public void CancelBet()
 {     //取消押注
     if (MyChipBack.enabled)
     { //如果金額背景有開啟 代表有押注此區
         CPACK_SicBo_ReqBet TableReqBet = new CPACK_SicBo_ReqBet();
         TableReqBet.m_byAreaID = (byte)AwardType;
         TableReqBet.m_byOffset = (byte)Offset;
         TableReqBet.m_iAddBet  = -(int)MyChipUint;
         GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.SicBo, (uint)ENUM_SICBO_PACKID_GC.C2G_Game_ReqBet, GameConnet.m_oGameClient.DoSerialize <CPACK_SicBo_ReqBet>(TableReqBet));
     }
 }
 public void AutoBet(int BetMoney)
 {     //自動押注
     if ((int)SicBoGameMain.Inst.ButtonControl.NowMoney - (int)SicBoGameMain.Inst.NowQuota >= 0)
     { //如果金錢足夠
         CPACK_SicBo_ReqBet TableReqBet = new CPACK_SicBo_ReqBet();
         TableReqBet.m_byAreaID = (byte)AwardType;
         TableReqBet.m_byOffset = (byte)Offset;
         TableReqBet.m_iAddBet  = BetMoney;
         GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.SicBo, (uint)ENUM_SICBO_PACKID_GC.C2G_Game_ReqBet, GameConnet.m_oGameClient.DoSerialize <CPACK_SicBo_ReqBet>(TableReqBet));
     }
     else //顯示警告 //金錢不足
     {
         Message_Control.OpenMessage   = true;
         Message_Control.MessageStatus = Message_Control.MessageStatu.Buyin_MoneyNotEnough;
     }
 }