Data.CampForceData().GetCppStructureDefine(); //=================================================================== if (System.IO.File.Exists(Config.Instance.CurProjectConfig.ClientHeader)) { System.IO.StreamWriter sw = new System.IO.StreamWriter(Config.Instance.CurProjectConfig.ClientHeader); if (sw != null) { sw.Write(outStruct); sw.Close(); } } }
public void Save(CSCommon.Data.AchieveData data) { data.Achievement = AchieveSerialize(); data.CopyInfo = CopySerialize(); }