static int T2_LazyMap() { int sum = 0; for (int i = 0; i < repeats; i++) { foreach (var d in _testDataToSwitchOn) { sum += _typeSwitchDispatch.GetIndex(d) switch { 0 when d is C12 x => 12, 1 when d is C11 x => 11, 2 when d is C10 x => 10, 3 when d is C9 x => 9, 4 when d is C8 x => 8, 5 when d is C7 x => 7, 6 when d is C6 x => 6, 7 when d is C5 x => 5, 8 when d is C4 x => 4, 9 when d is C3 x => 3, 10 when d is C2 x => 2, 11 when d is C1 x => 1, -1 => - 1, _ => throw null, }; } } return(sum); }
private static void TestMatch() { OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1(); RunTest("Match1", () => oo1.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5(); RunTest("Match5", () => oo5.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9(); RunTest("Match9", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11(); RunTest("Match11", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15(); RunTest("Match15", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19(); RunTest("Match19", () => oo9.Match((C1 v) => 1).Match((C2 v) => 2).Match((C3 v) => 3).Match((C4 v) => 4).Match((C5 v) => 5).Match((C6 v) => 6).Match((C7 v) => 7).Match((C8 v) => 8).Match((C9 v) => 9)); }
public static void TestMatch() { OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo1 = new C1(); RunTest("Match1", () => oo1.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo5 = new C5(); RunTest("Match5", () => oo5.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo9 = new C9(); RunTest("Match9", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo11 = new C11(); RunTest("Match11", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo15 = new C15(); RunTest("Match15", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); OneOf <C1, C2, C3, C4, C5, C6, C7, C8, C9> oo19 = new C19(); RunTest("Match19", () => oo9.Match((C1 v) => 1, (C2 v) => 2, (C3 v) => 3, (C4 v) => 4, (C5 v) => 5, (C6 v) => 6, (C7 v) => 7, (C8 v) => 8, (C9 v) => 9)); }
static int T1_TypeSwitch() { int sum = 0; for (int i = 0; i < repeats; i++) { foreach (var d in _testDataToSwitchOn) { sum += d switch { //C40 _ => 40, //C39 _ => 39, //C38 _ => 38, //C37 _ => 37, //C36 _ => 36, //C35 _ => 35, //C34 _ => 34, //C33 _ => 33, //C32 _ => 32, //C31 _ => 31, //C30 _ => 30, //C29 _ => 29, //C28 _ => 28, //C27 _ => 27, //C26 _ => 26, //C25 _ => 25, //C24 _ => 24, //C23 _ => 23, //C22 _ => 22, //C21 _ => 21, //C20 _ => 20, //C19 _ => 19, //C18 _ => 18, //C17 _ => 17, //C16 _ => 16, //C15 _ => 15, //C14 _ => 14, //C13 _ => 13, C12 _ => 12, C11 _ => 11, C10 x => 10, C9 x => 9, C8 x => 8, C7 x => 7, C6 x => 6, C5 x => 5, C4 x => 4, C3 x => 3, C2 x => 2, C1 x => 1, _ => - 1 }; } } return(sum); }
public static void TestI6() { var a = new C9 <int, string>(); I5 <int> i1 = a; I6 <string> i2 = a; i1.Foo(); Assert.AreEqual("I5", a.flag); i2.Foo(); Assert.AreEqual("I6", a.flag); }
public void TestOrderDerivedClassMultipleAttr() { var a = new A9D(); var b = new B9(); var c = new C9(); var s = new IBuildStep[] { b, a, c }; var sorted = Builder.SortSteps(s); var aidx = sorted.IndexOf(a); var bidx = sorted.IndexOf(b); var cidx = sorted.IndexOf(c); Assert.That(aidx, Is.LessThan(bidx)); Assert.That(aidx, Is.LessThan(cidx)); }
public void Switch() { SwitchStatement c = new C9(); switch (c) { case C1 c1: Noop(c1); break; case C2 c2: Noop(c2); break; case C3 c3: Noop(c3); break; case C4 c4: Noop(c4); break; case C5 c5: Noop(c5); break; case C6 c6: Noop(c6); break; case C7 c7: Noop(c7); break; case C8 c8: Noop(c8); break; case C9 c9: Noop(c9); break; case C10 c10: Noop(c10); break; case C11 c11: Noop(c11); break; case C12 c12: Noop(c12); break; case C13 c13: Noop(c13); break; case C14 c14: Noop(c14); break; case C15 c15: Noop(c15); break; case C16 c16: Noop(c16); break; } }
