private void DrawButton(int buttonIndex, ButtonTypeEnum buttonType) { ColorsConfig buttonColors = GetButtonColors(buttonIndex); var button = CreateDesktopButton(buttonColors, buttonIndex, buttonType); PlaceButton(button); _Buttons[buttonIndex] = button; }
public static async Task <string> HandleSaveMediaInputAsync(string varName, ButtonTypeEnum buttonType) { FileOpenPicker fop = new FileOpenPicker() { CommitButtonText = "Done" }; if (buttonType == ButtonTypeEnum.GetImage) { fop.SuggestedStartLocation = PickerLocationId.PicturesLibrary; fop.ViewMode = PickerViewMode.Thumbnail; fop.FileTypeFilter.Add(".jpg"); fop.FileTypeFilter.Add(".jpeg"); fop.FileTypeFilter.Add(".png"); fop.FileTypeFilter.Add(".bmp"); fop.FileTypeFilter.Add(".gif"); } else if (buttonType == ButtonTypeEnum.GetVideo) { fop.SuggestedStartLocation = PickerLocationId.VideosLibrary; fop.ViewMode = PickerViewMode.Thumbnail; fop.FileTypeFilter.Add(".mp4"); fop.FileTypeFilter.Add(".avi"); fop.FileTypeFilter.Add(".wmv"); } else if (buttonType == ButtonTypeEnum.GetAudio) { fop.SuggestedStartLocation = PickerLocationId.MusicLibrary; fop.ViewMode = PickerViewMode.List; fop.FileTypeFilter.Add(".mp3"); fop.FileTypeFilter.Add(".wav"); fop.FileTypeFilter.Add(".wma"); } else if (buttonType == ButtonTypeEnum.GetFile) { fop.SuggestedStartLocation = PickerLocationId.DocumentsLibrary; fop.ViewMode = PickerViewMode.List; fop.FileTypeFilter.Add("*"); } var sf = await fop.PickSingleFileAsync(); if (sf != null) { var fileUploadResp = await APIHelper.UploadFile(sf.Name, sf); if (fileUploadResp != null && fileUploadResp.links != null && fileUploadResp.links.Length > 0) { if (!string.IsNullOrWhiteSpace(varName)) { Utils.LocalStore[varName] = fileUploadResp.links[0].href; } return(fileUploadResp.links[0].href); } } return(null); }
public ButtonElement() { this.mType = ButtonTypeEnum.Reply; this.mState = ButtonStateEnum.Normal; this.mType = ButtonTypeEnum.Reply; this.mState = ButtonStateEnum.Normal; this.mPressedID = 248; this.mNormalID = 247; this.RefreshCache(); }
public ButtonTemplate(ButtonTypeEnum type, string name, string icon, string text, int defaultPosition, int manipulationPosition) { Type = type; Name = name; Icon = icon; Text = text; DefaultPosition = defaultPosition; ManipulationPosition = manipulationPosition; EventTarget = null; OnTappedEvent = null; }
/// <summary> /// Instantiates a dialog and passes a generated result /// </summary> /// <param name="dialogPrefab"></param> /// <param name="buttons"></param> /// <param name="title"></param> /// <param name="message"></param> /// <returns></returns> public static SimpleDialog Open(GameObject dialogPrefab, ButtonTypeEnum buttons, string title, string message) { GameObject dialogGo = GameObject.Instantiate(dialogPrefab) as GameObject; SimpleDialog dialog = dialogGo.GetComponent <SimpleDialog>(); SimpleDialogResult result = new SimpleDialogResult(); result.Buttons = buttons; result.Title = title; result.Message = message; dialog.Launch(result); return(dialog); }
private void CreateButton(ButtonTypeEnum type) { GameObject newButton = GameObject.Instantiate(SquareButtonPrefab, buttonParent); newButton.transform.localPosition = Vector3.zero; newButton.transform.localRotation = Quaternion.identity; ManipulationToolbarButton mtb = newButton.AddComponent <ManipulationToolbarButton>(); mtb.Type = type; mtb.ParentToolbar = this; RegisterInteractible(newButton); }
