/// <summary> /// Create a unique value renderer based on the weather /// </summary> /// <param name="table"></param> /// <returns></returns> private static CIMUniqueValueRenderer CreateRedenderer(Table table) { List <string> uniqueIconUrls = new List <string>(); using (RowCursor cursor = table.Search()) { do { if (cursor.Current != null) { string url = cursor.Current["Iconurl"].ToString(); if (!uniqueIconUrls.Contains(url)) { uniqueIconUrls.Add(url); } } }while (cursor.MoveNext()); } CIMUniqueValueGroup uniqueValueGroup = new CIMUniqueValueGroup { Heading = "Weer type", Classes = CreateUniqueValueClasses(uniqueIconUrls) }; CIMUniqueValueRenderer uniqueValueRenderer = new CIMUniqueValueRenderer { Groups = new CIMUniqueValueGroup[] { uniqueValueGroup }, Fields = new string[] { "Iconurl" } }; return(uniqueValueRenderer); }
public static void SetShipAngle() { var task = QueuedTask.Run(() => { //Create a list of the above two CIMUniqueValueClasses List <CIMUniqueValueClass> listUniqueValueClasses = new List <CIMUniqueValueClass>(); for (int i = 0; i < 360; i++) { List <CIMUniqueValue> listUniqueValues = new List <CIMUniqueValue>(); CIMUniqueValue cuv = new CIMUniqueValue { FieldValues = new string[] { i.ToString() } }; //CIMMarker cm = SymbolFactory.Instance.ConstructMarker(ColorFactory.Instance.BlackRGB, GetShipSymbolSize(5,8,i), SetShipRotate(i)); CIMMarker cm = SymbolFactory.Instance.ConstructMarker(ColorFactory.Instance.BlackRGB, GetShipSymbolSize2(10, i), SetShipRotate(i)); listUniqueValues.Add(cuv); CIMUniqueValueClass UniqueValueClass = new CIMUniqueValueClass { Editable = true, Patch = PatchShape.Default, Symbol = SymbolFactory.Instance.ConstructPointSymbol(cm).MakeSymbolReference(), Visible = true, Values = listUniqueValues.ToArray() }; listUniqueValueClasses.Add(UniqueValueClass); } //Create a list of CIMUniqueValueGroup CIMUniqueValueGroup uvg = new CIMUniqueValueGroup { Classes = listUniqueValueClasses.ToArray(), }; List <CIMUniqueValueGroup> listUniqueValueGroups = new List <CIMUniqueValueGroup> { uvg }; CIMMarker cm1 = SymbolFactory.Instance.ConstructMarker(ColorFactory.Instance.BlackRGB, 8, SetShipRotate(0)); //Create the CIMUniqueValueRenderer CIMUniqueValueRenderer uvr = new CIMUniqueValueRenderer { UseDefaultSymbol = true, DefaultSymbol = SymbolFactory.Instance.ConstructPointSymbol(cm1).MakeSymbolReference(), Groups = listUniqueValueGroups.ToArray(), Fields = new string[] { ConstDefintion.ConstFieldName_cog } }; //Set the feature layer's renderer. FeatureLayer featureLayer = MapView.Active.Map.GetLayersAsFlattenedList().First() as FeatureLayer; featureLayer.SetRenderer(uvr); }); }
/// <summary> /// Warning! You must call this method on the MCT! /// </summary> /// <returns></returns> private CIMRenderer CreateUniqueValueRendererForUSStates() { //All of these methods have to be called on the MCT if (Module1.OnUIThread) { throw new CalledOnWrongThreadException(); } //Create the Unique Value Renderer CIMUniqueValueRenderer uniqueValueRenderer = new CIMUniqueValueRenderer() { // set the value field Fields = new string[] { "STATE_NAME" } }; //Construct the list of UniqueValueClasses List <CIMUniqueValueClass> classes = new List <CIMUniqueValueClass>(); // Alabama List <CIMUniqueValue> alabamaValues = new List <CIMUniqueValue>(); CIMUniqueValue alabamaValue = new CIMUniqueValue() { FieldValues = new string[] { "Alabama" } }; alabamaValues.Add(alabamaValue); var alabamaColor = CIMColor.CreateRGBColor(255, 170, 0); var alabama = new CIMUniqueValueClass() { Values = alabamaValues.ToArray(), Label = "Alabama", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.Instance.ConstructPolygonSymbol(alabamaColor) } }; classes.Add(alabama); // Alaska List <CIMUniqueValue> alaskaValues = new List <CIMUniqueValue>(); CIMUniqueValue alaskaValue = new CIMUniqueValue() { FieldValues = new string[] { "Alaska" } }; alaskaValues.Add(alaskaValue); var alaskaColor = CIMColor.CreateRGBColor(255, 0, 0); var alaska = new CIMUniqueValueClass() { Values = alaskaValues.ToArray(), Label = "Alaska", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.Instance.ConstructPolygonSymbol(alaskaColor) } }; classes.Add(alaska); // California List <CIMUniqueValue> californiaValues = new List <CIMUniqueValue>(); CIMUniqueValue californiaValue = new CIMUniqueValue() { FieldValues = new string[] { "California" } }; californiaValues.Add(californiaValue); var californiaColor = CIMColor.CreateRGBColor(85, 255, 0); var california = new CIMUniqueValueClass() { Values = californiaValues.ToArray(), Label = "California", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.Instance.ConstructPolygonSymbol(californiaColor) } }; classes.Add(california); // Colorado List <CIMUniqueValue> coloradoValues = new List <CIMUniqueValue>(); CIMUniqueValue coloradoValue = new CIMUniqueValue() { FieldValues = new string[] { "Colorado" } }; coloradoValues.Add(coloradoValue); var coloradoColor = CIMColor.CreateRGBColor(0, 92, 230); var colorado = new CIMUniqueValueClass() { Values = coloradoValues.ToArray(), Label = "Colorado", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.Instance.ConstructPolygonSymbol(coloradoColor) } }; classes.Add(colorado); // so on and so forth for all the 51. //.... //Add the classes to a group (by default there is only one group or "symbol level") // Unique value groups CIMUniqueValueGroup groupOne = new CIMUniqueValueGroup() { Heading = "State Names", Classes = classes.ToArray() }; uniqueValueRenderer.Groups = new CIMUniqueValueGroup[] { groupOne }; //Draw the rest with the default symbol uniqueValueRenderer.UseDefaultSymbol = true; uniqueValueRenderer.DefaultLabel = "All other values"; var defaultColor = CIMColor.CreateRGBColor(215, 215, 215); uniqueValueRenderer.DefaultSymbol = new CIMSymbolReference() { Symbol = SymbolFactory.Instance.ConstructPolygonSymbol(defaultColor) }; return(uniqueValueRenderer as CIMRenderer); }
/// <summary> /// Warning! You must call this method on the MCT! /// </summary> /// <returns></returns> private CIMRenderer CreateUniqueValueRendererForUSStates() { //All of these methods have to be called on the MCT if (Module1.OnUIThread) throw new CalledOnWrongThreadException(); //Create the Unique Value Renderer CIMUniqueValueRenderer uniqueValueRenderer = new CIMUniqueValueRenderer(); // set the value field uniqueValueRenderer.Fields = new string[] { "STATE_NAME" }; //Construct the list of UniqueValueClasses List<CIMUniqueValueClass> classes = new List<CIMUniqueValueClass>(); // Alabama List<CIMUniqueValue> alabamaValues = new List<CIMUniqueValue>(); CIMUniqueValue alabamaValue = new CIMUniqueValue(); alabamaValue.FieldValues = new string[] { "Alabama" }; alabamaValues.Add(alabamaValue); var alabamaColor = CIMColor.CreateRGBColor(255, 170, 0); var alabama = new CIMUniqueValueClass() { Values = alabamaValues.ToArray(), Label = "Alabama", Visible = true, Editable = true, Symbol = new CIMSymbolReference() {Symbol = SymbolFactory.ConstructPolygonSymbol(alabamaColor)} }; classes.Add(alabama); // Alaska List<CIMUniqueValue> alaskaValues = new List<CIMUniqueValue>(); CIMUniqueValue alaskaValue = new CIMUniqueValue(); alaskaValue.FieldValues = new string[] { "Alaska" }; alaskaValues.Add(alaskaValue); var alaskaColor = CIMColor.CreateRGBColor(255, 0, 0); var alaska = new CIMUniqueValueClass() { Values = alaskaValues.ToArray(), Label = "Alaska", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.ConstructPolygonSymbol(alaskaColor) } }; classes.Add(alaska); // California List<CIMUniqueValue> californiaValues = new List<CIMUniqueValue>(); CIMUniqueValue californiaValue = new CIMUniqueValue(); californiaValue.FieldValues = new string[] { "California" }; californiaValues.Add(californiaValue); var californiaColor = CIMColor.CreateRGBColor(85, 255, 0); var california = new CIMUniqueValueClass() { Values = californiaValues.ToArray(), Label = "California", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.ConstructPolygonSymbol(californiaColor) } }; classes.Add(california); // Colorado List<CIMUniqueValue> coloradoValues = new List<CIMUniqueValue>(); CIMUniqueValue coloradoValue = new CIMUniqueValue(); coloradoValue.FieldValues = new string[] { "Colorado" }; coloradoValues.Add(coloradoValue); var coloradoColor = CIMColor.CreateRGBColor(0, 92, 230); var colorado = new CIMUniqueValueClass() { Values = coloradoValues.ToArray(), Label = "Colorado", Visible = true, Editable = true, Symbol = new CIMSymbolReference() { Symbol = SymbolFactory.ConstructPolygonSymbol(coloradoColor) } }; classes.Add(colorado); // so on and so forth for all the 51. //.... //Add the classes to a group (by default there is only one group or "symbol level") // Unique value groups CIMUniqueValueGroup groupOne = new CIMUniqueValueGroup(); groupOne.Heading = "State Names"; groupOne.Classes = classes.ToArray(); uniqueValueRenderer.Groups = new CIMUniqueValueGroup[] { groupOne }; //Draw the rest with the default symbol uniqueValueRenderer.UseDefaultSymbol = true; uniqueValueRenderer.DefaultLabel = "All other values"; var defaultColor = CIMColor.CreateRGBColor(215, 215, 215); uniqueValueRenderer.DefaultSymbol = new CIMSymbolReference() { Symbol = SymbolFactory.ConstructPolygonSymbol(defaultColor) }; return uniqueValueRenderer as CIMRenderer; }
public async void Example6() { Map map = MapView.Active.Map; await QueuedTask.Run(() => { StreamLayer streamLayer = null; //https://geoeventsample1.esri.com:6443/arcgis/rest/services/AirportTraffics/StreamServer #region Defining a unique value renderer definition var uvrDef = new UniqueValueRendererDefinition() { ValueFields = new string[] { "ACTYPE" }, SymbolTemplate = SymbolFactory.Instance.ConstructPointSymbol( ColorFactory.Instance.RedRGB, 10, SimpleMarkerStyle.Hexagon) .MakeSymbolReference(), ValuesLimit = 5 }; //Note: CreateRenderer can only create value classes based on //the current events it has received streamLayer.SetRenderer(streamLayer.CreateRenderer(uvrDef)); #endregion #region Setting a unique value renderer for latest observations //Define the classes by hand to avoid using CreateRenderer(...) CIMUniqueValueClass uvcB727 = new CIMUniqueValueClass() { Values = new CIMUniqueValue[] { new CIMUniqueValue() { FieldValues = new string[] { "B727" } } }, Visible = true, Label = "Boeing 727", Symbol = SymbolFactory.Instance.ConstructPointSymbol(CIMColor.CreateRGBColor(255, 0, 0), 8, SimpleMarkerStyle.Hexagon).MakeSymbolReference() }; CIMUniqueValueClass uvcD9 = new CIMUniqueValueClass() { Values = new CIMUniqueValue[] { new CIMUniqueValue() { FieldValues = new string[] { "DC9" } } }, Visible = true, Label = "DC 9", Symbol = SymbolFactory.Instance.ConstructPointSymbol(CIMColor.CreateRGBColor(0, 255, 0), 8, SimpleMarkerStyle.Hexagon).MakeSymbolReference() }; //Assign the classes to a group CIMUniqueValueGroup uvGrp = new CIMUniqueValueGroup() { Classes = new CIMUniqueValueClass[] { uvcB727, uvcD9 } }; //assign the group to the renderer var UVrndr = new CIMUniqueValueRenderer() { Fields = new string[] { "ACTYPE" }, Groups = new CIMUniqueValueGroup[] { uvGrp }, UseDefaultSymbol = true, DefaultLabel = "Others", DefaultSymbol = SymbolFactory.Instance.ConstructPointSymbol( CIMColor.CreateRGBColor(185, 185, 185), 8, SimpleMarkerStyle.Hexagon).MakeSymbolReference() }; //set the renderer. Depending on the current