Esempio n. 1
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        private static Bitmap CropColor(Bitmap bmp)
        {
            var forbiddenColors = new List <Color>
            {
                Color.FromArgb(37, 24, 15)
            };

            Bitmap newBitmap = new Bitmap(bmp.Width, bmp.Height);

            for (var x = 0; x < bmp.Width; x++)
            {
                for (var y = 0; y < bmp.Height; y++)
                {
                    var firstColor = bmp.GetPixel(x, y);
                    var firstLab   = CIELab.FromRGB(firstColor);

                    foreach (var secondColor in forbiddenColors)
                    {
                        var secondLab = CIELab.FromRGB(secondColor);

                        var score = Math.Sqrt(Math.Pow(secondLab.L - firstLab.L, 2) +
                                              Math.Pow(secondLab.a - firstLab.a, 2) +
                                              Math.Pow(secondLab.b - firstLab.b, 2));

                        if (score > 0.5f)
                        {
                            newBitmap.SetPixel(x, y, firstColor);
                        }
                    }
                }
            }

            return(newBitmap);
        }
        public List <double> LabToRGB(CIELab cielab)
        {
            var    y = (cielab.L + 16) / 116;
            var    x = cielab.A / 500 + y;
            var    z = y - cielab.B / 200;
            double r, g, b;

            x = 0.95047 * ((x * x * x > 0.008856) ? x * x * x : (x - 16 / 116) / 7.787);
            y = 1.00000 * ((y * y * y > 0.008856) ? y * y * y : (y - 16 / 116) / 7.787);
            z = 1.08883 * ((z * z * z > 0.008856) ? z * z * z : (z - 16 / 116) / 7.787);

            r = x * 3.2406 + y * -1.5372 + z * -0.4986;
            g = x * -0.9689 + y * 1.8758 + z * 0.0415;
            b = x * 0.0557 + y * -0.2040 + z * 1.0570;

            r = (r > 0.0031308) ? (1.055 * Math.Pow(r, 1 / 2.4) - 0.055) : 12.92 * r;
            g = (g > 0.0031308) ? (1.055 * Math.Pow(g, 1 / 2.4) - 0.055) : 12.92 * g;
            b = (b > 0.0031308) ? (1.055 * Math.Pow(b, 1 / 2.4) - 0.055) : 12.92 * b;

            return(new List <double>()
            {
                Math.Max(0, Math.Min(1, r)) * 255,
                Math.Max(0, Math.Min(1, g)) * 255,
                Math.Max(0, Math.Min(1, b)) * 255
            });
        }
Esempio n. 3
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        public static CIELab XYZtoLab(double x, double y, double z)
        {
            CIELab lab = CIELab.Empty;

            lab.L = 116.0 * Fxyz(y / CIEXYZ.D65.Y) - 16;
            lab.A = 500.0 * (Fxyz(x / CIEXYZ.D65.X) - Fxyz(y / CIEXYZ.D65.Y));
            lab.B = 200.0 * (Fxyz(y / CIEXYZ.D65.Y) - Fxyz(z / CIEXYZ.D65.Z));

            return(lab);
        }
Esempio n. 4
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        /// <summary>
        /// Converts CIEXYZ to CIELab.
        /// </summary>
        public static CIELab XYZtoLab(CIEXYZ ciexyz)
        {
            CIELab lab = CIELab.Empty;

            double x = ciexyz.X; double y = ciexyz.Y; double z = ciexyz.Z;

            lab.L = 116.0 * Fxyz(y / CIEXYZ.D65.Y) - 16;
            lab.A = 500.0 * (Fxyz(x / CIEXYZ.D65.X) - Fxyz(y / CIEXYZ.D65.Y));
            lab.B = 200.0 * (Fxyz(y / CIEXYZ.D65.Y) - Fxyz(z / CIEXYZ.D65.Z));

            return(lab);
        }
Esempio n. 5
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        public void DesaturateTest()
        {
            // Arrange
            CIELab lab = new CIELab {
                L = 97.4, a = 62.3, b = 81.2
            };
            double aMax = 55, aMin = -55, bMax = 75, bMin = -75;

            // Act
            bool desaturated = Colorimetric.Desaturate(ref lab, aMax, aMin, bMax, bMin);

            // Assert
            Assert.IsTrue(desaturated);
        }
Esempio n. 6
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        public static XYZ CIELabToXYZ(CIELab Color)
        {
            float P = (Color.L + 16) / 116.0f;

            float Xn = 0.95f;
            float Yn = 1.0f;
            float Zn = 1.09f;