protected ButtonElement(SerializationInfo info, StreamingContext context) : base(info, context) { this.mType = ButtonTypeEnum.Reply; this.mState = ButtonStateEnum.Normal; info.GetInt32("ButtonElementVersion"); this.mPressedID = info.GetInt32(nameof(PressedID)); this.mNormalID = info.GetInt32(nameof(NormalID)); this.mType = (ButtonTypeEnum)info.GetInt32(nameof(Type)); this.mState = (ButtonStateEnum)info.GetInt32(nameof(State)); this.mCodeBehind = info.GetString("CodeBehind"); this.mParam = info.GetInt32(nameof(Param)); this.RefreshCache(); }
public AddButton(Guid _guid, JoystickHelper helper, ButtonTypeEnum _buttonType) { InitializeComponent(); joystick = helper.HookJoystick(_guid); buttonType = _buttonType; timer = new DispatcherTimer() { Interval = new TimeSpan(20) }; timer.Tick += Timer_Tick; timer.Start(); }
/// <summary> /// Instantiates a dialog and passes a generated result /// </summary> /// <param name="dialogPrefab"></param> /// <param name="buttons"></param> /// <param name="title"></param> /// <param name="message"></param> /// <returns></returns> public static Dialog Open(GameObject dialogPrefab, ButtonTypeEnum buttons, string title, string message) { GameObject dialogGameObject = GameObject.Instantiate(dialogPrefab) as GameObject; Dialog dialog = dialogGameObject.GetComponent <Dialog>(); DialogResult result = new DialogResult { Buttons = buttons, Title = title, Message = message }; dialog.Launch(result); return(dialog); }
/// <summary> /// Renders the view. /// </summary> /// <param name="module">The module on behalf of which the view is rendered.</param> /// <param name="model">The model being rendered by the view.</param> /// <returns>The HTML representing the view.</returns> public async Task <string> RenderViewAsync(ModuleDefinition module, object model) { HtmlBuilder hb = new HtmlBuilder(); string actionName = (string)HtmlHelper.RouteData.Values["action"]; string submit = null, submitTT = null; bool submitShown; ButtonTypeEnum submitType = ButtonTypeEnum.Submit; string submitName = null; if (ObjectSupport.TryGetPropertyValue <bool>(model, "__submitShown", out submitShown, true) && submitShown) { ObjectSupport.TryGetPropertyValue <string>(model, "__submitTT", out submitTT); ObjectSupport.TryGetPropertyValue <string>(model, "__submit", out submit); ObjectSupport.TryGetPropertyValue <ButtonTypeEnum>(model, "__submitType", out submitType, ButtonTypeEnum.Submit); ObjectSupport.TryGetPropertyValue <string>(model, "__submitName", out submitName); } string cancel = null, cancelTT = null; bool cancelShown; ButtonTypeEnum cancelType = ButtonTypeEnum.Cancel; if (ObjectSupport.TryGetPropertyValue <bool>(model, "__cancelShown", out cancelShown, true) && cancelShown) { ObjectSupport.TryGetPropertyValue <string>(model, "__cancelTT", out cancelTT); ObjectSupport.TryGetPropertyValue <string>(model, "__cancel", out cancel); ObjectSupport.TryGetPropertyValue <ButtonTypeEnum>(model, "__cancelType", out cancelType, ButtonTypeEnum.Cancel); } List <FormButton> buttons = new List <FormButton>(); if (submitShown) { buttons.Add(new FormButton() { ButtonType = submitType, Text = submit, Title = submitTT, Name = submitName }); } if (cancelShown) { buttons.Add(new FormButton() { ButtonType = cancelType, Text = cancel, Title = cancelTT }); } hb.Append($@" {await RenderBeginFormAsync(ActionName: actionName)} {await PartialForm(async () => await RenderPartialViewAsync(module, model))} {await FormButtonsAsync(buttons)} {await RenderEndFormAsync()}"); return(hb.ToString()); }
private Button CreateDesktopButton(ColorsConfig colors, int index, ButtonTypeEnum buttonType) { ButtonConfig btnConf = _config.GetButtonConfigByIndex(index); Button button = new Button(); button.FlatStyle = FlatStyle.Flat; button.ForeColor = ColorTranslator.FromHtml(colors.Foreground); button.BackColor = ColorTranslator.FromHtml(colors.Background); button.Click += (s, e) => ButtonCallback(index); button.Height = _config.Application.ApplicationHeight; button.Width = _config.Buttons.MinimumButtonWidth; button.Margin = new Padding(_config.Buttons.ButtonMarginSize); if (buttonType == ButtonTypeEnum.DisplayGraphic) { //button.TextAlign = ContentAlignment.TopLeft; //button.Text = index.ToString(); button.Font = new Font(button.Font.FontFamily, (float)(button.Font.SizeInPoints * 0.75)); button.BackgroundImageLayout = ImageLayout.Center; } else { button.FlatAppearance.BorderSize = _config.Buttons.BorderWidth; button.FlatAppearance.BorderColor = ColorTranslator.FromHtml(colors.Border); button.Text = btnConf.Name; var textwidth = TextRenderer.MeasureText(btnConf.Name, button.Font); if (button.Width < (textwidth.Width + (2 * _config.Buttons.ButtonMarginSize))) { button.Width = textwidth.Width + (2 * _config.Buttons.ButtonMarginSize); } } return(button); }
/// <summary> /// Generates a button based on type /// Sets button text based on type /// </summary> /// <param name="buttonType"></param> protected virtual GameObject GenerateButton(ButtonTypeEnum buttonType) { GameObject buttonGo = GameObject.Instantiate(buttonPrefab, buttonParent) as GameObject; // Set the text CompoundButtonText text = buttonGo.GetComponent <CompoundButtonText>(); if (text != null) { text.Text = buttonType.ToString(); } // Add the dialog button component SimpleDialogButton simpleDialogButton = buttonGo.GetComponent <SimpleDialogButton>(); if (simpleDialogButton == null) { simpleDialogButton = buttonGo.AddComponent <SimpleDialogButton>(); } simpleDialogButton.Type = buttonType; return(buttonGo); }
public static void HandlePostMediaToThread(string mediaUrl, ButtonTypeEnum mediaType, string caption = null) { if (MainPageViewModel.CurrentInstance == null) { return; } Section section = null; switch (mediaType) { case ButtonTypeEnum.GetImage: section = new ImageSection { Url = mediaUrl, Caption = caption }; break; case ButtonTypeEnum.GetAudio: section = new AudioSection { Url = mediaUrl, Caption = caption }; break; case ButtonTypeEnum.GetVideo: section = new VideoSection { Url = mediaUrl }; break; default: return; } MainPageViewModel.CurrentInstance.AddOutgoingSection(section); }
public void GetButtonTextAndIconFromType(ButtonTypeEnum type, out string buttonText, out Texture buttonIcon, out int displayOrder) { switch (type) { case ButtonTypeEnum.Show: buttonText = "Show"; buttonIcon = showIcon; displayOrder = 0; break; case ButtonTypeEnum.Hide: buttonText = "Hide"; buttonIcon = hideIcon; displayOrder = 1; break; case ButtonTypeEnum.Adjust: buttonText = "Adjust"; buttonIcon = adjustIcon; displayOrder = 2; break; case ButtonTypeEnum.Remove: buttonText = "Remove"; buttonIcon = removeIcon; displayOrder = 3; break; case ButtonTypeEnum.Done: buttonText = "Done"; buttonIcon = doneIcon; displayOrder = 4; break; default: throw new ArgumentOutOfRangeException("type", type, null); } }
