public virtual void SendMessage(int nPort, CMD_Base_Req req) { USocket socket = _socketPool.NewSocket(_listener, _protocal); socket.Connect(_strIP, nPort, (success) => { if (!success) { return; } socket.Send(req.Serialize()); }); }
public void SendMessage(CMD_Base_Req req) { Debug.LogError("<color=orange>[Warning]</color>---" + "请使用LobbyNetManager的另一个SendMessage发送消息!!"); //SendMessage(_strIP, _nPortLobby, req); }
public void SendMessage(CMD_Base_Req req) { _socket.Send(req.Serialize()); }