Esempio n. 1
0
    private void createSfx(string aId, AudioClip aSfx, float aVolume = 1)
    {
        string id = aId;
        int    i  = 0;

        while (isSfxPlaying(id))
        {
            i += 1;
            id = aId + i.ToString();
        }

        CAudioSource source = new CAudioSource(id, aVolume, gameObject);

        source.playAudio(aSfx, false);
        _sfxs.Add(source);
    }
Esempio n. 2
0
 public void startMusic(AudioClip aAudioClip, bool aLoop = true)
 {
     _music.playAudio(aAudioClip, aLoop);
 }