public Button(string id = "", string buttonName = "", string buttonText = "", EmotionEnum emotion = EmotionEnum.Cool, ButtonTypeEnum buttonType = ButtonTypeEnum.None, string nextNodeId = "", bool defaultButton = false, bool hidden = false, string variableValue = "") { this._id = id; this.ButtonName = buttonName; this.ButtonText = buttonText; this.Emotion = emotion; this.ButtonType = buttonType; this.NextNodeId = nextNodeId; this.DefaultButton = defaultButton; this.Hidden = hidden; this.VariableValue = variableValue; }
/// <summary> /// 按鈕建立 /// </summary> /// <param name="buttonSetting">按鈕設定檔</param> public void AccordionLoad(AccordionControl accordionControl1, ButtonSetting buttonSetting) { AccordionControl = accordionControl1; accordionControl1.Clear(); accordionControl1.AllowItemSelection = true; if (buttonSetting != null) { foreach (var item in buttonSetting.ButtonGroupSettings) { ButtonTypeEnum ButtonTypeEnum = (ButtonTypeEnum)item.ButtonStyle; switch (ButtonTypeEnum) { case ButtonTypeEnum.Group: // 群組 { // //列表 // AccordionControlElement[] ButtonItem = new AccordionControlElement[item.ButtonItemSettings.Count]; //建立列表 for (int i = 0; i < item.ButtonItemSettings.Count; i++) { ButtonItem[i] = new AccordionControlElement() { Style = ElementStyle.Item, //設定列表類型 Name = item.ButtonItemSettings[i].ItemName, // 設定顯示名稱 Tag = item.ButtonItemSettings[i], //自訂TAG Text = item.ButtonItemSettings[i].ItemName, //縮小名稱 }; AccordionControlElements.Add(ButtonItem[i]); } // // 群組 // AccordionControlElement Group = new AccordionControlElement(); //建立群組 Group.Expanded = false; //不顯示列表 Group.Name = item.GroupName; // 設定顯示名稱 Group.Text = item.GroupName; //縮小名稱 //Group.ImageOptions.Image= System.Drawing.Bitmap//加入ICON /*設定字體*/ Group.Appearance.Normal.FontStyleDelta = FontStyle.Bold; Group.Appearance.Normal.Name = "微軟正黑體"; Group.Appearance.Normal.FontSizeDelta = 10; Group.Appearance.Hovered.FontStyleDelta = FontStyle.Bold; Group.Appearance.Hovered.Name = "微軟正黑體"; Group.Appearance.Hovered.FontSizeDelta = 10; Group.Appearance.Pressed.FontStyleDelta = FontStyle.Bold; Group.Appearance.Pressed.Name = "微軟正黑體"; Group.Appearance.Pressed.FontSizeDelta = 10; Group.Elements.AddRange(ButtonItem); //將列表加入至群組 accordionControl1.Elements.Add(Group); //將群組加入至控制物件 // //列表 // for (int i = 0; i < item.ButtonItemSettings.Count; i++) { /*設定字體*/ ButtonItem[i].Appearance.Normal.FontStyleDelta = FontStyle.Bold; ButtonItem[i].Appearance.Normal.Name = "微軟正黑體"; ButtonItem[i].Appearance.Normal.FontSizeDelta = 8; ButtonItem[i].Appearance.Hovered.FontStyleDelta = FontStyle.Bold; ButtonItem[i].Appearance.Hovered.Name = "微軟正黑體"; ButtonItem[i].Appearance.Hovered.FontSizeDelta = 8; ButtonItem[i].Appearance.Pressed.FontStyleDelta = FontStyle.Bold; ButtonItem[i].Appearance.Pressed.Name = "微軟正黑體"; ButtonItem[i].Appearance.Pressed.FontSizeDelta = 8; } } break; case ButtonTypeEnum.Item: //列表 { AccordionControlElement ButtonItem = new AccordionControlElement() { Style = ElementStyle.Item, Name = item.ButtonItemSettings[0].ItemName, Tag = item.ButtonItemSettings[0], Text = item.ButtonItemSettings[0].ItemName, }; ButtonItem.Appearance.Normal.FontStyleDelta = FontStyle.Bold; ButtonItem.Appearance.Normal.Name = "微軟正黑體"; ButtonItem.Appearance.Normal.FontSizeDelta = 8; ButtonItem.Appearance.Hovered.FontStyleDelta = FontStyle.Bold; ButtonItem.Appearance.Hovered.Name = "微軟正黑體"; ButtonItem.Appearance.Hovered.FontSizeDelta = 8; ButtonItem.Appearance.Pressed.FontStyleDelta = FontStyle.Bold; ButtonItem.Appearance.Pressed.Name = "微軟正黑體"; ButtonItem.Appearance.Pressed.FontSizeDelta = 8; accordionControl1.Elements.Add(ButtonItem); AccordionControlElements.Add(ButtonItem); } break; } } accordionControl1.OptionsMinimizing.AllowMinimizeMode = DevExpress.Utils.DefaultBoolean.False; // 鎖定視窗 accordionControl1.ElementClick += new ElementClickEventHandler(this.accordionControl1_ElementClick); //按鈕事件 accordionControl1.SelectedElement = AccordionControlElements[0]; //觸發初始按鈕 } }
/// <summary> /// Generates a template for a default button based on type /// </summary> /// <param name="type"></param> /// <param name="numCustomButtons"></param> /// <param name="useHide"></param> /// <param name="useAdjust"></param> /// <returns></returns> private static ButtonTemplate GetDefaultButtonTemplateFromType(ButtonTypeEnum type, int numCustomButtons, bool useHide, bool useAdjust) { // Button position is based on custom buttons // In the app bar, Hide/Show switch (type) { case ButtonTypeEnum.Custom: return(new ButtonTemplate( ButtonTypeEnum.Custom, "Custom", "", "Custom", 0, 0)); case ButtonTypeEnum.Adjust: int adjustPosition = numCustomButtons + 1; if (!useHide) { adjustPosition--; } return(new ButtonTemplate( ButtonTypeEnum.Adjust, "Adjust", "AppBarAdjust", "Adjust", adjustPosition, // Always next-to-last to appear 0)); case ButtonTypeEnum.Done: return(new ButtonTemplate( ButtonTypeEnum.Done, "Done", "AppBarDone", "Done", 0, 0)); case ButtonTypeEnum.Hide: return(new ButtonTemplate( ButtonTypeEnum.Hide, "Hide", "AppBarHide", "Hide Menu", 0, // Always the first to appear 0)); case ButtonTypeEnum.Remove: int removePosition = numCustomButtons + 1; if (useAdjust) { removePosition++; } if (!useHide) { removePosition--; } return(new ButtonTemplate( ButtonTypeEnum.Remove, "Remove", "KeyboardKeyGlyphs_Close", "Remove", removePosition, // Always the last to appear 1)); case ButtonTypeEnum.Show: return(new ButtonTemplate( ButtonTypeEnum.Show, "Show", "AppBarShow", "Show Menu", 0, 0)); default: throw new ArgumentOutOfRangeException("type", type, null); } }
private bool GetButtonVisible(ButtonTypeEnum buttonType) { // Set visibility based on button type / options switch (buttonType) { default: break; case ButtonTypeEnum.Remove: if (!useRemove) { return(false); } break; case ButtonTypeEnum.Hide: if (!useHide) { return(false); } break; case ButtonTypeEnum.Adjust: if (!useAdjust) { return(false); } break; } switch (state) { case AppBarStateEnum.Default: default: switch (buttonType) { // Show hide, adjust, remove buttons // The rest are hidden case AppBar.ButtonTypeEnum.Hide: case AppBar.ButtonTypeEnum.Remove: case AppBar.ButtonTypeEnum.Adjust: case AppBar.ButtonTypeEnum.Custom: return(true); default: return(false); } case AppBarStateEnum.Hidden: switch (buttonType) { // Show show button // The rest are hidden case ButtonTypeEnum.Show: return(true); default: return(false); } case AppBarStateEnum.Manipulation: switch (buttonType) { // Show done button // The rest are hidden case AppBar.ButtonTypeEnum.Done: return(true); default: return(false); } } }
