Esempio n. 1
0
        private void SendLookupPacket()
        {
            var data = new CDataStore(WoWClientServices.NetMessage.CMSG_DBLOOKUP);

            data.PutString("Test 0");
            Manager.ClientServices.SendPacket(data);
        }
Esempio n. 2
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        private static int LookupResultHandler(IntPtr param, WoWClientServices.NetMessage msgId, uint time, IntPtr pData)
        {
            var data     = new CDataStore(pData);
            var received = data.GetString(256);

            Log.WriteLine("LookupResultHandler: param {0:8X}, time {1}, received {2}", param, time, received);

            return(1);
        }
Esempio n. 3
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        public static uint ClientSend(IntPtr ptr, ref CDataStore dataStore, int args)
        {
            var ds  = dataStore.Clone();
            var pkt = new Packet(ds);

            PacketLog.Write(pkt, "ClientMessage");

            Memory.Write(originalFunction, originalInstruction);

            var ret = (uint)originalDelegate.DynamicInvoke(new object[] { ptr, dataStore, args });

            Memory.Write(originalFunction, hookInstruction);

            return((uint)ret);
        }
Esempio n. 4
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        // https://github.com/cmangos/mangos-wotlk/blob/master/src/game/SpellHandler.cpp#L336
        private void SendCastSpell()
        {
            var csp = new CastSpellPacket()
            {
                CastCount   = 1,
                SpellID     = 49276, // Lesser Healing Wave
                unkFlags    = 0,
                TargetFlags = SpellCastTargetFlags.TARGET_FLAG_SELF,
                TargetGUID  = (long)Manager.LocalPlayer.Guid,
            };

            var data = new CDataStore(WoWClientServices.NetMessage.CMSG_CAST_SPELL);

            data.Write <byte>(csp.CastCount);
            data.Write <int>(csp.SpellID);
            data.Write <byte>(csp.unkFlags);
            data.Write <int>((int)csp.TargetFlags);
            data.Write <long>(csp.TargetGUID);

            Manager.ClientServices.SendPacket(data);
        }
Esempio n. 5
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        // https://github.com/cmangos/mangos-wotlk/blob/master/src/game/Chat.cpp#L3512
        private static int OnChatMessage(IntPtr param, WoWClientServices.NetMessage msgId, uint time, IntPtr pData)
        {
            var data = new CDataStore(pData);

            var sb   = new StringBuilder();
            var type = (ChatMsgType)data.Read <byte>();

            sb.AppendFormat("[T:{0}] ", type);
            sb.AppendFormat("[L:{0}] ", data.Read <int>());
            sb.AppendFormat("[SG:{0}] ", data.Read <long>());
            data.Read <int>();

            switch (type)
            {
            case ChatMsgType.CHAT_MSG_MONSTER_SAY:
            case ChatMsgType.CHAT_MSG_MONSTER_PARTY:
            case ChatMsgType.CHAT_MSG_MONSTER_YELL:
            case ChatMsgType.CHAT_MSG_MONSTER_WHISPER:
            case ChatMsgType.CHAT_MSG_MONSTER_EMOTE:
            case ChatMsgType.CHAT_MSG_RAID_BOSS_WHISPER:
            case ChatMsgType.CHAT_MSG_RAID_BOSS_EMOTE:
            case ChatMsgType.CHAT_MSG_BATTLENET:
            case ChatMsgType.CHAT_MSG_WHISPER_FOREIGN:
                // Sender length, name and target GUID
                sb.AppendFormat("[SN:{0}] ", data.GetString(data.Read <int>()));
                sb.AppendFormat("[TG:{0}] ", data.Read <long>());

