void GetShowLevelVipAward() { CG_GETVIPREWARD packet = (CG_GETVIPREWARD)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GETVIPREWARD); packet.NLevel = m_ShowLevel; packet.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_GETVIPREWARD packet = (CG_GETVIPREWARD )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }