// ------------------ void Update() { if (!string.IsNullOrEmpty(this.actionButonName) && CF2Input.GetButtonDown(this.actionButonName)) { this.PerformAction(); } }
// ------------------ public bool IsInEffect() { if ((this.mobileModeRelation != MobileModeRelation.AlwaysEnabled) && (CF2Input.IsInMobileMode() ? (this.mobileModeRelation == MobileModeRelation.DisabledInMobileMode) : (this.mobileModeRelation == MobileModeRelation.EnabledOnlyInMobileMode))) { return(true); } if (this.rig == null) { return(false); } if (this.disableWhenTouchScreenInactive && this.rig.AreTouchControlsSleeping()) { return(true); } if (this.disableWhenCursorIsUnlocked && !CFScreen.lockCursor) { return(true); } if (this.IsDisabledByRigSwitches()) { return(true); } return(false); }
// ------------------ void Update() { float axisVal = CF2Input.GetAxisRaw(this.axisName, ref this.axisId); int axisDir = (Mathf.Abs(axisVal) > this.axisDeadzone) ? ((axisVal > 0) ? 1 : -1) : 0; switch (this.eventType) { case EventType.OnPress: if ((axisDir != 0) && (this.prevAxisDir != axisDir)) { ((axisDir > 0) ? this.positiveEvent : this.negativeEvent).Invoke(); } break; case EventType.OnRelease: if ((this.prevAxisDir != 0) && (axisDir != this.prevAxisDir)) { ((this.prevAxisDir > 0) ? this.positiveEvent : this.negativeEvent).Invoke(); } break; case EventType.WhenPressed: if ((axisDir != 0)) { ((axisDir > 0) ? this.positiveEvent : this.negativeEvent).Invoke(); } break; } this.prevAxisDir = axisDir; }
// ------------- void Update() { if (this.character == null) { return; } if (CF2Input.GetButtonDown("Left-Stab")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.LEFT_STAB); } else if (CF2Input.GetButtonDown("Left-Slash-U")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.LEFT_SLASH_U); } else if (CF2Input.GetButtonDown("Left-Slash-R")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.LEFT_SLASH_R); } else if (CF2Input.GetButtonDown("Left-Slash-L")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.LEFT_SLASH_L); } else if (CF2Input.GetButtonDown("Left-Slash-D")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.LEFT_SLASH_D); } else if (CF2Input.GetButtonDown("Right-Stab")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.RIGHT_STAB); } else if (CF2Input.GetButtonDown("Right-Slash-U")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.RIGHT_SLASH_U); } else if (CF2Input.GetButtonDown("Right-Slash-R")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.RIGHT_SLASH_R); } else if (CF2Input.GetButtonDown("Right-Slash-L")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.RIGHT_SLASH_L); } else if (CF2Input.GetButtonDown("Right-Slash-D")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.RIGHT_SLASH_D); } else if (CF2Input.GetButtonDown("Dodge-Right")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.DODGE_RIGHT); } else if (CF2Input.GetButtonDown("Dodge-Left")) { this.character.ExecuteAction(SwipeSlasherChara.ActionType.DODGE_LEFT); } }
// ------------------ void Update() { if (!string.IsNullOrEmpty(this.camZoomDeltaAxis)) { this.camZoomFactor += CF2Input.GetAxis(this.camZoomDeltaAxis); } this.camZoomFactor = Mathf.Clamp01(this.camZoomFactor); }
// ----------------- void Update() { bool triggerState = ((this.key != KeyCode.None) ? CF2Input.GetKey(this.key) : false) || (!string.IsNullOrEmpty(this.buttonName) ? CF2Input.GetButton(this.buttonName) : false); for (int i = 0; i < this.gunList.Length; ++i) { Gun g = this.gunList[i]; if (g != null) { g.SetTriggerState(triggerState); } } }
void Update() { if (Input.GetKeyDown(this.deltaResetKey)) { this.unScroll = Vector2.zero; this.cfScroll = Vector2.zero; this.cfMouseDelta = Vector2.zero; this.unMouseDelta = Vector2.zero; } this.cfScroll += CF2Input.mouseScrollDelta; //this.cfScroll.y += CF2Input.GetAxis("Mouse Scroll Wheel Y"); this.unScroll.x += Input.mouseScrollDelta.x; this.unScroll.y += Input.mouseScrollDelta.y; this.cfMouseDelta.x += CF2Input.GetAxis("Mouse X"); this.cfMouseDelta.y += CF2Input.GetAxis("Mouse Y"); this.unMouseDelta.x += GetUnityAxis("Mouse X"); this.unMouseDelta.y += GetUnityAxis("Mouse Y"); }