            XYZ result = new XYZ(Xn * (float)Math.Pow(P + Color.a / 500.0f, 3.0f),
                                 Yn * (float)Math.Pow(P, 3.0f),
                                 Zn * (float)Math.Pow(P - Color.b / 200.0f, 3.0f));

            return(result);
        }
Esempio n. 7
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        public void LCh2LabTest()
        {
            // Arrange
            CIELCh lch = new CIELCh {
                L = 100.0, C = 0.0, h = 0.0
            };

            // Act
            CIELab lab = Colorimetric.LCh2Lab(lch);

            // Assert
            Assert.AreEqual(100.0, lab.L);
            Assert.AreEqual(0.0, lab.a);
            Assert.AreEqual(0.0, lab.b);
        }
Esempio n. 8
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        public void Lab2LChTest()
        {
            // Arrange
            CIELab lab = new CIELab {
                L = 100.0, a = 0.0, b = 0.0
            };

            // Act
            CIELCh lch = Colorimetric.Lab2LCh(lab);

            // Assert
            Assert.AreEqual(100.0, lch.L);
            Assert.AreEqual(0.0, lch.C);
            Assert.AreEqual(0.0, lch.h);
        }
Esempio n. 9
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        public void CIELab_operatorCIELChTest()
        {
            // Arrange
            CIELab lab = new CIELab {
                L = 100.0, a = 0.0, b = 0.0
            };

            // Act
            CIELCh lch = lab;

            // Assert
            Assert.AreEqual(100.0, lch.L);
            Assert.AreEqual(0.0, lch.C);
            Assert.AreEqual(0.0, lch.h);
        }
Esempio n. 10
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        public void CIEDE2000Test()
        {
            // Arrange
            CIELab lab1 = new CIELab {
                L = 100.0, a = 0.0, b = 0.0
            };
            CIELab lab2 = new CIELab {
                L = 87.5, a = 3.21, b = -16.7
            };

            // Act
            var actual = DeltaE.CIEDE2000(lab1, lab2);

            // Assert
        }
Esempio n. 11
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        public void CIELCh_operatorCIELabTest()
        {
            // Arrange
            CIELCh lch = new CIELCh {
                L = 100.0, C = 0.0, h = 0.0
            };

            // Act
            CIELab lab = lch;

            // Assert
            Assert.AreEqual(100.0, lab.L);
            Assert.AreEqual(0.0, lab.a);
            Assert.AreEqual(0.0, lab.b);
        }
Esempio n. 12
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        public void LabV2EncodingTest()
        {
            ushort[] inWLab = new ushort[3];
            for (ushort u = 0; u < ushort.MaxValue; u++)
            {
                inWLab[0] = inWLab[1] = inWLab[2] = u;

                CIELab   lab     = Colorimetric.LabEncoded2FloatV2(inWLab);
                ushort[] outWLab = Colorimetric.Float2LabEncodedV2(lab);

                for (int i = 0; i < 3; i++)
                {
                    Assert.AreEqual(u, outWLab[i]);
                }
            }
        }
Esempio n. 13
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        public void CheckPointTest()
        {
            // Arrange
            IntPtr plugin   = IntPtr.Zero;
            IntPtr userData = IntPtr.Zero;

            using (var context = Context.Create(plugin, userData))
                using (var gbd = GamutBoundaryDescriptor.Create(context))
                {
                    CIELab add = new CIELab {
                    };
                    for (int L = 0; L <= 100; L += 10)
                    {
                        for (int a = -128; a <= 128; a += 5)
                        {
                            for (int b = -128; b <= 128; b += 5)
                            {
                                add.L = L;
                                add.a = a;
                                add.b = b;
                                gbd.AddPoint(add);
                            }
                        }
                    }

                    gbd.Compute();

                    // Act
                    CIELab check = new CIELab {
                    };
                    for (int L = 10; L <= 90; L += 25)
                    {
                        for (int a = -120; a <= 120; a += 25)
                        {
                            for (int b = -120; b <= 120; b += 25)
                            {
                                check.L = L;
                                check.a = a;
                                check.b = b;

                                // Assert
                                Assert.IsTrue(gbd.CheckPoint(check));
                            }
                        }
                    }
                }
        }
Esempio n. 14
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        public void CMCTest()
        {
            // Arrange
            CIELab lab1 = new CIELab {
                L = 100.0, a = 0.0, b = 0.0
            };
            CIELab lab2 = new CIELab {
                L = 87.5, a = 3.21, b = -16.7
            };
            double l = 2.0;
            double c = 1.0;

