public static string ToJson(this CMwNod node, bool format = true) { return(JsonConvert.SerializeObject(node, format ? Formatting.Indented : Formatting.None, settings)); }
public abstract void Write(CMwNod n, GameBoxWriter w);
public abstract void ReadWrite(CMwNod n, GameBoxReaderWriter rw);
public abstract void Read(CMwNod n, GameBoxReader r);
public IgnoredUnskippableChunkException(CMwNod node, uint chunkId) : base($"Chunk 0x{chunkId & 0xFFF:x3} from class {node.ClassName} is known but its content is unknown to read.") { }
public ChunkSet(CMwNod node, IEnumerable <Chunk> collection) : base(collection) { Node = node; }
public ChunkSet(CMwNod node) : base() { Node = node; }
public void Write(CMwNod node) { Write(node, Body); }