Esempio n. 1
0
        /// <summary>
        /// Creates a random shape.
        /// </summary>
        /// <param name="cBoundary">The boundary.</param>
        /// <param name="nMinPoints">The minimum points.</param>
        /// <param name="nMaxPoints">The maximum points.</param>
        public bool CreateRandom(C2DRect cBoundary, int nMinPoints, int nMaxPoints)
        {
            C2DPolygon Poly = new C2DPolygon();

            if (!Poly.CreateRandom(cBoundary, nMinPoints, nMaxPoints))
            {
                return(false);
            }

            CRandomNumber rCenOnRight = new CRandomNumber(0, 1);

            this.Set(Poly);

            for (int i = 0; i < Lines.Count; i++)
            {
                C2DLineBase pLine = Lines[i];

                bool          bCenOnRight = (rCenOnRight.GetInt() > 0);
                double        dLength     = pLine.GetLength();
                CRandomNumber Radius      = new CRandomNumber(dLength, dLength * 3);


                C2DArc pNew = new C2DArc(pLine.GetPointFrom(), pLine.GetPointTo(),
                                         Radius.Get(), bCenOnRight, !bCenOnRight);

                if (!this.Crosses(pNew))
                {
                    Lines[i] = pNew;
                    pNew.GetBoundingRect(LineRects[i]);
                    BoundingRect.ExpandToInclude(LineRects[i]);
                }
            }

            //     this.MakeLineRects();
            //      this.MakeBoundingRect();

            return(true);
        }
        /// <summary>
        /// Creates a random shape.
        /// </summary>
        /// <param name="cBoundary">The boundary.</param> 
        /// <param name="nMinPoints">The minimum points.</param> 
        /// <param name="nMaxPoints">The maximum points.</param> 
        public bool CreateRandom(C2DRect cBoundary, int nMinPoints, int nMaxPoints)
        {
            C2DPolygon Poly = new C2DPolygon();
            if (!Poly.CreateRandom(cBoundary, nMinPoints, nMaxPoints))
                return false;

            CRandomNumber rCenOnRight = new CRandomNumber(0, 1);

            this.Set( Poly );

            for (int i = 0 ; i < Lines.Count; i ++)
            {
                C2DLineBase pLine = Lines[i];

                bool bCenOnRight = (rCenOnRight.GetInt() > 0 );
                double dLength = pLine.GetLength();
                CRandomNumber Radius = new CRandomNumber(dLength , dLength * 3);

                C2DArc pNew = new C2DArc( pLine.GetPointFrom(), pLine.GetPointTo(),
                                    Radius.Get(), bCenOnRight, !bCenOnRight);

                if (!this.Crosses( pNew ))
                {
                    Lines[i] = pNew;
                    pNew.GetBoundingRect(LineRects[i]);
                    BoundingRect.ExpandToInclude(LineRects[i]);
                }
            }

               //     this.MakeLineRects();
              //      this.MakeBoundingRect();

            return true;
        }