            // Act
            var actual = DeltaE.CMC(lab1, lab2, l, c);

            // Assert
        }
Esempio n. 15
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        public void CIEXYZ_ToLabTest()
        {
            // Arrange
            CIEXYZ whitePoint = new CIEXYZ {
                X = 0.9642, Y = 1.0, Z = 0.8249
            };                                                                  // D50 XYZ normalized to Y = 1.0
            CIEXYZ xyz = new CIEXYZ {
                X = 0.9642, Y = 1.0, Z = 0.8249
            };

            // Act
            CIELab lab = xyz.ToLab(whitePoint);

            // Assert
            Assert.AreEqual(100.0, lab.L);
            Assert.AreEqual(0.0, lab.a);
            Assert.AreEqual(0.0, lab.b);
        }
Esempio n. 16
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        public void XYZ2LabTest()
        {
            // Arrange
            CIEXYZ whitePoint = new CIEXYZ {
                X = 0.9642, Y = 1.0, Z = 0.8249
            };                                                                  // D50 XYZ normalized to Y = 1.0
            CIEXYZ xyz = new CIEXYZ {
                X = 0.9642, Y = 1.0, Z = 0.8249
            };

            // Act
            CIELab lab = Colorimetric.XYZ2Lab(whitePoint, xyz);

            // Assert
            Assert.AreEqual(100.0, lab.L);
            Assert.AreEqual(0.0, lab.a);
            Assert.AreEqual(0.0, lab.b);
        }
Esempio n. 17
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        public void Lab2XYZTest()
        {
            // Arrange
            CIEXYZ whitePoint = new CIEXYZ {
                X = 0.9642, Y = 1.0, Z = 0.8249
            };                                                                  // D50 XYZ normalized to Y = 1.0
            CIELab lab = new CIELab {
                L = 100.0, a = 0.0, b = 0.0
            };

            // Act
            CIEXYZ xyz = Colorimetric.Lab2XYZ(whitePoint, lab);

            // Assert
            Assert.AreEqual(0.9642, xyz.X);
            Assert.AreEqual(1.0, xyz.Y);
            Assert.AreEqual(0.8249, xyz.Z);
        }
Esempio n. 18
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        public static CIELab XYZToCIELab(XYZ Color)
        {
            CIELab lab = new CIELab();

            // from wikipedia, the only source that actually states useable values for those "constants"
            float Xn      = 0.95f;
            float Yn      = 1.0f;
            float Zn      = 1.09f;
            float xFactor = Color.X / Xn;
            float yFactor = Color.Y / Yn;
            float zFactor = Color.Z / Zn;

            if (yFactor > 0.008856)
            {
                yFactor = (float)Math.Pow(yFactor, 1.0 / 3.0);
                lab.L   = (float)(116 * yFactor - 16);
            }
            else
            {
                lab.L   = 903.3f * yFactor;
                yFactor = 7.787f * yFactor + 16.0f / 116.0f;
            }
            if (xFactor > 0.008856f)
            {
                xFactor = (float)Math.Pow(xFactor, 1.0 / 3.0);
            }
            else
            {
                xFactor = 7.787f * xFactor + 16.0f / 116.0f;
            }
            if (zFactor > 0.008856f)
            {
                zFactor = (float)Math.Pow(zFactor, 1.0 / 3.0);
            }
            else
            {
                zFactor = 7.787f * zFactor + 16.0f / 116.0f;
            }

            lab.a = 500.0f * (xFactor - yFactor);
            lab.b = 200.0f * (yFactor - zFactor);

            return(lab);
        }
Esempio n. 19
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        public void AddPointTest()
        {
            // Arrange
            IntPtr plugin   = IntPtr.Zero;
            IntPtr userData = IntPtr.Zero;
            CIELab lab      = new CIELab {
                L = 99.3, a = 12.6, b = 14.2
            };

            using (var context = Context.Create(plugin, userData))
                using (var gbd = GamutBoundaryDescriptor.Create(context))
                {
                    // Act
                    bool added = gbd.AddPoint(lab);