                /*
                 * if (targetGuid && !targetGuid.IsPlayer() && !targetGuid.IsPet() && (msgtype != CHAT_MSG_WHISPER_FOREIGN))
                 * {
                 *  data << uint32(strlen(targetName) + 1); // target name length
                 *  data << targetName; // target name
                 * }
                 */
                break;

            case ChatMsgType.CHAT_MSG_BG_SYSTEM_NEUTRAL:
            case ChatMsgType.CHAT_MSG_BG_SYSTEM_ALLIANCE:
            case ChatMsgType.CHAT_MSG_BG_SYSTEM_HORDE:
                // Target guid, sender length and name
                sb.AppendFormat("[TG:{0}] ", data.Read <long>());

                /*
                 * if (targetGuid && !targetGuid.IsPlayer())
                 * {
                 *  MANGOS_ASSERT(targetName);
                 *  data << uint32(strlen(targetName) + 1); // target name length
                 *  data << targetName; // target name
                 * }
                 */
                //sb.AppendFormat("[SN:{0}] ", data.GetString(data.Read<int>()));
                break;

            case ChatMsgType.CHAT_MSG_ACHIEVEMENT:
            case ChatMsgType.CHAT_MSG_GUILD_ACHIEVEMENT:
                // Target GUID
                sb.AppendFormat("[TG:{0}] ", data.Read <long>());
                break;

            case ChatMsgType.CHAT_MSG_CHANNEL:
                // Channel name, and target GUID
                sb.AppendFormat("[CN:{0}] ", data.GetString(64));     // verify length of channel name
                sb.AppendFormat("[TG:{0}] ", data.Read <long>());
                break;

            default:
                // Target GUID
                sb.AppendFormat("[TG:{0}] ", data.Read <long>());
                break;
            }

            // Message length and content, tag
            sb.AppendFormat("[M:{0}] ", data.GetString(data.Read <int>()));
            sb.AppendFormat("[T:{0}] ", (ChatTag)data.Read <byte>());

            Log.WriteLine(sb.ToString());

            // Call the WoW's internal chat message handler.
            data.Prepare();
            return(_chatMessageHandler(param, msgId, time, pData));
        }
Esempio n. 6
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 public void SendPacket(CDataStore pData)
 {
     pData.Prepare();
     if (_sendPacket2 == null)
         _sendPacket2 =
             Manager.Memory.RegisterDelegate<SendPacket2Delegate>(Pointers.ClientServices.SendPacket2.ToPointer());
     _sendPacket2(GetCurrent(), pData.Pointer);
 }
Esempio n. 7
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 public void SendGamePacket(CDataStore pData)
 {
     pData.Prepare();
     if (_sendPacket == null)
         _sendPacket =
             Manager.Memory.RegisterDelegate<SendPacketDelegate>(Pointers.ClientServices.SendPacket.ToPointer());
     _sendPacket(pData.Pointer);
 }
Esempio n. 8
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 private void SendLookupPacket()
 {
     var data = new CDataStore(WoWClientServices.NetMessage.CMSG_DBLOOKUP);
     data.PutString("Test 0");
     Manager.ClientServices.SendPacket(data);
 }
Esempio n. 9
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        // https://github.com/cmangos/mangos-wotlk/blob/master/src/game/SpellHandler.cpp#L336
        private void SendCastSpell()
        {
            var csp = new CastSpellPacket()
            {
                CastCount = 1,
                SpellID = 49276, // Lesser Healing Wave
                unkFlags = 0,
                TargetFlags = SpellCastTargetFlags.TARGET_FLAG_SELF,
                TargetGUID = (long)Manager.LocalPlayer.Guid,
            };

            var data = new CDataStore(WoWClientServices.NetMessage.CMSG_CAST_SPELL);

            data.Write<byte>(csp.CastCount);
            data.Write<int>(csp.SpellID);
            data.Write<byte>(csp.unkFlags);
            data.Write<int>((int)csp.TargetFlags);
            data.Write<long>(csp.TargetGUID);

            Manager.ClientServices.SendPacket(data);
        }
Esempio n. 10
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        // https://github.com/cmangos/mangos-wotlk/blob/master/src/game/Chat.cpp#L3512
        private static int OnChatMessage(IntPtr param, WoWClientServices.NetMessage msgId, uint time, IntPtr pData)
        {
            var data = new CDataStore(pData);

            var sb = new StringBuilder();
            var type = (ChatMsgType)data.Read<byte>();
            sb.AppendFormat("[T:{0}] ", type);
            sb.AppendFormat("[L:{0}] ", data.Read<int>());
            sb.AppendFormat("[SG:{0}] ", data.Read<long>());
            data.Read<int>();

            switch (type)
            {
                case ChatMsgType.CHAT_MSG_MONSTER_SAY:
                case ChatMsgType.CHAT_MSG_MONSTER_PARTY:
                case ChatMsgType.CHAT_MSG_MONSTER_YELL:
                case ChatMsgType.CHAT_MSG_MONSTER_WHISPER:
                case ChatMsgType.CHAT_MSG_MONSTER_EMOTE:
                case ChatMsgType.CHAT_MSG_RAID_BOSS_WHISPER:
                case ChatMsgType.CHAT_MSG_RAID_BOSS_EMOTE:
                case ChatMsgType.CHAT_MSG_BATTLENET:
                case ChatMsgType.CHAT_MSG_WHISPER_FOREIGN:
                    // Sender length, name and target GUID
                    sb.AppendFormat("[SN:{0}] ", data.GetString(data.Read<int>()));
                    sb.AppendFormat("[TG:{0}] ", data.Read<long>());
                    /*
                    if (targetGuid && !targetGuid.IsPlayer() && !targetGuid.IsPet() && (msgtype != CHAT_MSG_WHISPER_FOREIGN))
                    {
                        data << uint32(strlen(targetName) + 1); // target name length
                        data << targetName; // target name
                    }
                    */
                    break;

                case ChatMsgType.CHAT_MSG_BG_SYSTEM_NEUTRAL:
                case ChatMsgType.CHAT_MSG_BG_SYSTEM_ALLIANCE:
                case ChatMsgType.CHAT_MSG_BG_SYSTEM_HORDE:
                    // Target guid, sender length and name
                    sb.AppendFormat("[TG:{0}] ", data.Read<long>());
                    /*
                    if (targetGuid && !targetGuid.IsPlayer())
                    {
                        MANGOS_ASSERT(targetName);
                        data << uint32(strlen(targetName) + 1); // target name length
                        data << targetName; // target name
                    }
                    */
                    //sb.AppendFormat("[SN:{0}] ", data.GetString(data.Read<int>()));
                    break;

                case ChatMsgType.CHAT_MSG_ACHIEVEMENT:
                case ChatMsgType.CHAT_MSG_GUILD_ACHIEVEMENT:
                    // Target GUID
                    sb.AppendFormat("[TG:{0}] ", data.Read<long>());
                    break;

                case ChatMsgType.CHAT_MSG_CHANNEL:
                    // Channel name, and target GUID
                    sb.AppendFormat("[CN:{0}] ", data.GetString(64)); // verify length of channel name
                    sb.AppendFormat("[TG:{0}] ", data.Read<long>());
                    break;

                default:
                    // Target GUID
                    sb.AppendFormat("[TG:{0}] ", data.Read<long>());
                    break;
            }

            // Message length and content, tag
            sb.AppendFormat("[M:{0}] ", data.GetString(data.Read<int>()));
            sb.AppendFormat("[T:{0}] ", (ChatTag)data.Read<byte>());

            Log.WriteLine(sb.ToString());

            // Call the WoW's internal chat message handler.
            data.Prepare();
            return _chatMessageHandler(param, msgId, time, pData);
        }
Esempio n. 11
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        private static int LookupResultHandler(IntPtr param, WoWClientServices.NetMessage msgId, uint time, IntPtr pData)
        {
            var data = new CDataStore(pData);
            var received = data.GetString(256);
            Log.WriteLine("LookupResultHandler: param {0:8X}, time {1}, received {2}", param, time, received);

            return 1;
        }