/// <summary> /// Generates a template for a default button based on type /// </summary> /// <param name="type"></param> /// <returns></returns> private static ButtonTemplate GetDefaultButtonTemplateFromType(ButtonTypeEnum type, int numCustomButtons, bool useHide, bool useAdjust, bool useRemove) { // Button position is based on custom buttons // In the app bar, Hide/Show switch (type) { default: return(new ButtonTemplate( ButtonTypeEnum.Custom, "Custom", "", "Custom", 0, 0)); case ButtonTypeEnum.Adjust: int adjustPosition = numCustomButtons + 1; if (!useHide) { adjustPosition--; } return(new ButtonTemplate( ButtonTypeEnum.Adjust, "Adjust", "EBD2", "Adjust", adjustPosition, // Always next-to-last to appear 0)); case ButtonTypeEnum.Done: return(new ButtonTemplate( ButtonTypeEnum.Done, "Done", "E8FB", "Done", 0, //-2, 0)); //-1); case ButtonTypeEnum.Hide: return(new ButtonTemplate( ButtonTypeEnum.Hide, "Hide", "E76C", "Hide Menu", 0,// Always the first to appear 0)); case ButtonTypeEnum.Remove: int removePosition = numCustomButtons + 1; if (useAdjust) { removePosition++; } if (!useHide) { removePosition--; } return(new ButtonTemplate( ButtonTypeEnum.Remove, "Remove", "EC90", "Remove", removePosition, // Always the last to appear 1)); case ButtonTypeEnum.Show: return(new ButtonTemplate( ButtonTypeEnum.Show, "Show", "E700", //"EC90", "Show Menu", 0,//-2, 0)); } }
public QCButtonMsg(byte[] data, uint len) : base(CmdIDType.GET_QC_DATA, data, len) { // Lot Code QCInfo.LotCode = GetString(0, 6); // button type ButtonTypeEnum buttonType = (ButtonTypeEnum)GetDWord(); // Expiration Date // skip time Skip(12); int Month = (int)GetDWord(); int Day = (int)GetDWord(); int Year = (int)GetDWord(); QCInfo.Expiration = new DateTime(Year, Month, Day); // skip PM Flag Skip(4); // Measure Time QCInfo.MeasureTime = GetWord(); //////////////////////////////////////// // Channel 1 // Level 1 TargetValue // Skip level Skip(4); QCInfo.Chan1Level1 = new QCRanges(); QCInfo.Chan1Level1.Target = ((float)GetWord()) / 10; QCInfo.Chan1Level1.Range = ((float)GetWord()) / 10; QCInfo.QCLevel1.Add(QCInfo.Chan1Level1); // Level 2 TargetValue // Skip level Skip(4); QCInfo.Chan1Level2 = new QCRanges(); QCInfo.Chan1Level2.Target = ((float)GetWord()) / 10; QCInfo.Chan1Level2.Range = ((float)GetWord()) / 10; QCInfo.QCLevel2.Add(QCInfo.Chan1Level2); // Level 3 TargetValue // Skip level Skip(4); QCInfo.Chan1Level3 = new QCRanges(); QCInfo.Chan1Level3.Target = ((float)GetWord()) / 10; QCInfo.Chan1Level3.Range = ((float)GetWord()) / 10; QCInfo.QCLevel3.Add(QCInfo.Chan1Level3); //////////////////////////////////////// // Channel 2 // Level 1 TargetValue // Skip level Skip(4); QCInfo.Chan2Level1 = new QCRanges(); QCInfo.Chan2Level1.Target = ((float)GetWord()) / 10; QCInfo.Chan2Level1.Range = ((float)GetWord()) / 10; QCInfo.QCLevel1.Add(QCInfo.Chan2Level1); // Level 2 TargetValue // Skip level Skip(4); QCInfo.Chan2Level2 = new QCRanges(); QCInfo.Chan2Level2.Target = ((float)GetWord()) / 10; QCInfo.Chan2Level2.Range = ((float)GetWord()) / 10; QCInfo.QCLevel2.Add(QCInfo.Chan2Level2); // Level 3 TargetValue // Skip level Skip(4); QCInfo.Chan2Level3 = new QCRanges(); QCInfo.Chan2Level3.Target = ((float)GetWord()) / 10; QCInfo.Chan2Level3.Range = ((float)GetWord()) / 10; QCInfo.QCLevel3.Add(QCInfo.Chan2Level3); //////////////////////////////////////// // Channel 3 // Level 1 TargetValue // Skip level Skip(4); QCInfo.Chan3Level1 = new QCRanges(); QCInfo.Chan3Level1.Target = ((float)GetWord()) / 10; QCInfo.Chan3Level1.Range = ((float)GetWord()) / 