// Use this for initialization void Start() { PlayerIcon.GetComponent <SpriteRenderer>().enabled = true; A1.GetComponent <SpriteRenderer>().enabled = false; A2.GetComponent <SpriteRenderer>().enabled = false; A3.GetComponent <SpriteRenderer>().enabled = false; A4.GetComponent <SpriteRenderer>().enabled = false; A5.GetComponent <SpriteRenderer>().enabled = false; A6.GetComponent <SpriteRenderer>().enabled = false; A7.GetComponent <SpriteRenderer>().enabled = false; A8.GetComponent <SpriteRenderer>().enabled = false; A9.GetComponent <SpriteRenderer>().enabled = false; A10.GetComponent <SpriteRenderer>().enabled = false; A11.GetComponent <SpriteRenderer>().enabled = false; B1.GetComponent <SpriteRenderer>().enabled = false; B2.GetComponent <SpriteRenderer>().enabled = false; B3.GetComponent <SpriteRenderer>().enabled = false; B4.GetComponent <SpriteRenderer>().enabled = false; B5.GetComponent <SpriteRenderer>().enabled = false; B6.GetComponent <SpriteRenderer>().enabled = false; B7.GetComponent <SpriteRenderer>().enabled = false; B8.GetComponent <SpriteRenderer>().enabled = false; B9.GetComponent <SpriteRenderer>().enabled = false; B10.GetComponent <SpriteRenderer>().enabled = false; B11.GetComponent <SpriteRenderer>().enabled = false; C1.GetComponent <SpriteRenderer>().enabled = false; C2.GetComponent <SpriteRenderer>().enabled = false; C3.GetComponent <SpriteRenderer>().enabled = false; C4.GetComponent <SpriteRenderer>().enabled = false; C5.GetComponent <SpriteRenderer>().enabled = false; C6.GetComponent <SpriteRenderer>().enabled = false; C7.GetComponent <SpriteRenderer>().enabled = false; C8.GetComponent <SpriteRenderer>().enabled = false; C9.GetComponent <SpriteRenderer>().enabled = false; C10.GetComponent <SpriteRenderer>().enabled = false; C11.GetComponent <SpriteRenderer>().enabled = false; D1.GetComponent <SpriteRenderer>().enabled = false; D2.GetComponent <SpriteRenderer>().enabled = false; D3.GetComponent <SpriteRenderer>().enabled = false; D4.GetComponent <SpriteRenderer>().enabled = false; D5.GetComponent <SpriteRenderer>().enabled = false; D6.GetComponent <SpriteRenderer>().enabled = false; D7.GetComponent <SpriteRenderer>().enabled = false; D8.GetComponent <SpriteRenderer>().enabled = false; D9.GetComponent <SpriteRenderer>().enabled = false; D10.GetComponent <SpriteRenderer>().enabled = false; D11.GetComponent <SpriteRenderer>().enabled = false; E1.GetComponent <SpriteRenderer>().enabled = false; E2.GetComponent <SpriteRenderer>().enabled = false; E3.GetComponent <SpriteRenderer>().enabled = false; E4.GetComponent <SpriteRenderer>().enabled = false; E5.GetComponent <SpriteRenderer>().enabled = false; E6.GetComponent <SpriteRenderer>().enabled = false; E7.GetComponent <SpriteRenderer>().enabled = false; E8.GetComponent <SpriteRenderer>().enabled = false; E9.GetComponent <SpriteRenderer>().enabled = false; E10.GetComponent <SpriteRenderer>().enabled = false; E11.GetComponent <SpriteRenderer>().enabled = false; F1.GetComponent <SpriteRenderer>().enabled = false; F2.GetComponent <SpriteRenderer>().enabled = false; F3.GetComponent <SpriteRenderer>().enabled = false; F4.GetComponent <SpriteRenderer>().enabled = false; F5.GetComponent <SpriteRenderer>().enabled = false; F6.GetComponent <SpriteRenderer>().enabled = false; F7.GetComponent <SpriteRenderer>().enabled = false; F8.GetComponent <SpriteRenderer>().enabled = false; F9.GetComponent <SpriteRenderer>().enabled = false; F10.GetComponent <SpriteRenderer>().enabled = false; F11.GetComponent <SpriteRenderer>().enabled = false; G1.GetComponent <SpriteRenderer>().enabled = false; G2.GetComponent <SpriteRenderer>().enabled = false; G3.GetComponent <SpriteRenderer>().enabled = false; G4.GetComponent <SpriteRenderer>().enabled = false; G5.GetComponent <SpriteRenderer>().enabled = false; G6.GetComponent <SpriteRenderer>().enabled = false; G7.GetComponent <SpriteRenderer>().enabled = false; G8.GetComponent <SpriteRenderer>().enabled = false; G9.GetComponent <SpriteRenderer>().enabled = false; G10.GetComponent <SpriteRenderer>().enabled = false; G11.GetComponent <SpriteRenderer>().enabled = false; H1.GetComponent <SpriteRenderer>().enabled = false; H2.GetComponent <SpriteRenderer>().enabled = false; H3.GetComponent <SpriteRenderer>().enabled = false; H4.GetComponent <SpriteRenderer>().enabled = false; H5.GetComponent <SpriteRenderer>().enabled = false; H6.GetComponent <SpriteRenderer>().enabled = false; H7.GetComponent <SpriteRenderer>().enabled = false; H8.GetComponent <SpriteRenderer>().enabled = false; H9.GetComponent <SpriteRenderer>().enabled = false; H10.GetComponent <SpriteRenderer>().enabled = false; H11.GetComponent <SpriteRenderer>().enabled = false; I1.GetComponent <SpriteRenderer>().enabled = false; I2.GetComponent <SpriteRenderer>().enabled = false; I3.GetComponent <SpriteRenderer>().enabled = false; I4.GetComponent <SpriteRenderer>().enabled = false; I5.GetComponent <SpriteRenderer>().enabled = false; I6.GetComponent <SpriteRenderer>().enabled = false; I7.GetComponent <SpriteRenderer>().enabled = false; I8.GetComponent <SpriteRenderer>().enabled = false; I9.GetComponent <SpriteRenderer>().enabled = false; I10.GetComponent <SpriteRenderer>().enabled = false; I11.GetComponent <SpriteRenderer>().enabled = false; J1.GetComponent <SpriteRenderer>().enabled = false; J2.GetComponent <SpriteRenderer>().enabled = false; J3.GetComponent <SpriteRenderer>().enabled = false; J4.GetComponent <SpriteRenderer>().enabled = false; J5.GetComponent <SpriteRenderer>().enabled = false; J6.GetComponent <SpriteRenderer>().enabled = false; J7.GetComponent <SpriteRenderer>().enabled = false; J8.GetComponent <SpriteRenderer>().enabled = false; J9.GetComponent <SpriteRenderer>().enabled = false; J10.GetComponent <SpriteRenderer>().enabled = false; J11.GetComponent <SpriteRenderer>().enabled = false; K1.GetComponent <SpriteRenderer>().enabled = false; K2.GetComponent <SpriteRenderer>().enabled = false; K3.GetComponent <SpriteRenderer>().enabled = false; K4.GetComponent <SpriteRenderer>().enabled = false; K5.GetComponent <SpriteRenderer>().enabled = false; K6.GetComponent <SpriteRenderer>().enabled = false; K7.GetComponent <SpriteRenderer>().enabled = false; K8.GetComponent <SpriteRenderer>().enabled = false; K9.GetComponent <SpriteRenderer>().enabled = false; K10.GetComponent <SpriteRenderer>().enabled = false; K11.GetComponent <SpriteRenderer>().enabled = false; float ratio = Screen.width / Screen.height; if (ratio < 2) { int screenx = 543; int screeny = 653; } else { int screenx = 743; int screeny = 853; } }
public void IfCasts() { SwitchStatement c = new C9(); if (c is C1 c1) { Noop(c1); } else if (c is C2 c2) { Noop(c2); } else if (c is C3 c3) { Noop(c3); } else if (c is C4 c4) { Noop(c4); } else if (c is C5 c5) { Noop(c5); } else if (c is C6 c6) { Noop(c6); } else if (c is C7 c7) { Noop(c7); } else if (c is C8 c8) { Noop(c8); } else if (c is C9 c9) { Noop(c9); } else if (c is C10 c10) { Noop(c10); } else if (c is C11 c11) { Noop(c11); } else if (c is C12 c12) { Noop(c12); } else if (c is C13 c13) { Noop(c13); } else if (c is C14 c14) { Noop(c14); } else if (c is C15 c15) { Noop(c15); } else if (c is C16 c16) { Noop(c16); } }