void ShowShengDangInfo(int index) { ShengDangItem = sItem[index]; ShengDangImageButton[0].UpdateItem(ShengDangItem.GetID()); int j = ShengDangPage[nTheIndex] * 10; for (int i = 0; i < 10; i++) { if (i + j >= sItem.Count) { ShengDangNames[i].Text = ""; ShengDangLevels[i].Text = ""; ShengDangRadios[i].Hide(true); } else { ShengDangNames[i].Text = sItem[i + j].GetName(); ShengDangLevels[i].Text = "档次:" + sItem[i + j].GetCurrentDangCi(); ShengDangRadios[i].Hide(false); } } int selectIndex = (int)ShengDangSelect[nTheIndex]; if (ShengDangPage[nTheIndex] == ShengDangPageRadio[nTheIndex]) { ShengDangRadios[selectIndex].Value = true; } else { ShengDangRadios[selectIndex].Value = false; } ShengDangPageNum.Text = (ShengDangPage[nTheIndex] + 1) + "/" + GetPageNum(); ShengDangPreEnchanceLevel.Text = "强化等级:" + CDataPool.Instance.GetStrengthLevelDesc(ShengDangItem.GetStrengthLevel()); if (ShengDangItem.GetCurrentDangCi() == -1) { ShengDangCurrentDangCi.Text = ""; ShengDangNextDangCi.Text = "档次1"; } else { ShengDangCurrentDangCi.Text = "档次:" + ShengDangItem.GetCurrentDangCi(); ShengDangNextDangCi.Text = "档次:" + (ShengDangItem.GetCurrentDangCi() + 1); } Lua_Item_LevelUp item = LifeAbility.Instance.Get_Equip_LevelUpMaterial(ShengDangItem.GetCurrentDangCi()); CObject_Item pItemObj1 = ObjectSystem.Instance.NewItem((uint)item.needItemID); CObject_Item pItemObj2 = ObjectSystem.Instance.NewItem((uint)item.needItemID2); CActionItem_Item actionItem1 = CActionSystem.Instance.GetAction_ItemID(pItemObj1.GetID()); CActionItem_Item actionItem2 = CActionSystem.Instance.GetAction_ItemID(pItemObj2.GetID()); MaterialName[0].Text = actionItem1.GetName(); MaterialName[1].Text = actionItem2.GetName(); MaterialButton[0].SetActionItemByActionId(actionItem1.GetID()); MaterialButton[1].SetActionItemByActionId(actionItem2.GetID()); int count1 = CDataPool.Instance.UserBag_CountItemByIDTable(item.needItemID); int count2 = CDataPool.Instance.UserBag_CountItemByIDTable(item.needItemID2); if (count1 >= item.needItemNum) { count1 = item.needItemNum; } else if (count1 == -1) { count1 = 0; } if (count2 >= item.needItem2Num) { count2 = item.needItem2Num; } else if (count2 == -1) { count2 = 0; } MaterialNum[0].Text = count1 + "/" + item.needItemNum; MaterialNum[1].Text = count2 + "/" + item.needItem2Num; ShengDangMoney.Text = item.money.ToString(); }
/// <summary> /// 升档 /// </summary> void UpdateShengDang() { ClearShengDangContext(); mIsEnableSD = false; if (mSelectedItem != null) { mSDSelectedAction.SetActionItem(mSelectedItem.GetID()); string text = mSelectedItem.GetWhiteAttribute(0); mSDSelectedAttriDesc.Text = UIString.Instance.ParserString_Runtime(text); text = mSelectedItem.GetWhiteAttribute(1); if (text == "") { mSDSelectedAttriDesc2.Hide(true); } else { mSDSelectedAttriDesc2.Hide(false); mSDSelectedAttriDesc2.Text = UIString.Instance.ParserString_Runtime(text); } CActionItem actionItem = LifeAbility.Instance.GetEquipUpdatePreView(mSDSelectedAction.CurrActionItem.GetID()); if (actionItem != null) { mSDPreviewAction.SetActionItemByActionId(actionItem.GetID()); CObject_Item previewItem = mSDPreviewAction.CurrActionItem.GetImpl() as CObject_Item; if (previewItem != null) { text = previewItem.GetWhiteAttribute(0); mSDPreviewAttriDesc.Text = UIString.Instance.ParserString_Runtime(text); text = previewItem.GetWhiteAttribute(1); if (text == "") { mSDPreviewAttriDesc2.Hide(true); } else { mSDPreviewAttriDesc2.Text = UIString.Instance.ParserString_Runtime(text); mSDPreviewAttriDesc2.Hide(false); } } } int nPrescrId = LifeAbility.Instance.GetPrescrID(mSelectedItem.GetIdTable()); if (nPrescrId == -1) { NoPrescrHandler(mSelectedItem.GetIdTable()); mSDOK.controlIsEnabled = false; return; } NoPrescrHandler(-1); //材料 int nCount = LifeAbility.Instance.GetPrescrStuffCount(nPrescrId); //int nMaterial = -1; for (int i = 1; i < nCount; i++) //第一个材料为当前装备,跳过不显示 { Stuff stuff = LifeAbility.Instance.GetPrescrStuff(i, nPrescrId); if (stuff.nID == -1) { mSDMaterials[i - 1].SetActionItem(-1); mSDMaterialTexts[i - 1].Text = ""; continue; } bool bCreateNew = true; if (mSDMaterials[i - 1].CurrActionItem != null) { if (mSDMaterials[i - 1].CurrActionItem.GetIDTable() == stuff.nID) { bCreateNew = false; } else { mSDMaterials[i - 1].CurrActionItem.DestroyImpl(); } } if (bCreateNew) { CObject_Item pItemObj1 = ObjectSystem.Instance.NewItem((uint)stuff.nID); CActionItem_Item actionItem1 = CActionSystem.Instance.GetAction_ItemID(pItemObj1.GetID(), false); mSDMaterials[i - 1].SetActionItemByActionId(actionItem1.GetID()); } int count = CDataPool.Instance.UserBag_CountItemByIDTable(stuff.nID); if (count >= stuff.nNum) { count = stuff.nNum; mIsEnableSD = true; } else { mIsEnableSD = false; } mSDMaterialTexts[i - 1].Text = count + "/" + stuff.nNum; } mSDOK.controlIsEnabled = mIsEnableSD; } }