/// <summary> /// Returns an array of values holding keys that are currently being pressed. /// </summary> /// <returns>The keys that are currently being pressed.</returns> public CCKeys[] GetPressedKeys() { var pressedKeys = KeyboardState.GetPressedKeys (); var pressed = new CCKeys[pressedKeys.Length]; for (int k = 0; k < pressedKeys.Length; k++) pressed[k] = (CCKeys)pressedKeys[k]; return pressed; }
/// <summary> /// Returns an array of values holding keys that are currently being pressed. /// </summary> /// <returns>The keys that are currently being pressed.</returns> public CCKeys[] GetPressedKeys() { var pressedKeys = KeyboardState.GetPressedKeys(); var pressed = new CCKeys[pressedKeys.Length]; for (int k = 0; k < pressedKeys.Length; k++) { pressed[k] = (CCKeys)pressedKeys[k]; } return(pressed); }
void OnKeyReleased(CCEventKeyboard eventKeyboard) { //CCLog.Log("On Released " + eventKeyboard.Keys); if (eventKeyboard.Keys == CCKeys.Back) { OnDeleteBackward(); } else { keyState = eventKeyboard.KeyboardState; var charKey = ConvertKey(eventKeyboard.Keys, ShiftDown, false, false); if (charKey != (int)CCKeys.None) { OnInsertText(new CCIMEKeybardEventArgs(charKey.ToString(), 1)); } } lastPressedKey = CCKeys.None; if (AutoRepeat) { StopAutorepeat(); } }
void OnKeyPressed(CCEventKeyboard eventKeyboard) { lastPressedKey = CCKeys.None; if (eventKeyboard.Keys == CCKeys.Back) { lastPressedKey = eventKeyboard.Keys; } else { keyState = eventKeyboard.KeyboardState; var charKey = ConvertKey(eventKeyboard.Keys, ShiftDown, false, false); if (charKey != (int)CCKeys.None) { lastPressedKey = eventKeyboard.Keys; } } //CCLog.Log("On Pressed " + lastPressedKey); if (AutoRepeat && lastPressedKey != CCKeys.None) { StartAutorepeat(); } }
public static char ConvertKey(CCKeys key, bool shift, bool capsLock, bool numLock) { switch (key) { case CCKeys.A: return ConvertToChar('a', shift, capsLock); case CCKeys.B: return ConvertToChar('b', shift, capsLock); case CCKeys.C: return ConvertToChar('c', shift, capsLock); case CCKeys.D: return ConvertToChar('d', shift, capsLock); case CCKeys.E: return ConvertToChar('e', shift, capsLock); case CCKeys.F: return ConvertToChar('f', shift, capsLock); case CCKeys.G: return ConvertToChar('g', shift, capsLock); case CCKeys.H: return ConvertToChar('h', shift, capsLock); case CCKeys.I: return ConvertToChar('i', shift, capsLock); case CCKeys.J: return ConvertToChar('j', shift, capsLock); case CCKeys.K: return ConvertToChar('k', shift, capsLock); case CCKeys.L: return ConvertToChar('l', shift, capsLock); case CCKeys.M: return ConvertToChar('m', shift, capsLock); case CCKeys.N: return ConvertToChar('n', shift, capsLock); case CCKeys.O: return ConvertToChar('o', shift, capsLock); case CCKeys.P: return ConvertToChar('p', shift, capsLock); case CCKeys.Q: return ConvertToChar('q', shift, capsLock); case CCKeys.R: return ConvertToChar('r', shift, capsLock); case CCKeys.S: return ConvertToChar('s', shift, capsLock); case CCKeys.T: return ConvertToChar('t', shift, capsLock); case CCKeys.U: return ConvertToChar('u', shift, capsLock); case CCKeys.V: return ConvertToChar('v', shift, capsLock); case CCKeys.W: return ConvertToChar('w', shift, capsLock); case CCKeys.X: return ConvertToChar('x', shift, capsLock); case CCKeys.Y: return ConvertToChar('y', shift, capsLock); case CCKeys.Z: return ConvertToChar('z', shift, capsLock); case CCKeys.D0: return (shift) ? ')' : '0'; case CCKeys.D1: return (shift) ? '!' : '1'; case CCKeys.D2: return (shift) ? '@' : '2'; case CCKeys.D3: return (shift) ? '#' : '3'; case CCKeys.D4: return (shift) ? '$' : '4'; case CCKeys.D5: return (shift) ? '%' : '5'; case CCKeys.D6: return (shift) ? '^' : '6'; case CCKeys.D7: return (shift) ? '&' : '7'; case CCKeys.D8: return (shift) ? '*' : '8'; case CCKeys.D9: return (shift) ? '(' : '9'; case CCKeys.Add: return '+'; case CCKeys.Divide: return '/'; case CCKeys.Multiply: return '*'; case CCKeys.Subtract: return '-'; case CCKeys.Space: return ' '; case CCKeys.Enter: return '\n'; case CCKeys.Decimal: if (numLock && !shift) return '.'; break; case CCKeys.NumPad0: if (numLock && !shift) return '0'; break; case CCKeys.NumPad1: if (numLock && !shift) return '1'; break; case CCKeys.NumPad2: if (numLock && !shift) return '2'; break; case CCKeys.NumPad3: if (numLock && !shift) return '3'; break; case CCKeys.NumPad4: if (numLock && !shift) return '4'; break; case CCKeys.NumPad5: if (numLock && !shift) return '5'; break; case CCKeys.NumPad6: if (numLock && !shift) return '6'; break; case CCKeys.NumPad7: if (numLock && !shift) return '7'; break; case CCKeys.NumPad8: if (numLock && !shift) return '8'; break; case CCKeys.NumPad9: if (numLock && !shift) return '9'; break; case CCKeys.OemBackslash: return shift ? '|' : '\\'; case CCKeys.OemCloseBrackets: return shift ? '}' : ']'; case CCKeys.OemComma: return shift ? '<' : ','; case CCKeys.OemMinus: return shift ? '_' : '-'; case CCKeys.OemOpenBrackets: return shift ? '{' : '['; case CCKeys.OemPeriod: return shift ? '>' : '.'; case CCKeys.OemPipe: return shift ? '|' : '\\'; case CCKeys.OemPlus: return shift ? '+' : '='; case CCKeys.OemQuestion: return shift ? '?' : '/'; case CCKeys.OemQuotes: return shift ? '"' : '\''; case CCKeys.OemSemicolon: return shift ? ':' : ';'; case CCKeys.OemTilde: return shift ? '~' : '`'; } return (char)0; }
public void OnKeyRelease(CCKeys key) { m_inputs.Remove(key); }
void OnKeyPressed(CCEventKeyboard eventKeyboard) { lastPressedKey = CCKeys.None; if (eventKeyboard.Keys == CCKeys.Back) { lastPressedKey = eventKeyboard.Keys; } else { keyState = eventKeyboard.KeyboardState; var charKey = ConvertKey(eventKeyboard.Keys, ShiftDown, false, false); if (charKey != (int)CCKeys.None) { lastPressedKey = eventKeyboard.Keys; } } CCLog.Log("On Pressed " + lastPressedKey); if (AutoRepeat && lastPressedKey != CCKeys.None) { StartAutorepeat(); } }
void OnKeyReleased(CCEventKeyboard eventKeyboard) { CCLog.Log("On Released " + eventKeyboard.Keys); if (eventKeyboard.Keys == CCKeys.Back) OnDeleteBackward(); else { keyState = eventKeyboard.KeyboardState; var charKey = ConvertKey(eventKeyboard.Keys, ShiftDown, false, false); if (charKey != (int)CCKeys.None) OnInsertText(new CCIMEKeybardEventArgs(charKey.ToString(), 1)); } lastPressedKey = CCKeys.None; if (AutoRepeat) StopAutorepeat(); }
/// <summary> /// Returns the state of a specified key. /// </summary> /// <param name="key">The key to query.</param> /// <returns>The state of the key.</returns> public CCKeyState this[CCKeys key] { get { return((CCKeyState)KeyboardState[(Microsoft.Xna.Framework.Input.Keys)key]); } }
/// <summary> /// Gets whether given key is currently being pressed. /// </summary> /// <param name="key">The key to query.</param> /// <returns>true if the key is pressed; false otherwise.</returns> public bool IsKeyDown(CCKeys key) { return(KeyboardState.IsKeyDown((Keys)key)); }
/// <summary> /// Gets whether given key is currently being not pressed. /// </summary> /// <param name="key">The key to query.</param> /// <returns>true if the key is not pressed; false otherwise.</returns> public bool IsKeyUp(CCKeys key) { return(KeyboardState.IsKeyUp((Keys)key));; }
/// <summary> /// Gets whether given key is currently being pressed. /// </summary> /// <param name="key">The key to query.</param> /// <returns>true if the key is pressed; false otherwise.</returns> public bool IsKeyDown(CCKeys key) { return KeyboardState.IsKeyDown((Keys)key); }
/// <summary> /// Gets whether given key is currently being not pressed. /// </summary> /// <param name="key">The key to query.</param> /// <returns>true if the key is not pressed; false otherwise.</returns> public bool IsKeyUp(CCKeys key) { return KeyboardState.IsKeyUp((Keys)key);; }
/// <summary> /// Returns the state of a specified key. /// </summary> /// <param name="key">The key to query.</param> /// <returns>The state of the key.</returns> public CCKeyState this[CCKeys key] { get { return (CCKeyState)KeyboardState[(Microsoft.Xna.Framework.Input.Keys)key]; } }
public void OnKeyPress(CCKeys key) { m_inputs.Add(key); }
