Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        data             = PersistantData.instance;
        itemList         = new List <Pokemon>();
        buttonObjectPool = GetComponent <ButtonPool>();

        RefreshDisplay();
    }
Esempio n. 2
0
    void SetupUI()
    {
        trackEnabled = new List <bool>();
        for (int i = 0; i < midiFile.Tracks; i++)
        {
            trackEnabled.Add(true);
        }
        InitializeTracksEnabled();
        shownButtons     = new Dictionary <int, BeatButton>();
        buttonPool       = new ButtonPool(buttonPrefab);
        tickToPixelRatio = 1f;
        var size = grid.sizeDelta;

        size.x         = beats[beats.Count - 1].Time / tickToPixelRatio;
        grid.sizeDelta = size;
        ShowButtons(scrollBar.value);
        scrollBar.value = 0;

        grid.parent.GetComponent <RectTransform>();
        musicSlider.maxValue = musicLength;
        musicSlider.minValue = 0;
        musicSlider.value    = 0;
    }
 void Awake()
 {
     sharedInstance = this;
 }
Esempio n. 4
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 public void SetPoolManager(ButtonPool bp)
 {
     this.poolManager = bp;
 }