protected override void OnGUI()
    {
        GUILayout.BeginHorizontal();
        m_sGameName = EditorGUILayout.TextField("游戏名", m_sGameName);
        if (GUILayout.Button("加载"))
        {
            m_pEditingData = new CMGADataSet();
            m_pEditingData.Load(m_sGameName + "/Table");
        }
        GUILayout.EndHorizontal();

        base.OnGUI();
    }
 public override void InitEditor()
 {
     base.InitEditor();
     m_pEditingData = new CMGADataSet();
     m_pEditingData.SortElement();
 }