// Start is called before the first frame update void Start() { m_RadioReceiver = new CRadioReceiver(); m_TelevisionReceiver = new CTelevisionReceiver(); m_Devices[0] = m_RadioReceiver; m_Devices[1] = m_TelevisionReceiver; }
public CTurnOnCommand(CRemoteControlDevice receiver) : base(receiver) { }
public CCommand(CRemoteControlDevice receiver) { m_Reveiver = receiver; }