// ------------------ void Update() { bool invokeNow = false; switch (this.eventType) { case EventType.OnPress: invokeNow = CF2Input.GetKeyDown(this.keyCode); break; case EventType.OnRelease: invokeNow = CF2Input.GetKeyUp(this.keyCode); break; case EventType.WhenPressed: invokeNow = CF2Input.GetKey(this.keyCode); break; } if (invokeNow) { this.keyEvent.Invoke(); } }
// ------------------ void Update() { bool invokeNow = false; switch (this.eventType) { case EventType.OnPress: invokeNow = CF2Input.GetButtonDown(this.buttonName, ref this.buttonId); break; case EventType.OnRelease: invokeNow = CF2Input.GetButtonUp(this.buttonName, ref this.buttonId); break; case EventType.WhenPressed: invokeNow = CF2Input.GetButton(this.buttonName, ref this.buttonId); break; } if (invokeNow) { this.buttonEvent.Invoke(); } }
void Update() { if (ControlFreak2.CF2Input.GetKeyDown(this.deltaResetKey)) { this.unScroll = Vector2.zero; this.cfScroll = Vector2.zero; this.cfMouseDelta = Vector2.zero; this.unMouseDelta = Vector2.zero; } this.cfScroll += CF2Input.mouseScrollDelta; //this.cfScroll.y += CF2Input.GetAxis("Mouse Scroll Wheel Y"); this.unScroll.x += ControlFreak2.CF2Input.mouseScrollDelta.x; this.unScroll.y += ControlFreak2.CF2Input.mouseScrollDelta.y; if (CF2Input.activeRig != null) { this.cfMouseDelta.x += CF2Input.GetAxis("Mouse X"); this.cfMouseDelta.y += CF2Input.GetAxis("Mouse Y"); } this.unMouseDelta.x += GetUnityAxis("Mouse X"); this.unMouseDelta.y += GetUnityAxis("Mouse Y"); }
// ------------------- protected override void OnUpdateState() { if ((this.helpBox != null) && !this.helpBox.IsRunning() && (this.helpKey != KeyCode.None) && CF2Input.GetKeyDown(this.helpKey)) { this.ShowHelpBox(); } base.OnUpdateState(); }
void Update() { if (CF2Input.GetButton("Click") && !LevelContainer.MenuHided) { StartCoroutine(CoroutineHideMenuAndStartGame()); } if (CF2Input.GetButton("Click") && isHammerReady && LevelContainer.GameStarted) { if (Tutorial.active) { Tutorial.SetActive(false); } if (isMovingUp) { rotationZ += data.rotationSpeed * Time.deltaTime; movingY += verticalMoveSpeed * Time.deltaTime; myTransform.rotation = Quaternion.Euler(0f, 0f, rotationZ); myTransform.position = new Vector3(myTransform.position.x, movingY, myTransform.position.z); if (myTransform.rotation.z >= 0.60f) { isMovingUp = false; } } else if (!isMovingUp) { rotationZ -= data.rotationSpeed * Time.deltaTime; movingY -= verticalMoveSpeed * Time.deltaTime; myTransform.rotation = Quaternion.Euler(0f, 0f, rotationZ); myTransform.position = new Vector3(myTransform.position.x, movingY, myTransform.position.z); if (myTransform.rotation.z <= 0f) { isMovingUp = true; } } } if (CF2Input.GetButtonUp("Click") && isHammerReady && LevelContainer.GameStarted) { SetupStrength(); ParticleSystem.Burst b = sparks.emission.GetBurst(0); b.count = strength * 20; sparks.emission.SetBurst(0, b); sparks.Play(); PlayHitSound(); SetupHammerPositionAfterHit(); isHammerReady = false; EventManager.RaiseEventHammerHit(); if (LevelContainer.GameOver) { return; } StartCoroutine(BackToPositionRoutine()); } }
// ----------------- void Update() { // Get input... this.SetCameraRelativeInput(this.cameraTransform, (string.IsNullOrEmpty(this.moveHorzAxis) ? 0 : CF2Input.GetAxis(this.moveHorzAxis)), (string.IsNullOrEmpty(this.moveVertAxis) ? 0 : CF2Input.GetAxis(this.moveVertAxis)), (string.IsNullOrEmpty(this.aimHorzAxis) ? 0 : CF2Input.GetAxis(this.aimHorzAxis)), (string.IsNullOrEmpty(this.aimVertAxis) ? 0 : CF2Input.GetAxis(this.aimVertAxis))); }
// ---------------- public float GetAxis(string name) { return(CF2Input.GetAxis(name)); }
public bool GetButton(string name) { return(CF2Input.GetButton(name)); }