protected override void OnGUI() { GUILayout.BeginHorizontal(); m_sGameName = EditorGUILayout.TextField("游戏名", m_sGameName); if (GUILayout.Button("加载")) { m_pEditingData = new CMGADataSet(); m_pEditingData.Load(m_sGameName + "/Table"); } GUILayout.EndHorizontal(); base.OnGUI(); }
public override void InitEditor() { base.InitEditor(); m_pEditingData = new CMGADataSet(); m_pEditingData.SortElement(); }