public ButtplugGameVibrationRouterPayload( RemoteHooking.IContext aInContext, String aInChannelName) { _interface = RemoteHooking.IpcConnectClient <ButtplugGameVibrationRouterInterface>(aInChannelName); _instance = this; }
private void Detach() { ButtplugGameVibrationRouterInterface.Detach(); _processTab.Attached = false; _channelName = null; _xinputHookServer = null; }