Esempio n. 1
0
        public static NSImage ToSolidColor(NSImage imageSource, int r, int g, int b, int a)
        {
            CGRect drawRect = new CGRect(0d, 0d, imageSource.CGImage.Width, imageSource.CGImage.Height);

            var       colorSpace       = CGColorSpace.CreateDeviceRGB();
            const int bytesPerPixel    = 4;
            int       width            = (int)imageSource.CGImage.Width;
            int       height           = (int)imageSource.CGImage.Height;
            var       bytes            = new byte[width * height * bytesPerPixel];
            int       bytesPerRow      = bytesPerPixel * width;
            const int bitsPerComponent = 8;

            using (var context = new CGBitmapContext(bytes, width, height, bitsPerComponent, bytesPerRow, colorSpace, CGBitmapFlags.PremultipliedLast | CGBitmapFlags.ByteOrder32Big))
            {
                context.TranslateCTM(0, drawRect.Size.Height);
                context.ScaleCTM(1.0f, -1.0f);
                context.ClipToMask(drawRect, imageSource.CGImage);
                context.SetFillColor(new CGColor(r, g, b, a));
                context.FillRect(drawRect);

                using (var output = context.ToImage())
                {
                    return(new NSImage(output, CGSize.Empty));
                }
            }
        }
Esempio n. 2
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 public static UIImage AdjustImage(CGRect rect, UIImage template, CGBlendMode mode, nfloat red, nfloat green, nfloat blue, nfloat alpha)
 {
     using (var cs = CGColorSpace.CreateDeviceRGB()) {
         using (var context = new CGBitmapContext(IntPtr.Zero, (int)rect.Width, (int)rect.Height, 8, (int)rect.Height * 4, cs, CGImageAlphaInfo.PremultipliedLast)) {
             context.TranslateCTM(0.0f, 0f);
             //context.ScaleCTM(1.0f,-1.0f);
             context.DrawImage(rect, template.CGImage);
             context.SetBlendMode(mode);
             context.ClipToMask(rect, template.CGImage);
             context.SetFillColor(red, green, blue, alpha);
             context.FillRect(rect);
             return(UIImage.FromImage(context.ToImage()));
         }
     }
 }
Esempio n. 3
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		public static UIImage AdjustImage (RectangleF rect, UIImage template, CGBlendMode mode, 
		                                   float red, float green, float blue, float alpha)
		{
			using (var cs = CGColorSpace.CreateDeviceRGB ()) {
				using (var context = new CGBitmapContext (IntPtr.Zero, (int)rect.Width, (int)rect.Height, 8, 
				                                          (int)rect.Height * 4, cs, CGImageAlphaInfo.PremultipliedLast)) {
					
					context.TranslateCTM (0.0f, 0f);
					//context.ScaleCTM(1.0f,-1.0f);
					context.DrawImage (rect, template.CGImage);
					context.SetBlendMode (mode);
					context.ClipToMask (rect, template.CGImage);
					context.SetFillColor (red, green, blue, alpha);
					context.FillRect (rect);
					
					return UIImage.FromImage (context.ToImage ());
				}
			}
		}
Esempio n. 4
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        public static UIImage MaskeWithColor(this UIImage image, UIColor color)
        {
            var maskImage = image.CGImage;
            var width     = image.Size.Width;
            var height    = image.Size.Height;
            var bounds    = new CGRect(0, 0, width, height);

            using (var colorSpace = CGColorSpace.CreateDeviceRGB())
            {
                using (var bitmapContext = new CGBitmapContext(null, (nint)width, (nint)height, 8, 0, colorSpace, CGImageAlphaInfo.PremultipliedLast))
                {
                    bitmapContext.ClipToMask(bounds, maskImage);
                    bitmapContext.SetFillColor(color.CGColor);
                    bitmapContext.FillRect(bounds);

                    using (var cImage = bitmapContext.ToImage())
                    {
                        var coloredImage = UIImage.FromImage(cImage);
                        return(coloredImage);
                    }
                }
            }
        }