public void Display(Vector3 toCamera, CCDatabase database) { if (m_Source.clip == null) { return; } if (!m_Displayed) { m_Displayed = true; m_Canvas.gameObject.SetActive(true); } m_Canvas.transform.forward = toCamera; string entry = database.GetTextEntry(m_Source.clip, m_Source.time); m_Canvas.CCText.text = entry; }
void NewDatabase(CCDatabase db) { m_EditedEntry = -1; m_ScrollPosition = Vector3.zero; m_EditedDatabase = db; }