public void CreatePooledBuffer() { bufPool = new ByteBufPool(1024, ByteBufPool.DefaultChunkOrder, false); if (SocketFactory.IsRioSockSupported()) { unsafeBufPool = new ByteBufPool(1024, ByteBufPool.DefaultChunkOrder, true); } }
public void CreatePooledBuffer() { managedBufPool = new ByteBufPool(1024, 2, false); unsafeBufPool = new ByteBufPool(1024, 2, true); }
public void CreatePooledBuffer() { bufPool = new ByteBufPool(1024, 2, false); }