/// <summary>
        /// Creates a base transition with duration and incoming scene.
        /// If back is true then the effect is reversed to appear as if the incoming 
        /// scene is being turned from left over the outgoing scene.
        /// </summary>
        public static CCTransitionPageTurn Create(float t, CCScene scene, bool backwards)
        {
            var pTransition = new CCTransitionPageTurn();
            pTransition.InitWithDuration(t, scene, backwards);

            return pTransition;
        }
 public new static CCTransitionScene transitionWithDuration(float t, CCScene s)
 {
     CCDirector.sharedDirector().setDepthTest(true);
     return(CCTransitionPageTurn.transitionWithDuration(t, s, true));
 }
Esempio n. 3
0
 public void callBack(CCObject pSender)
 {
     CCDirector.sharedDirector().replaceScene(CCTransitionPageTurn.transitionWithDuration(1.0f, Bug1159Layer.scene(), false));
 }