Esempio n. 1
0
 private void SetTotalPrice()
 {
     if (shufersalLabel.InvokeRequired)
     {
         var act = new SetLabelsText(SetTotalPrice);
         Invoke(act);
     }
     else
     {
         shufersalLabel.Visible = true;
         ramiLeviLabel.Visible  = true;
         victoryLabel.Visible   = true;
         shufersalLabel.Text    = CCP.GetChainTotalCartPrice("Shufersal") + "₪";
         ramiLeviLabel.Text     = CCP.GetChainTotalCartPrice("RamiLevi") + "₪";
         victoryLabel.Text      = CCP.GetChainTotalCartPrice("Victory") + "₪";
     }
 }
Esempio n. 2
0
        private void ShowStatisticsItemsHighPrice(string chainName)
        {
            var count = 0;

            highCost.Visible = true;
            var itemsLow = CCP.GetChainItemsOrderByPriceDescending(chainName);

            highCost.Items.Clear();
            foreach (var item in itemsLow)
            {
                highCost.Items.Add(item + Environment.NewLine);
                ++count;
                if (count == NUM_ITEMS_TO_SHOW)
                {
                    break;
                }
            }
        }
Esempio n. 3
0
        private async void GetItemsFromDb()
        {
            itemsList = await CCP.GetAllItemsFromDb();

            AddItemsToTreeView(itemsList);
        }
Esempio n. 4
0
 private void BackgroundMethod(object sender, DoWorkEventArgs e)
 {
     CCP.DeleteAllItemsFromChains();
     CCP.GetCartPrice(Cart);
     SetTotalPrice();
 }
Esempio n. 5
0
    void OnDrawGizmos()
    {
        if (!Application.isPlaying)
        {
            if (GetComponent <LineRenderer>())
            {
                if (Next != null)
                {
                    GetComponent <LineRenderer>().SetPosition(0, gameObject.transform.position);
                    GetComponent <LineRenderer>().SetPosition(1, Next.transform.position);
                }
            }
            else
            {
                if (!Destroy_Car)
                {
                    string mod = "";

                    for (int i = 0; i < gameObject.name.Length; i++)
                    {
                        if (i > 2)
                        {
                            mod = mod + gameObject.name[i];
                        }
                    }

                    int md = int.Parse(mod);
                    NumberCCP = md;

                    gameObject.AddComponent <LineRenderer>();

                    int nxx = NumberCCP + 1;

                    if (GameObject.Find("PD0" + nxx))
                    {
                        Next    = GameObject.Find("PD0" + nxx).transform;
                        NextCCP = Next.GetComponent <CCP>();
                    }
                }
            }

            if (PriorCCP == null)
            {
                string mod = "";

                for (int i = 0; i < gameObject.name.Length; i++)
                {
                    if (i > 2)
                    {
                        mod = mod + gameObject.name[i];
                    }
                }

                int md = int.Parse(mod);
                NumberCCP = md;

                int nxp = NumberCCP - 1;

                if (GameObject.Find("PD0" + nxp))
                {
                    PriorCCP = GameObject.Find("PD0" + nxp).GetComponent <CCP>();
                }
            }

            if (NextCCP == null)
            {
                string mod = "";

                for (int i = 0; i < gameObject.name.Length; i++)
                {
                    if (i > 2)
                    {
                        mod = mod + gameObject.name[i];
                    }
                }

                int md = int.Parse(mod);
                NumberCCP = md;

                int nxx = NumberCCP + 1;

                if (GameObject.Find("PD0" + nxx))
                {
                    NextCCP = GameObject.Find("PD0" + nxx).GetComponent <CCP>();
                }
            }
        }
    }