Esempio n. 1
0
    public CGameObject collidesRect(CGameObject aGameObject)
    {
        for (int i = mArray.Count - 1; i >= 0; i--)
        {
            if (aGameObject.collidesRect(mArray[i]))
            {
                return(mArray[i]);
            }
        }

        return(null);
    }