10; QCInfo.QCLevel1.Add(QCInfo.Chan3Level1); // Level 2 TargetValue // Skip level Skip(4); QCInfo.Chan3Level2 = new QCRanges(); QCInfo.Chan3Level2.Target = ((float)GetWord()) / 10; QCInfo.Chan3Level2.Range = ((float)GetWord()) / 10; QCInfo.QCLevel2.Add(QCInfo.Chan3Level2); // Level 3 TargetValue // Skip level Skip(4); QCInfo.Chan3Level3 = new QCRanges(); QCInfo.Chan3Level3.Target = ((float)GetWord()) / 10; QCInfo.Chan3Level3.Range = ((float)GetWord()) / 10; QCInfo.QCLevel3.Add(QCInfo.Chan3Level3); // Measurable Ranges QCInfo.Chan1Ranges = new Range(0, 0); QCInfo.Chan1Ranges.LowerLimit = ((float)GetWord()) / 10; QCInfo.Chan1Ranges.UpperLimit = ((float)GetWord()) / 10; QCInfo.Chan2Ranges = new Range(0, 0); QCInfo.Chan2Ranges.LowerLimit = ((float)GetWord()) / 10; QCInfo.Chan2Ranges.UpperLimit = ((float)GetWord()) / 10; QCInfo.Chan3Ranges = new Range(0, 0); QCInfo.Chan3Ranges.LowerLimit = ((float)GetWord()) / 10; QCInfo.Chan3Ranges.UpperLimit = ((float)GetWord()) / 10; Skip(2); // skip Out Of Vial Time Skip(4); // Skip Sent Flag QCInfo.SensorID = (SensorIDEnum)GetWord(); QCInfo.LotCRC = (ushort)GetWord(); QCInfo.timestamp = GetDWord(); QCInfo.timeOffsetMins = GetWord(); short crc = GetWord(); }
/// <summary> /// Generates a template for a default button based on type /// </summary> /// <param name="type"></param> /// <param name="numCustomButtons"></param> /// <param name="useHide"></param> /// <param name="useAdjust"></param> /// <returns></returns> private static ButtonTemplate GetDefaultButtonTemplateFromType(ButtonTypeEnum type, int numCustomButtons, bool useHide, bool useAdjust) { // Button position is based on custom buttons // In the app bar, Hide/Show switch (type) { case ButtonTypeEnum.Custom: return(new ButtonTemplate( ButtonTypeEnum.Custom, "Custom", "", "Custom", 0, 0)); case ButtonTypeEnum.Adjust: int adjustPosition = numCustomButtons + 1; if (!useHide) { adjustPosition--; } return(new ButtonTemplate( ButtonTypeEnum.Adjust, "Adjust", "ObjectCollectionScatter", // Replace with your custom icon texture name in HolographicButton prefab "Adjust", adjustPosition, // Always next-to-last to appear 0)); case ButtonTypeEnum.Done: return(new ButtonTemplate( ButtonTypeEnum.Done, "Done", "ObjectCollectionScatter", // Replace with your custom icon texture name in HolographicButton prefab "Done", 0, 0)); case ButtonTypeEnum.Hide: return(new ButtonTemplate( ButtonTypeEnum.Hide, "Hide", "ObjectCollectionScatter", // Replace with your custom icon texture name in HolographicButton prefab "Hide Menu", 0, // Always the first to appear 0)); case ButtonTypeEnum.Remove: int removePosition = numCustomButtons + 1; if (useAdjust) { removePosition++; } if (!useHide) { removePosition--; } return(new ButtonTemplate( ButtonTypeEnum.Remove, "Remove", "ObjectCollectionScatter", // Replace with your custom icon texture name in HolographicButton prefab "Remove", removePosition, // Always the last to appear 1)); case ButtonTypeEnum.Show: return(new ButtonTemplate( ButtonTypeEnum.Show, "Show", "ObjectCollectionScatter", // Replace with your custom icon texture name in HolographicButton prefab "Show Menu", 0, 0)); default: throw new ArgumentOutOfRangeException("type", type, null); } }
public EditableListButton(String caption, String script, ButtonTypeEnum buttonType) { this.caption = caption; this.script = script; this.buttonType = buttonType; }