private void SetTotalPrice() { if (shufersalLabel.InvokeRequired) { var act = new SetLabelsText(SetTotalPrice); Invoke(act); } else { shufersalLabel.Visible = true; ramiLeviLabel.Visible = true; victoryLabel.Visible = true; shufersalLabel.Text = CCP.GetChainTotalCartPrice("Shufersal") + "₪"; ramiLeviLabel.Text = CCP.GetChainTotalCartPrice("RamiLevi") + "₪"; victoryLabel.Text = CCP.GetChainTotalCartPrice("Victory") + "₪"; } }
private void ShowStatisticsItemsHighPrice(string chainName) { var count = 0; highCost.Visible = true; var itemsLow = CCP.GetChainItemsOrderByPriceDescending(chainName); highCost.Items.Clear(); foreach (var item in itemsLow) { highCost.Items.Add(item + Environment.NewLine); ++count; if (count == NUM_ITEMS_TO_SHOW) { break; } } }
private async void GetItemsFromDb() { itemsList = await CCP.GetAllItemsFromDb(); AddItemsToTreeView(itemsList); }
private void BackgroundMethod(object sender, DoWorkEventArgs e) { CCP.DeleteAllItemsFromChains(); CCP.GetCartPrice(Cart); SetTotalPrice(); }
void OnDrawGizmos() { if (!Application.isPlaying) { if (GetComponent <LineRenderer>()) { if (Next != null) { GetComponent <LineRenderer>().SetPosition(0, gameObject.transform.position); GetComponent <LineRenderer>().SetPosition(1, Next.transform.position); } } else { if (!Destroy_Car) { string mod = ""; for (int i = 0; i < gameObject.name.Length; i++) { if (i > 2) { mod = mod + gameObject.name[i]; } } int md = int.Parse(mod); NumberCCP = md; gameObject.AddComponent <LineRenderer>(); int nxx = NumberCCP + 1; if (GameObject.Find("PD0" + nxx)) { Next = GameObject.Find("PD0" + nxx).transform; NextCCP = Next.GetComponent <CCP>(); } } } if (PriorCCP == null) { string mod = ""; for (int i = 0; i < gameObject.name.Length; i++) { if (i > 2) { mod = mod + gameObject.name[i]; } } int md = int.Parse(mod); NumberCCP = md; int nxp = NumberCCP - 1; if (GameObject.Find("PD0" + nxp)) { PriorCCP = GameObject.Find("PD0" + nxp).GetComponent <CCP>(); } } if (NextCCP == null) { string mod = ""; for (int i = 0; i < gameObject.name.Length; i++) { if (i > 2) { mod = mod + gameObject.name[i]; } } int md = int.Parse(mod); NumberCCP = md; int nxx = NumberCCP + 1; if (GameObject.Find("PD0" + nxx)) { NextCCP = GameObject.Find("PD0" + nxx).GetComponent <CCP>(); } } } }