                    // Assert
                    Assert.IsTrue(added);
                }
        }
Esempio n. 20
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        public static int ClosestColor(Color col, int type)
        {
            if (type == AVERAGE_COLOR)
            {
                int error = 196609;
                int ret   = -1;
                for (int i = 0; i < Exist.Count; i++)
                {
                    int rgb = Exist.ElementAt(i);
                    int r   = (rgb & 0xff0000) / 65536;
                    int g   = (rgb & 0xff00) / 256;
                    int b   = (rgb & 0xff) / 1;

                    int R = (col.R - r);
                    int G = (col.G - g);
                    int B = (col.B - b);

                    int RGB = R * R + G * G + B * B;
                    if (error > RGB)
                    {
                        error = RGB;
                        ret   = ExistID.ElementAt(i);
                    }
                }
                return(ret);
            }
            else if (type == AVERAGE_COLOR_WITH_WEIGHT)
            {
                double error = 100000000;
                int    ret   = -1;
                for (int i = 0; i < Exist.Count; i++)
                {
                    int rgb = Exist.ElementAt(i);
                    int r   = (rgb & 0xff0000) / 65536;
                    int g   = (rgb & 0xff00) / 256;
                    int b   = (rgb & 0xff) / 1;

                    double R = (col.R - r) * 0.30;
                    double G = (col.G - g) * 0.59;
                    double B = (col.B - b) * 0.11;

                    double er = R * R + G * G + B * B;
                    if (error > er)
                    {
                        error = er;
                        ret   = ExistID.ElementAt(i);
                    }
                }
                return(ret);
            }
            else if (type == AVERAGE_LAB)
            {
                double error = 1000000000;
                int    ret   = -1;
                CIELab lab_c = ColorConverter.RGBtoLab(col.ToArgb() & 0xffffff);
                for (int i = 0; i < Exist.Count; i++)
                {
                    int    rgb = Exist.ElementAt(i);
                    CIELab lab = ColorConverter.RGBtoLab(rgb);

                    double L = (lab_c.L - lab.L);
                    double A = (lab_c.A - lab.A);
                    double B = (lab_c.B - lab.B);

                    double er = L * L + A * A + B * B;
                    if (error > er)
                    {
                        error = er;
                        ret   = ExistID.ElementAt(i);
                    }
                }
                return(ret);
            }

            return(-1);
        }
Esempio n. 21
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 public static RGB CIELabToRGB(CIELab Color)
 {
     return(XYZToRGB(CIELabToXYZ(Color)));
 }
Esempio n. 22
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        static void Main(string[] args)
        {
            string inputDirectory = args[0];
            string inputFilelist  = args[1];
            string outputFile     = args[2];
            int    resizeWidth    = int.Parse(args[3]);
            int    resizeHeight   = int.Parse(args[4]);

            if (resizeWidth != resizeHeight)
            {
                throw new NotImplementedException();
            }


            // load filelist
            List <string> filelist = new List <string>();

            using (StreamReader reader = new StreamReader(inputFilelist))
            {
                while (!reader.EndOfStream)
                {
                    filelist.Add(inputDirectory + reader.ReadLine());
                }
            }

            ResizeExtractor extractor = new ResizeExtractor();

            // compute and write the result
            //const int batchSize = 1000;
            using (BinaryWriter writer = new BinaryWriter(new FileStream(outputFile, FileMode.Create)))
            {
                writer.Write(filelist.Count);                   // feature count
                writer.Write(resizeWidth * resizeHeight * 3);   // feature dimension

                for (int i = 0; i < filelist.Count; i++)
                {
                    Bitmap inputImage   = new Bitmap(filelist[i]);
                    Bitmap resizedImage = ResizeExtractor.ResizeImage(inputImage, resizeWidth, resizeHeight);

                    //writer.Write(resizeWidth * resizeHeight);           // centroid count
                    for (int iRow = 0; iRow < resizeHeight; iRow++)     // each centroid
                    {
                        for (int iCol = 0; iCol < resizeWidth; iCol++)
                        {
                            Color  color = resizedImage.GetPixel(iRow, iCol);
                            CIELab lab   = ColorTransform.ColorTransform.RGBtoLab(color.R, color.G, color.B);
                            //writer.Write((float)1);                                 // weight in [0, 1]
                            //writer.Write((float)gaussKernel[iRow, iCol]);
                            //writer.Write((float)((iCol + 0.5) / resizeWidth));      // XY in [0, 1]
                            //writer.Write((float)((iRow + 0.5) / resizeHeight));
                            writer.Write((float)(lab.L / lab.lMaxValue));           // Lab in [-1, 1]
                            writer.Write((float)(lab.A / lab.aMaxValueAbs));
                            writer.Write((float)(lab.B / lab.bMaxValueAbs));
                            //writer.Write((float)0);
                            //writer.Write((float)0);
                        }
                    }

