public void OnSweepOK() { CG_ASK_COPYSCENE_SWEEP packet = (CG_ASK_COPYSCENE_SWEEP)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_COPYSCENE_SWEEP); packet.SceneID = CopySceneId; packet.SendPacket(); }
void OnSaoDangOK() { CG_ASK_COPYSCENE_SWEEP packet = (CG_ASK_COPYSCENE_SWEEP)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_COPYSCENE_SWEEP); packet.SceneID = CopySceneId; packet.Difficult = Diffcult; packet.Type = CopyMode; packet.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_COPYSCENE_SWEEP packet = (CG_ASK_COPYSCENE_SWEEP )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }