private void Awake() { e_PlayerState = EPlayerState.e_Stop; m_Creator = FindObjectOfType <UFOCreator>(); m_GameManager = FindObjectOfType <CUFOGameManager>(); c_ADS = FindObjectOfType <CADS>(); m_Ach = FindObjectOfType <CAchievements>(); }
void Start() { m_PlayManager = FindObjectOfType <PlayManager>(); m_Achiv = FindObjectOfType <CAchievements>(); m_ADS = FindObjectOfType <CADS>(); LoadSetup(); _curIndColFon = UnityEngine.Random.Range(0, BackgroundColors.Length); _newIndColFon = _curIndColFon; _backgroundCamera = GetComponent <Camera>(); _backgroundCamera.backgroundColor = BackgroundColors[_curIndColFon]; e_TypeWinAnim = eTypeAnym.e_No; if (m_LocManager == null) { m_LocManager = FindObjectOfType <LocalizationManager>(); } StartCoroutine(m_LocManager.LoadLocalization(langTypeInText[(int)m_Language])); }
void Start() { m_ADS = FindObjectOfType <CADS>(); }