                    if ((i + 1) % 100 == 0)
                    {
                        Console.WriteLine("Extracted " + (i + 1) + "/" + filelist.Count + " signatures.");
                    }
                }
            }
        }
 /// <summary>
 /// Converts CIELab to CIEXYZ.
 /// </summary>
 public static CIEXYZ LabtoXYZ(CIELab lab)
 {
     return(LabtoXYZ(lab.L, lab.A, lab.B));
 }
 /// <summary>
 /// Converts CIELab to RGB.
 /// </summary>
 public static RGB LabtoRGB(CIELab lab)
 {
     return(XYZtoRGB(LabtoXYZ(lab)));
 }
Esempio n. 25
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        public static void Initialize(int type)
        {
            if (type == BLEND_COLOR)
            {
                for (int i = 0; i < 2; i++)
                {
                    for (int xy = 0; xy < 256; xy++)
                    {
                        int rgb1 = LIST_RGB_COLOR[xy & 15];
                        int rgb2 = LIST_RGB_COLOR[xy / 16];

                        int r1 = (rgb1 & 0xff0000) / 65536;
                        int g1 = (rgb1 & 0xff00) / 256;
                        int b1 = (rgb1 & 0xff) / 1;

                        int r2 = (rgb2 & 0xff0000) / 65536;
                        int g2 = (rgb2 & 0xff00) / 256;
                        int b2 = (rgb2 & 0xff) / 1;

                        if (i == 0)                          // 75% Foreground  25% Background
                        {
                            double r = (r1 * 3 + r2) / 4.0;
                            double g = (g1 * 3 + g2) / 4.0;
                            double b = (b1 * 3 + b2) / 4.0;
                            r = (r > 255 ? 255 : (r < 0 ? 0 : r));
                            g = (g > 255 ? 255 : (g < 0 ? 0 : g));
                            b = (b > 255 ? 255 : (b < 0 ? 0 : b));

                            int rgb = (int)r * 0x10000 + (int)g * 0x100 + (int)b;
                            if (!Exist.Contains(rgb))
                            {
                                Exist.Add(rgb);
                                ExistID.Add(i * 256 + xy);
                            }
                        }
                        else                             // 50% Foreground  50% Background
                        {
                            double r = (r1 + r2) / 2.0;
                            double g = (g1 + g2) / 2.0;
                            double b = (b1 + b2) / 2.0;
                            //r = Math.Sqrt(r1 * r1 + r2 * r2);
                            //g = Math.Sqrt(g1 * g1 + g2 * g2);
                            //b = Math.Sqrt(b1 * b1 + b2 * b2);

                            r = (r > 255 ? 255 : (r < 0 ? 0 : r));
                            g = (g > 255 ? 255 : (g < 0 ? 0 : g));
                            b = (b > 255 ? 255 : (b < 0 ? 0 : b));

                            int rgb = (int)r * 0x10000 + (int)g * 0x100 + (int)b;
                            if (!Exist.Contains(rgb))
                            {
                                Exist.Add(rgb);
                                ExistID.Add(i * 256 + xy);
                            }
                        }
                    }
                }
            }
            else if (type == PERCEIVED_COLOR)
            {
                for (int i = 0; i < 2; i++)
                {
                    for (int xy = 0; xy < 256; xy++)
                    {
                        int rgb1 = LIST_RGB_COLOR[xy & 15];
                        int rgb2 = LIST_RGB_COLOR[xy / 16];

                        CIELab lab1 = ColorConverter.RGBtoLab(rgb1);
                        CIELab lab2 = ColorConverter.RGBtoLab(rgb2);

                        if (i == 0)                          // 75% Foreground  25% Background
                        {
                            double l   = (lab1.L * 3 + lab2.L) / 4.0;
                            double a   = (lab1.A * 3 + lab2.A) / 4.0;
                            double b   = (lab1.B * 3 + lab2.B) / 4.0;
                            CIELab lab = new CIELab(l, a, b);

                            int rgb = ColorConverter.LabtoRGB(lab);
                            if (!Exist.Contains(rgb))
                            {
                                Exist.Add(rgb);
                                ExistID.Add(i * 256 + xy);
                            }
                        }
                        else                             // 50% Foreground  50% Background
                        {
                            double l   = (lab1.L + lab2.L) / 2.0;
                            double a   = (lab1.A + lab2.A) / 2.0;
                            double b   = (lab1.B + lab2.B) / 2.0;
                            CIELab lab = new CIELab(l, a, b);

