private void Start() { ButtonEvents = GetComponentInParent <ButtonEvents>(); CommunicationBus = GetComponentInParent <PlayerToManagerCommunicationBus>(); subscribeToEvents(); }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); GyroMode[] modes = { GyroMode.Angle, GyroMode.AngularVelocity }; int modeIdx = 0; ButtonEvents buts = new ButtonEvents(); var gyro = new EV3GyroSensor(SensorPort.In2, GyroMode.Angle); LcdConsole.WriteLine("Use gyro on port 1"); LcdConsole.WriteLine("Up read value"); LcdConsole.WriteLine("Down rotation count"); LcdConsole.WriteLine("Left reset"); LcdConsole.WriteLine("Enter change mode"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.UpPressed += () => { LcdConsole.WriteLine("Gyro sensor: " + gyro.ReadAsString()); }; buts.EnterPressed += () => { modeIdx = (modeIdx + 1) % modes.Length; gyro.Mode = modes[modeIdx]; LcdConsole.WriteLine("Mode: " + modes[modeIdx]); }; buts.DownPressed += () => { LcdConsole.WriteLine("Rotation count: " + gyro.RotationCount()); }; buts.LeftPressed += () => { LcdConsole.WriteLine("Reset"); gyro.Reset(); }; terminateProgram.WaitOne(); }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); UltraSonicMode[] modes = { UltraSonicMode.Centimeter, UltraSonicMode.Inch, UltraSonicMode.Listen }; int modeIdx = 0; ButtonEvents buts = new ButtonEvents(); var sensor = new EV3UltrasonicSensor(SensorPort.In1, modes[modeIdx]); LcdConsole.WriteLine("Use sonic on port1"); LcdConsole.WriteLine("Up change mode"); LcdConsole.WriteLine("Enter read"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.UpPressed += () => { modeIdx = (modeIdx + 1) % modes.Length; sensor.Mode = modes[modeIdx]; LcdConsole.WriteLine("Mode: " + modes[modeIdx]); }; buts.EnterPressed += () => { LcdConsole.WriteLine(sensor.ReadAsString()); }; terminateProgram.WaitOne(); }
public static void Main(string[] args) { ButtonEvents buts = new ButtonEvents(); var tokenSource = new CancellationTokenSource(); var token = tokenSource.Token; var dialog = new InfoDialog("Attach distance sensor", false); dialog.Show(); var sensor = SensorAttachment.Wait <MSAngleSensor>(token); //wait for sensor to attached on any port LcdConsole.WriteLine("Up reset angle"); LcdConsole.WriteLine("Down read RMP"); LcdConsole.WriteLine("Enter read angle"); LcdConsole.WriteLine("Left read raw"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { tokenSource.Cancel(); }; buts.EnterPressed += () => { LcdConsole.WriteLine("Angle: " + sensor.ReadAngle().ToString()); }; buts.UpPressed += () => { LcdConsole.WriteLine("Reset angle"); sensor.ResetAngle(); }; buts.DownPressed += () => { LcdConsole.WriteLine("Read RPM: " + sensor.ReadRPM().ToString()); }; buts.LeftPressed += () => { LcdConsole.WriteLine("Read raw: " + sensor.ReadRAW().ToString()); }; token.WaitHandle.WaitOne(); }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); var soundSensor = new NXTSoundSensor(SensorPort.In1); ButtonEvents buts = new ButtonEvents(); LcdConsole.WriteLine("Use sound on port1"); LcdConsole.WriteLine("Up sensor value"); LcdConsole.WriteLine("Enter read raw"); LcdConsole.WriteLine("Down change mode"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.UpPressed += () => { LcdConsole.WriteLine("Sensor value:" + soundSensor.ReadAsString()); }; buts.EnterPressed += () => { LcdConsole.WriteLine("Sensor raw value:" + soundSensor.ReadRaw()); }; buts.DownPressed += () => { if (soundSensor.Mode == SoundMode.SoundDB) { soundSensor.Mode = SoundMode.SoundDBA; } else { soundSensor.Mode = SoundMode.SoundDB; } LcdConsole.WriteLine("Sensor mode is now: " + soundSensor.Mode); }; terminateProgram.WaitOne(); }
