Esempio n. 1
0
 private static int ComparisonHeroData(COMDT_RANK_COMMON_USED_HERO a, COMDT_RANK_COMMON_USED_HERO b)
 {
     if (a.dwFightCnt > b.dwFightCnt)
     {
         return(-1);
     }
     if (a.dwFightCnt < b.dwFightCnt)
     {
         return(1);
     }
     return(0);
 }
Esempio n. 2
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        private static void SetMostUsedHero(Transform item, ref COMDT_RANK_COMMON_USED_HERO data, CUIFormScript formScript)
        {
            Text component = item.Find("txtGameNum").GetComponent <Text>();
            Text text2     = item.Find("txtWinNum").GetComponent <Text>();

            component.text = data.dwFightCnt.ToString();
            text2.text     = data.dwWinCnt.ToString();
            ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(data.dwHeroId);

            if (dataByKey != null)
            {
                item.Find("heroItemCell/imageIcon").GetComponent <Image>().SetSprite(CUIUtility.s_Sprite_Dynamic_Icon_Dir + StringHelper.UTF8BytesToString(ref dataByKey.szImagePath), formScript, true, false, false);
            }
        }
Esempio n. 3
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        public static void InitLadderHistory(CUIFormScript form, List <COMDT_RANK_PASTSEASON_FIGHT_RECORD> dataList)
        {
            CUIListScript component = form.transform.Find("ExpandList").GetComponent <CUIListScript>();

            if (dataList == null)
            {
                component.SetElementAmount(0);
            }
            else
            {
                component.SetElementAmount(dataList.get_Count());
                for (int i = 0; i < dataList.get_Count(); i++)
                {
                    CUIListElementScript elemenet = component.GetElemenet(i);
                    COMDT_RANK_PASTSEASON_FIGHT_RECORD cOMDT_RANK_PASTSEASON_FIGHT_RECORD = dataList.get_Item(i);
                    Text component2 = elemenet.transform.Find("Title/txtLeagueTime").GetComponent <Text>();
                    Text component3 = elemenet.transform.Find("Title/txtRankTitle").GetComponent <Text>();
                    Text component4 = elemenet.transform.Find("Title/txtHeroes").GetComponent <Text>();
                    Text component5 = elemenet.transform.Find("Expand/txtGameNum").GetComponent <Text>();
                    Text component6 = elemenet.transform.Find("Expand/txtWinNum").GetComponent <Text>();
                    Text component7 = elemenet.transform.Find("Expand/txtWinRate").GetComponent <Text>();
                    Text component8 = elemenet.transform.Find("Expand/txtContiWinNum").GetComponent <Text>();
                    component2.set_text(CLadderView.GetSeasonNameWithBracket((ulong)cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwSeaStartTime) + " " + CLadderView.GetSeasonText(ref cOMDT_RANK_PASTSEASON_FIGHT_RECORD));
                    component3.set_text(CLadderView.GetRankName(ref cOMDT_RANK_PASTSEASON_FIGHT_RECORD));
                    List <COMDT_RANK_COMMON_USED_HERO> list = new List <COMDT_RANK_COMMON_USED_HERO>();
                    component4.set_text(CLadderView.GetTopUseHeroNames(ref cOMDT_RANK_PASTSEASON_FIGHT_RECORD, out list));
                    component5.set_text(cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwTotalFightCnt.ToString());
                    component6.set_text(cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwTotalWinCnt.ToString());
                    component7.set_text((cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwTotalFightCnt > 0u) ? string.Format("{0}%", (cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwTotalWinCnt * 100f / cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwTotalFightCnt).ToString("0.00")) : "0.00%");
                    component8.set_text(cOMDT_RANK_PASTSEASON_FIGHT_RECORD.dwMaxContinuousWinCnt.ToString());
                    int num = (list.get_Count() > 4) ? 4 : list.get_Count();
                    for (int j = 0; j < num; j++)
                    {
                        Transform transform = elemenet.transform.Find(string.Format("Expand/Hero{0}", j + 1));
                        transform.gameObject.CustomSetActive(true);
                        COMDT_RANK_COMMON_USED_HERO cOMDT_RANK_COMMON_USED_HERO = list.get_Item(j);
                        CLadderView.SetMostUsedHero(transform, ref cOMDT_RANK_COMMON_USED_HERO, form);
                    }
                    for (int k = num; k < 4; k++)
                    {
                        Transform transform2 = elemenet.transform.Find(string.Format("Expand/Hero{0}", k + 1));
                        transform2.gameObject.CustomSetActive(false);
                    }
                }
            }
        }
Esempio n. 4
0
        public static void InitLadderHistory(CUIFormScript form, List <COMDT_RANK_PASTSEASON_FIGHT_RECORD> dataList)
        {
            CUIListScript component = form.transform.Find("ExpandList").GetComponent <CUIListScript>();

            if (dataList == null)
            {
                component.SetElementAmount(0);
            }
            else
            {
                component.SetElementAmount(dataList.Count);
                CUIListElementScript elemenet = null;
                for (int i = 0; i < dataList.Count; i++)
                {
                    elemenet = component.GetElemenet(i);
                    COMDT_RANK_PASTSEASON_FIGHT_RECORD data = dataList[i];
                    Text text  = elemenet.transform.Find("Title/txtLeagueTime").GetComponent <Text>();
                    Text text2 = elemenet.transform.Find("Title/txtRankTitle").GetComponent <Text>();
                    Text text3 = elemenet.transform.Find("Title/txtHeroes").GetComponent <Text>();
                    Text text4 = elemenet.transform.Find("Expand/txtGameNum").GetComponent <Text>();
                    Text text5 = elemenet.transform.Find("Expand/txtWinNum").GetComponent <Text>();
                    Text text6 = elemenet.transform.Find("Expand/txtWinRate").GetComponent <Text>();
                    Text text7 = elemenet.transform.Find("Expand/txtContiWinNum").GetComponent <Text>();
                    text.text  = GetSeasonText(ref data);
                    text2.text = GetRankTitle(ref data);
                    List <COMDT_RANK_COMMON_USED_HERO> heroList = new List <COMDT_RANK_COMMON_USED_HERO>();
                    text3.text = GetTopUseHeroNames(ref data, out heroList);
                    text4.text = data.dwTotalFightCnt.ToString();
                    text5.text = data.dwTotalWinCnt.ToString();
                    text6.text = (data.dwTotalFightCnt <= 0) ? "0.00%" : string.Format("{0}%", ((data.dwTotalWinCnt * 100f) / ((float)data.dwTotalFightCnt)).ToString("0.00"));
                    text7.text = data.dwMaxContinuousWinCnt.ToString();
                    int num2 = (heroList.Count <= 4) ? heroList.Count : 4;
                    for (int j = 0; j < num2; j++)
                    {
                        Transform item = elemenet.transform.Find(string.Format("Expand/Hero{0}", j + 1));
                        item.gameObject.CustomSetActive(true);
                        COMDT_RANK_COMMON_USED_HERO comdt_rank_common_used_hero = heroList[j];
                        SetMostUsedHero(item, ref comdt_rank_common_used_hero, form);
                    }
                    for (int k = num2; k < 4; k++)
                    {
                        elemenet.transform.Find(string.Format("Expand/Hero{0}", k + 1)).gameObject.CustomSetActive(false);
                    }
                }
            }
        }