public void CancelBet() { //取消押注 if (MyChipBack.enabled) { //如果金額背景有開啟 代表有押注此區 CPACK_SicBo_ReqBet TableReqBet = new CPACK_SicBo_ReqBet(); TableReqBet.m_byAreaID = (byte)AwardType; TableReqBet.m_byOffset = (byte)Offset; TableReqBet.m_iAddBet = -(int)MyChipUint; GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.SicBo, (uint)ENUM_SICBO_PACKID_GC.C2G_Game_ReqBet, GameConnet.m_oGameClient.DoSerialize <CPACK_SicBo_ReqBet>(TableReqBet)); } }
public void AutoBet(int BetMoney) { //自動押注 if ((int)SicBoGameMain.Inst.ButtonControl.NowMoney - (int)SicBoGameMain.Inst.NowQuota >= 0) { //如果金錢足夠 CPACK_SicBo_ReqBet TableReqBet = new CPACK_SicBo_ReqBet(); TableReqBet.m_byAreaID = (byte)AwardType; TableReqBet.m_byOffset = (byte)Offset; TableReqBet.m_iAddBet = BetMoney; GameConnet.m_oGameClient.Send(ENUM_GAME_FRAME.SicBo, (uint)ENUM_SICBO_PACKID_GC.C2G_Game_ReqBet, GameConnet.m_oGameClient.DoSerialize <CPACK_SicBo_ReqBet>(TableReqBet)); } else //顯示警告 //金錢不足 { Message_Control.OpenMessage = true; Message_Control.MessageStatus = Message_Control.MessageStatu.Buyin_MoneyNotEnough; } }