public CNetDeclineDirectNotification(bool defaultHeader)
 {
     Header   = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetDeclineDirectNotification, false);
     Decliner = default(CNetWorldPlayerVO);
 }
Esempio n. 2
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 public CNetJoinOpenCustomGameRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetJoinOpenCustomGameRMR, true);
     Status = default(int);
 }
 public CNetDeleteGameChannelSMC(bool defaultHeader)
 {
     Header     = new CNetDataHeader(InterfaceType.Chat, (int)ChatMessageType.CNetDeleteGameChannelSMC, false);
     IdChannels = default(int[]);
     IdMatch    = default(long);
 }
Esempio n. 4
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 public CNetCharacterLeavesGroupNotification(bool defaultHeader)
 {
     Header      = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetCharacterLeavesGroupNotification, false);
     IdCharacter = default(ulong);
     IdGroup     = default(long);
 }
 public CNetCreateAccountRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Borderline, (int)BorderlineMessageType.CNetCreateAccountRMR, true);
     Status = default(int);
 }
 public CNetGetAuthenticatedManagedOffersURLRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Shop, (int)ShopMessageType.CNetGetAuthenticatedManagedOffersURLRMR, true);
     Status = default(int);
     AuthenticatedManagedOffersURL = default(string);
 }
 public CNetCreateGroupChannelSMC(bool defaultHeader)
 {
     Header      = new CNetDataHeader(InterfaceType.Chat, (int)ChatMessageType.CNetCreateGroupChannelSMC, false);
     ChannelName = default(string);
     IdGroup     = default(long);
 }
 public CNetBeginnDirectTradeRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetBeginnDirectTradeRMR, true);
     Status = default(int);
 }
Esempio n. 9
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 public CNetInviteFriendRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetInviteFriendRMR, true);
     Status = default(int);
 }
Esempio n. 10
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 public CNetBuyUpgradeRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetBuyUpgradeRMR, true);
     Status = default(int);
 }
Esempio n. 11
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 public CNetWorldRegisterPlayerSMC(bool defaultHeader)
 {
     Header    = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetWorldRegisterPlayerSMC, false);
     TrialUser = default(bool);
 }
Esempio n. 12
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 public CNetGetAllCardUpgradesForCharacterCompressedRMR(bool defaultHeader)
 {
     Header   = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetGetAllCardUpgradesForCharacterCompressedRMR, true);
     Status   = default(int);
     Upgrades = default(CNetCardUpgradeCompressedCollectionVO);
 }
 public CNetGetAllUpcommingTournamentsRMR(bool defaultHeader)
 {
     Header        = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetGetAllUpcommingTournamentsRMR, false);
     Status        = default(int);
     TournamentIds = default(long[]);
 }
 public CNetRegisterGroupForPvPAutomatchFunDuelNotification(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetRegisterGroupForPvPAutomatchFunDuelNotification, false);
 }
 public CNetAddIgnoreCharacterRMR(bool defaultHeader)
 {
     Header     = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetAddIgnoreCharacterRMR, true);
     Status     = default(int);
     IgnoreList = default(CNetWorldPlayerVO[]);
 }
 public CNetIsCharacterIgnoredBySMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetIsCharacterIgnoredBySMR, false);
 }
Esempio n. 17
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 public CNetGetPlayerCredentialsSMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Shop, (int)ShopMessageType.CNetGetPlayerCredentialsSMR, true);
     Email = default(string);
     Password = default(string);
 }
 public CNetDownloadUserGeneratedMapFileChunkRMR(bool defaultHeader)
 {
     Header     = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetDownloadUserGeneratedMapFileChunkRMR, true);
     Status     = default(int);
     ChunkBytes = default(byte[]);
 }
Esempio n. 19
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 public CNetSetSpeedrunRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetSetSpeedrunRMR, true);
     Status = default(int);
 }
 public CNetCharacterGetsRewardCardNotification(bool defaultHeader)
 {
     Header     = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetCharacterGetsRewardCardNotification, false);
     MatchId    = default(long);
     RewardCard = default(CNetCardVO);
 }
Esempio n. 21
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 public CNetIsCharacterIgnoredBySMC(bool defaultHeader)
 {
     Header            = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetIsCharacterIgnoredBySMC, false);
     IdRequestor       = default(long);
     IdIgnoreListOwner = default(long);
 }
Esempio n. 22
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 public CNetOpenBoosterForCharacterRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetOpenBoosterForCharacterRMR, true);
     Status = default(int);
     Cards  = default(CNetCardVO[]);
 }
 public CNetPlayerGoesOfflineNotification(bool defaultHeader)
 {
     Header      = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetPlayerGoesOfflineNotification, false);
     IdCharacter = default(long);
 }
Esempio n. 24
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 public CNetCreateGroupChannelSMR(bool defaultHeader)
 {
     Header    = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetCreateGroupChannelSMR, false);
     ChannelId = default(int);
     GroupId   = default(long);
 }
Esempio n. 25
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 public CNetEliminationWinnerNotification(bool defaultHeader)
 {
     Header        = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetEliminationWinnerNotification, false);
     IdElimination = default(long);
     Playername    = default(string);
 }
 public CNetPingNotification(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Game, (int)GameMessageType.CNetPingNotification, false);
 }
 public CNetCancelRegisterCharacterForPvPAutomatchFunDuelRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.Matchmaking, (int)MatchmakingMessageType.CNetCancelRegisterCharacterForPvPAutomatchFunDuelRMR, true);
     Status = default(int);
 }
Esempio n. 28
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 public CNetDirectTradeFinishedNotification(bool defaultHeader)
 {
     Header        = new CNetDataHeader(InterfaceType.World, (int)WorldMessageType.CNetDirectTradeFinishedNotification, false);
     IdDirectTrade = default(ulong);
 }
Esempio n. 29
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 public CNetGetAllDecksForCharacterRMR(bool defaultHeader)
 {
     Header = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetGetAllDecksForCharacterRMR, true);
     Status = default(int);
     Decks  = default(CNetDeckVO[]);
 }
Esempio n. 30
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 public CNetGetRankingsRMR(bool defaultHeader)
 {
     Header      = new CNetDataHeader(InterfaceType.PreGame, (int)PreGameMessageType.CNetGetRankingsRMR, true);
     Status      = default(int);
     RankingList = default(CNetRankedCharacterVO[]);
 }