public static void Main(string[] args) { ButtonEvents buts = new ButtonEvents(); bool run = true; buts.EscapePressed += () => { run = false; }; MotorSync motori = new MotorSync(MotorPort.OutB, MotorPort.OutD); EV3IRSensor ir = new EV3IRSensor(SensorPort.In3, IRMode.Proximity); Thread bg = new Thread(Scan); bg.Start(); while (run && ir.Read() > 80) { LcdConsole.WriteLine(ir.Read().ToString()); Thread.Sleep(200); } bg.Abort(); motori.Brake(); motori.Off(); }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); var lightSensor = new NXTLightSensor(SensorPort.In1); ButtonEvents buts = new ButtonEvents(); LcdConsole.WriteLine("Use light on port1"); LcdConsole.WriteLine("Up value "); LcdConsole.WriteLine("Down change mode"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.UpPressed += () => { LcdConsole.WriteLine("Sensor value:" + lightSensor.ReadAsString()); }; buts.DownPressed += () => { if (lightSensor.Mode == LightMode.Ambient) { lightSensor.Mode = LightMode.Relection; } else { lightSensor.Mode = LightMode.Ambient; } LcdConsole.WriteLine("Sensor mode is now: " + lightSensor.Mode); }; terminateProgram.WaitOne(); }
public static void Main(string[] args) { EventWaitHandle stopped = new ManualResetEvent(false); ColorMode[] modes = { ColorMode.Color, ColorMode.Reflection, ColorMode.Ambient, ColorMode.Blue }; int modeIdx = 0; var sensor = new EV3ColorSensor(SensorPort.In1); ButtonEvents buts = new ButtonEvents(); LcdConsole.WriteLine("Use color on port1"); LcdConsole.WriteLine("Up read value"); LcdConsole.WriteLine("Down raw value"); LcdConsole.WriteLine("Enter change mode"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { stopped.Set(); }; buts.UpPressed += () => { LcdConsole.WriteLine("Sensor value: " + sensor.ReadAsString()); }; buts.DownPressed += () => { LcdConsole.WriteLine("Raw sensor value: " + sensor.ReadRaw()); }; buts.EnterPressed += () => { modeIdx = (modeIdx + 1) % modes.Length; sensor.Mode = modes[modeIdx]; LcdConsole.WriteLine("Sensor mode is set to: " + modes[modeIdx]); }; stopped.WaitOne(); }
public ExButton() : base() { _enableCustomAppearance = true; _customAppearance = new ButtonUIAppearance(this); _currentEvent = ButtonEvents.NoEvent; _checked = false; }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); ButtonEvents buts = new ButtonEvents(); HiTecCompassSensor compass = new HiTecCompassSensor(SensorPort.In1); HiTecColorSensor colorSensor = new HiTecColorSensor(SensorPort.In2); HiTecTiltSensor tilt = new HiTecTiltSensor(SensorPort.In3); LcdConsole.WriteLine("Use compass on port1"); LcdConsole.WriteLine("Use color on port2"); LcdConsole.WriteLine("Use tilt on port3"); LcdConsole.WriteLine("Up read compass"); LcdConsole.WriteLine("Down read tilt"); LcdConsole.WriteLine("Enter read color"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.UpPressed += () => { LcdConsole.WriteLine("Compass sensor: " + compass.ReadAsString()); }; buts.EnterPressed += () => { LcdConsole.WriteLine("Color sensor: " + colorSensor.ReadAsString()); LcdConsole.WriteLine("Color index: " + colorSensor.ReadColorIndex()); }; buts.DownPressed += () => { LcdConsole.WriteLine("Tilt : " + tilt.ReadAsString()); }; terminateProgram.WaitOne(); }
private void Start() { ButtonEvents = GetComponentInParent <ButtonEvents>(); CommunicationBus = GetComponentInParent <PlayerToManagerCommunicationBus>(); Events.OnScored += HandleScored; Events.OnDeath += HandleDeath; }
public SAxis(string[] names, bool sendWhenZeroToo) { this.names = names; this.sendWhenZeroToo = sendWhenZeroToo; events = new ButtonEvents(); AxisValue = null; isPressed = false; }
public void SuspendButtonEvents() { if (buttonEvents != null) { buttonEvents.Kill(); buttonEvents = null; } }
private void Start() { ButtonEvents = GetComponentInParent <ButtonEvents>(); CommunicationBus = GetComponentInParent <PlayerToManagerCommunicationBus>(); DroneEvents.OnScored += HandleScored; DroneEvents.OnDroneDeath += HandleDroneDeath; DroneEvents.OnCountdownFinished += HandleCountdownFinished; }