                            int rgb = ColorConverter.LabtoRGB(lab);
                            if (!Exist.Contains(rgb))
                            {
                                Exist.Add(rgb);
                                ExistID.Add(i * 256 + xy);
                            }
                        }
                    }
                }
            }
        }
Esempio n. 26
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        public double DeltaE(CIELab c1, CIELab c2)
        {
            double xC1, xC2, xCX, xGX, xNN, xH1, xH2, xDL, xDC, xDH, xLX, xCY, xHX, xTX, xPH, xRC, xSL, xSC, xSH, xRT, WHT_L = 1, WHT_C = 1, WHT_H = 1;

            xC1 = Math.Sqrt(c1.a * c1.a + c1.b * c1.b);
            xC2 = Math.Sqrt(c2.a * c2.a + c2.b * c2.b);
            xCX = (xC1 + xC2) / 2;
            xGX = 0.5 * (1 - Math.Sqrt(Math.Pow(xCX, 7) / (Math.Pow(xCX, 7) + Math.Pow(25, 7))));
            xNN = (1 + xGX) * c1.a;
            xC1 = Math.Sqrt(xNN * xNN + c1.b * c1.b);
            xH1 = CieLab2Hue(xNN, c1.b);
            xNN = (1 + xGX) * c2.a;
            xC2 = Math.Sqrt(xNN * xNN + c2.b * c2.b);
            xH2 = CieLab2Hue(xNN, c2.b);
            xDL = c2.L - c1.L;
            xDC = xC2 - xC1;
            if ((xC1 * xC2) == 0)
            {
                xDH = 0;
            }
            else
            {
                xNN = Math.Round(xH2 - xH1, 12);
                if (Math.Abs(xNN) <= 180)
                {
                    xDH = xH2 - xH1;
                }
                else
                {
                    if (xNN > 180)
                    {
                        xDH = xH2 - xH1 - 360;
                    }
                    else
                    {
                        xDH = xH2 - xH1 + 360;
                    }
                }
            }

            xDH = 2 * Math.Sqrt(xC1 * xC2) * Math.Sin(deg2rad(xDH / 2));
            xLX = (c1.L + c2.L) / 2;
            xCY = (xC1 + xC2) / 2;
            if ((xC1 * xC2) == 0)
            {
                xHX = xH1 + xH2;
            }
            else
            {
                xNN = Math.Abs(Math.Round(xH1 - xH2, 12));
                if (xNN > 180)
                {
                    if ((xH2 + xH1) < 360)
                    {
                        xHX = xH1 + xH2 + 360;
                    }
                    else
                    {
                        xHX = xH1 + xH2 - 360;
                    }
                }
                else
                {
                    xHX = xH1 + xH2;
                }
                xHX /= 2;
            }
            xTX = 1 - 0.17 * Math.Cos(deg2rad(xHX - 30)) + 0.24
                  * Math.Cos(deg2rad(2 * xHX)) + 0.32
                  * Math.Cos(deg2rad(3 * xHX + 6)) - 0.20
                  * Math.Cos(deg2rad(4 * xHX - 63));
            xPH = 30 * Math.Exp(-((xHX - 275) / 25) * ((xHX - 275) / 25));
            xRC = 2 * Math.Sqrt(Math.Pow(xCY, 7) / (Math.Pow(xCY, 7) + Math.Pow(25, 7)));
            xSL = 1 + ((0.015 * ((xLX - 50) * (xLX - 50)))
                       / Math.Sqrt(20 + ((xLX - 50) * (xLX - 50))));

            xSC  = 1 + 0.045 * xCY;
            xSH  = 1 + 0.015 * xCY * xTX;
            xRT  = -1 * Math.Sin(deg2rad(2 * xPH)) * xRC;
            xDL /= (WHT_L * xSL);
            xDC /= (WHT_C * xSC);
            xDH /= (WHT_H * xSH);

            return(Math.Sqrt(Math.Pow(xDL, 2) + Math.Pow(xDC, 2) + Math.Pow(xDH, 2) + xRT * xDC * xDH));
        }
Esempio n. 27
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        // LAB & XYZ -> RGB
        public static int LabtoRGB(CIELab lab)
        {
            CIEXYZ xyz = LabtoXYZ(lab.L, lab.A, lab.B);

            return(XYZtoRGB(xyz.X, xyz.Y, xyz.Z));
        }