/// <summary> /// /// </summary> /// <param name="keys"></param> /// <returns></returns> public bool IsKeyDown(CCKeys keys) => InputHelper.Instance.IsKeyIn(keys);
public static void OnKeyPress(CCKeys key) { Inputs.Add(key); }
public static bool IsKeyIn(CCKeys key) { return Inputs.Contains(key); }
public static void OnKeyRelease(CCKeys key) { Inputs.Remove(key); }
public static char ConvertKey(CCKeys key, bool shift, bool capsLock, bool numLock) { switch (key) { case CCKeys.A: return(ConvertToChar('a', shift, capsLock)); case CCKeys.B: return(ConvertToChar('b', shift, capsLock)); case CCKeys.C: return(ConvertToChar('c', shift, capsLock)); case CCKeys.D: return(ConvertToChar('d', shift, capsLock)); case CCKeys.E: return(ConvertToChar('e', shift, capsLock)); case CCKeys.F: return(ConvertToChar('f', shift, capsLock)); case CCKeys.G: return(ConvertToChar('g', shift, capsLock)); case CCKeys.H: return(ConvertToChar('h', shift, capsLock)); case CCKeys.I: return(ConvertToChar('i', shift, capsLock)); case CCKeys.J: return(ConvertToChar('j', shift, capsLock)); case CCKeys.K: return(ConvertToChar('k', shift, capsLock)); case CCKeys.L: return(ConvertToChar('l', shift, capsLock)); case CCKeys.M: return(ConvertToChar('m', shift, capsLock)); case CCKeys.N: return(ConvertToChar('n', shift, capsLock)); case CCKeys.O: return(ConvertToChar('o', shift, capsLock)); case CCKeys.P: return(ConvertToChar('p', shift, capsLock)); case CCKeys.Q: return(ConvertToChar('q', shift, capsLock)); case CCKeys.R: return(ConvertToChar('r', shift, capsLock)); case CCKeys.S: return(ConvertToChar('s', shift, capsLock)); case CCKeys.T: return(ConvertToChar('t', shift, capsLock)); case CCKeys.U: return(ConvertToChar('u', shift, capsLock)); case CCKeys.V: return(ConvertToChar('v', shift, capsLock)); case CCKeys.W: return(ConvertToChar('w', shift, capsLock)); case CCKeys.X: return(ConvertToChar('x', shift, capsLock)); case CCKeys.Y: return(ConvertToChar('y', shift, capsLock)); case CCKeys.Z: return(ConvertToChar('z', shift, capsLock)); case CCKeys.D0: return((shift) ? ')' : '0'); case CCKeys.D1: return((shift) ? '!' : '1'); case CCKeys.D2: return((shift) ? '@' : '2'); case CCKeys.D3: return((shift) ? '#' : '3'); case CCKeys.D4: return((shift) ? '$' : '4'); case CCKeys.D5: return((shift) ? '%' : '5'); case CCKeys.D6: return((shift) ? '^' : '6'); case CCKeys.D7: return((shift) ? '&' : '7'); case CCKeys.D8: return((shift) ? '*' : '8'); case CCKeys.D9: return((shift) ? '(' : '9'); case CCKeys.Add: return('+'); case CCKeys.Divide: return('/'); case CCKeys.Multiply: return('*'); case CCKeys.Subtract: return('-'); case CCKeys.Space: return(' '); case CCKeys.Enter: return('\n'); case CCKeys.Decimal: if (numLock && !shift) { return('.'); } break; case CCKeys.NumPad0: if (numLock && !shift) { return('0'); } break; case CCKeys.NumPad1: if (numLock && !shift) { return('1'); } break; case CCKeys.NumPad2: if (numLock && !shift) { return('2'); } break; case CCKeys.NumPad3: if (numLock && !shift) { return('3'); } break; case CCKeys.NumPad4: if (numLock && !shift) { return('4'); } break; case CCKeys.NumPad5: if (numLock && !shift) { return('5'); } break; case CCKeys.NumPad6: if (numLock && !shift) { return('6'); } break; case CCKeys.NumPad7: if (numLock && !shift) { return('7'); } break; case CCKeys.NumPad8: if (numLock && !shift) { return('8'); } break; case CCKeys.NumPad9: if (numLock && !shift) { return('9'); } break; case CCKeys.OemBackslash: return(shift ? '|' : '\\'); case CCKeys.OemCloseBrackets: return(shift ? '}' : ']'); case CCKeys.OemComma: return(shift ? '<' : ','); case CCKeys.OemMinus: return(shift ? '_' : '-'); case CCKeys.OemOpenBrackets: return(shift ? '{' : '['); case CCKeys.OemPeriod: return(shift ? '>' : '.'); case CCKeys.OemPipe: return(shift ? '|' : '\\'); case CCKeys.OemPlus: return(shift ? '+' : '='); case CCKeys.OemQuestion: return(shift ? '?' : '/'); case CCKeys.OemQuotes: return(shift ? '"' : '\''); case CCKeys.OemSemicolon: return(shift ? ':' : ';'); case CCKeys.OemTilde: return(shift ? '~' : '`'); } return((char)0); }
public bool IsKeyIn(CCKeys key) { return(m_inputs.Contains(key)); }