public void TEST_WriteDDSToDisk(string destinationPath)
        {
            //THIS WORKS
            string extension = Path.GetExtension(destinationPath);
            string newPath   = destinationPath.Remove(destinationPath.Length - extension.Length, extension.Length);

            newPath += "_parseTest" + extension;

            byte[] finalData = new byte[0];

            //turn our header data into bytes to be written into a file
            byte[] dds_header = ByteFunctions.Combine(ByteFunctions.GetBytes("DDS "), DDS_Functions.GetHeaderBytes(header));

            //copy the dds header to the file
            finalData = ByteFunctions.Combine(finalData, dds_header);

            //copy the images
            for (int i = 0; i <= textureData.Count - 1; i++)
            {
                finalData = ByteFunctions.Combine(finalData, textureData[i]);
            }

            //write the file to the disk
            File.WriteAllBytes(newPath, finalData);
        }
Esempio n. 2
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        /// <summary>
        /// Writes a D3DTX into a DDS file on the disk.
        /// </summary>
        /// <param name="d3dtx"></param>
        /// <param name="destinationPath"></param>
        public void Write_D3DTX_AsDDS(D3DTX_Master d3dtx, string destinationPath)
        {
            byte[] finalData = new byte[0];

            //turn our header data into bytes to be written into a file
            byte[] dds_header = ByteFunctions.Combine(ByteFunctions.GetBytes("DDS "), DDS_Functions.GetHeaderBytes(header));

            //copy the dds header to the file
            finalData = ByteFunctions.Combine(finalData, dds_header);

            if (d3dtx.d3dtx4 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx4.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx4.mPixelData[i]);
                }
            }
            else if (d3dtx.d3dtx5 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx5.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx5.mPixelData[i]);
                }
            }
            else if (d3dtx.d3dtx6 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx6.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx6.mPixelData[i]);
                }
            }
            else if (d3dtx.d3dtx7 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx7.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx7.mPixelData[i]);
                }
            }
            else if (d3dtx.d3dtx8 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx8.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx8.mPixelData[i]);
                }
            }
            else if (d3dtx.d3dtx9 != null)
            {
                //copy the images
                for (int i = d3dtx.d3dtx9.mPixelData.Count - 1; i >= 0; i--)
                {
                    finalData = ByteFunctions.Combine(finalData, d3dtx.d3dtx9.mPixelData[i]);
                }
            }

            //write the file to the disk
            File.WriteAllBytes(destinationPath, finalData);
        }