events recieved, the //layer may or may not have events for each of the specified //unique value classes streamLayer.SetRenderer(UVrndr); #endregion #region Setting a unique value renderer for previous observations //The layer must be track aware and spatial if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask! //Define unique value classes same as we do for current observations //or use "CreateRenderer(...)" to assign them automatically CIMUniqueValueClass uvcB727Prev = new CIMUniqueValueClass() { Values = new CIMUniqueValue[] { new CIMUniqueValue() { FieldValues = new string[] { "B727" } } }, Visible = true, Label = "Boeing 727", Symbol = SymbolFactory.Instance.ConstructPointSymbol( CIMColor.CreateRGBColor(255, 0, 0), 4, SimpleMarkerStyle.Hexagon) .MakeSymbolReference() }; CIMUniqueValueClass uvcD9Prev = new CIMUniqueValueClass() { Values = new CIMUniqueValue[] { new CIMUniqueValue() { FieldValues = new string[] { "DC9" } } }, Visible = true, Label = "DC 9", Symbol = SymbolFactory.Instance.ConstructPointSymbol( CIMColor.CreateRGBColor(0, 255, 0), 4, SimpleMarkerStyle.Hexagon) .MakeSymbolReference() }; CIMUniqueValueGroup uvGrpPrev = new CIMUniqueValueGroup() { Classes = new CIMUniqueValueClass[] { uvcB727Prev, uvcD9Prev } }; var UVrndrPrev = new CIMUniqueValueRenderer() { Fields = new string[] { "ACTYPE" }, Groups = new CIMUniqueValueGroup[] { uvGrpPrev }, UseDefaultSymbol = true, DefaultLabel = "Others", DefaultSymbol = SymbolFactory.Instance.ConstructPointSymbol( CIMColor.CreateRGBColor(185, 185, 185), 4, SimpleMarkerStyle.Hexagon) .MakeSymbolReference() }; #endregion #region Setting a simple renderer to draw track lines //The layer must be track aware and spatial if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask! //Note: only a simple renderer with solid line symbol is supported for track //line renderer var trackRenderer = new SimpleRendererDefinition() { SymbolTemplate = SymbolFactory.Instance.ConstructLineSymbol( ColorFactory.Instance.BlueRGB, 2, SimpleLineStyle.Solid) .MakeSymbolReference() }; streamLayer.SetRenderer( streamLayer.CreateRenderer(trackRenderer), FeatureRendererTarget.TrackLines); #endregion #region Check Previous Observation and Track Line Visibility //The layer must be track aware and spatial for these settings //to have an effect if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask if (!streamLayer.AreTrackLinesVisible) { streamLayer.SetTrackLinesVisibility(true); } if (!streamLayer.ArePreviousObservationsVisible) { streamLayer.SetPreviousObservationsVisibility(true); } #endregion #region Make Track Lines and Previous Observations Visible //The layer must be track aware and spatial for these settings //to have an effect if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask //Note: Setting PreviousObservationsCount larger than the //"SetExpirationMaxCount()" has no effect streamLayer.SetPreviousObservationsCount(6); if (!streamLayer.AreTrackLinesVisible) { streamLayer.SetTrackLinesVisibility(true); } if (!streamLayer.ArePreviousObservationsVisible) { streamLayer.SetPreviousObservationsVisibility(true); } #endregion #region Retrieve the current observation renderer //Must be on QueuedTask! var renderer = streamLayer.GetRenderer(); #endregion #region Retrieve the previous observation renderer //The layer must be track aware and spatial if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask! var prev_renderer = streamLayer.GetRenderer( FeatureRendererTarget.PreviousObservations); #endregion #region Retrieve the track lines renderer //The layer must be track aware and spatial if (streamLayer.TrackType != TrackType.Spatial) { return; } //Must be on QueuedTask! var track_renderer = streamLayer.GetRenderer( FeatureRendererTarget.TrackLines); #endregion }); }