public uint Execute(PacketDistributed ipacket) { CG_UNLOCK_SWORDSMAN packet = (CG_UNLOCK_SWORDSMAN)ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
/// <summary> /// 解锁 /// </summary> void OnUnLockSwordsMan() { if (m_ShowType == SwordsMan_ShowType.Equiped) { CG_UNLOCK_SWORDSMAN packet = (CG_UNLOCK_SWORDSMAN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_UNLOCK_SWORDSMAN); packet.Swordsmanguid = m_SwordsMan.Guid; packet.Packtype = (int)SwordsManContainer.PACK_TYPE.TYPE_EQUIPPACK; packet.SendPacket(); CloseWindow(); } else if (m_ShowType == SwordsMan_ShowType.UnEquiped) { CG_UNLOCK_SWORDSMAN packet = (CG_UNLOCK_SWORDSMAN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_UNLOCK_SWORDSMAN); packet.Swordsmanguid = m_SwordsMan.Guid; packet.Packtype = (int)SwordsManContainer.PACK_TYPE.TYPE_BACKPACK; packet.SendPacket(); CloseWindow(); } }