void OnOpenGuildMisMessageOK() { CG_ASK_GUIDMISSION_OPEN askpak = (CG_ASK_GUIDMISSION_OPEN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_GUIDMISSION_OPEN); askpak.NoParam = 0; askpak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_GUIDMISSION_OPEN packet = (CG_ASK_GUIDMISSION_OPEN )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }