internal AccountInfoCallback(CMsgClientAccountInfo msg) { PersonaName = msg.persona_name; Country = msg.ip_country; CountAuthedComputers = msg.count_authed_computers; AccountFlags = ( EAccountFlags )msg.account_flags; FacebookID = msg.facebook_id; FacebookName = msg.facebook_name; }
internal AccountInfoCallback(CMsgClientAccountInfo msg) { PersonaName = msg.persona_name; Country = msg.ip_country; PasswordSalt = msg.salt_password; PasswordSHADisgest = msg.sha_digest_Password; CountAuthedComputers = msg.count_authed_computers; LockedWithIPT = msg.locked_with_ipt; AccountFlags = ( EAccountFlags )msg.account_flags; FacebookID = msg.facebook_id; FacebookName = msg.facebook_name; }
private async Task ReceivePersonaName(CMsgClientAccountInfo info) { await _friends.InitCurrentUser(info.persona_name).ConfigureAwait(false); }
internal AccountInfoCallback(SteamClient client, CMsgClientAccountInfo msg) : base(client)