/// <summary> /// creates the action /// </summary> /// <param name="pAction"></param> /// <returns></returns> public static CCActionEase actionWithAction(CCActionInterval pAction) { CCActionEase pRet = new CCActionEase(); if (pRet != null) { if (pRet.initWithAction(pAction)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return pRet; }
/// <summary> /// creates the action /// </summary> /// <param name="pAction"></param> /// <returns></returns> public static CCActionEase actionWithAction(CCActionInterval pAction) { CCActionEase pRet = new CCActionEase(); if (pRet != null) { if (pRet.initWithAction(pAction)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return(pRet); }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCActionEase pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCActionEase; } else { pCopy = new CCActionEase(); pZone = pNewZone = new CCZone(pCopy); } base.copyWithZone(pZone); pCopy.initWithAction((CCActionInterval)(m_pOther.copy())); return pCopy; }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCActionEase pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCActionEase; } else { pCopy = new CCActionEase(); pZone = pNewZone = new CCZone(pCopy); } base.copyWithZone(pZone); pCopy.initWithAction((CCActionInterval)(m_pOther.copy())); return(pCopy); }
public CCActionEaseState(CCActionEase action, CCNode target) : base(action, target) { InnerActionState = (CCFiniteTimeActionState)action.InnerAction.StartAction(target); }
public CCActionEaseState (CCActionEase action, CCNode target) : base (action, target) { InnerActionState = (CCFiniteTimeActionState)action.InnerAction.StartAction (target); }
protected CCActionEase(CCActionEase actionEase) : base(actionEase) { InitWithAction((CCActionInterval) (actionEase.m_pInner.Copy())); }
protected CCActionEase(CCActionEase actionEase) : base(actionEase) { InitWithAction((CCActionInterval)(actionEase.m_pInner.Copy())); }
public override CCFiniteTimeAction Reverse() { return(CCActionEase.actionWithAction((CCActionInterval)m_pOther.Reverse())); }