public void Clicked(Click obj) { try { obj.GetComponent <PlaySound>().Play("Click"); } catch { } if (obj.GetComponent <Click>().type == "QuitGameBtn") { Application.Quit(); } else { btn = obj; ButtonEvents[btn.type](); } }
public static void Main(string[] args) { object sensorLock = new object(); bool run = true; ISensor[] sensor = new ISensor[4]; for (int i = 0; i < 4; i++) { sensor[i] = null; } using (SensorListner listner = new SensorListner()) { listner.SensorAttached += delegate(ISensor obj) { lock (sensorLock) { if (obj != null) { sensor[(int)obj.Port] = obj; Console.WriteLine(obj.GetSensorName() + " attached on " + obj.Port); } } }; listner.SensorDetached += delegate(SensorPort obj) { lock (sensorLock) { Console.WriteLine(sensor[(int)obj] + " detached from " + obj); sensor[(int)obj] = null; } }; ButtonEvents buts = new ButtonEvents(); buts.EscapePressed += delegate { run = false; }; while (run) { lock (sensorLock) { /*for (int i = 0; i < sensor.Length; i++) { * if (sensor[i] != null) { * typeLabel [i].Text = sensor[i].GetSensorName (); * modeLabel [i].Text = sensor[i].SelectedMode (); * valueLabel[i].Text = sensor[i].ReadAsString (); * } else { * typeLabel [i].Text = "Not connected"; * modeLabel [i].Text = "-"; * valueLabel [i].Text = "-"; * } * }*/ } System.Threading.Thread.Sleep(1000); } } }
private void CreateButtonEvents() { buttonEvents = new ButtonEvents(); buttonEvents.DownPressed += () => ExecuteButtonAction(activeMenuItem.OnDownPressed); buttonEvents.UpPressed += () => ExecuteButtonAction(activeMenuItem.OnUpPressed); buttonEvents.LeftPressed += () => ExecuteButtonAction(activeMenuItem.OnLeftPressed); buttonEvents.RightPressed += () => ExecuteButtonAction(activeMenuItem.OnRightPressed); buttonEvents.EnterPressed += () => ExecuteButtonAction(activeMenuItem.OnEnterPressed); buttonEvents.EscapePressed += () => ExecuteButtonAction(activeMenuItem.OnEscPressed); }
public SVector(Joystick[] names, NormalizationMode normalizationMode, bool sendWhenZeroToo) { this.names = names; this.normalizationMode = normalizationMode; this.sendWhenZeroToo = sendWhenZeroToo; events = new ButtonEvents(); JoystickValue = null; JoystickMagnitude = null; isPressed = false; }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } }
/// <summary> /// adds a button event on the escape button that throws /// an exception and halts the motors /// </summary> private static void AddEmergencyStopOption() { ButtonEvents buttonEvents = new ButtonEvents(); Action emergencyStopAction = () => { Robot.HaltMotors(); throw new Exception(); }; buttonEvents.EscapePressed += emergencyStopAction; }
static void Main(string[] args) { var terminateProgram = new ManualResetEvent(false); var cubeSolver = new CubeSolver(); var buts = new ButtonEvents(); buts.EscapePressed += () => terminateProgram.Set(); Task.Factory.StartNew(cubeSolver.Run); terminateProgram.WaitOne(); cubeSolver.Stop(); //var solution = Search.solution(Tools.randomCube(), 26, false); }
static public void ButtonEvent(WinApi.Vk Button, ButtonEvents Event = ButtonEvents.None) { switch (Event) { case ButtonEvents.None: break; case ButtonEvents.Up: WinApi.KeyBDEvent(Button, WinApi.KeyBDdwFlags.KEYEVENTF_KEYUP); break; case ButtonEvents.Down: WinApi.KeyBDEvent(Button); break; } }
public static void Main(string[] args) { using (ButtonEvents buts = new ButtonEvents()) { var tokenSource = new CancellationTokenSource(); var token = tokenSource.Token; buts.EscapePressed += tokenSource.Cancel; var dialog = new InfoDialog("Attach distance sensor"); dialog.Show(); var sensor = SensorAttachment.Wait <MSDistanceSensor> (token); //wait for sensor to attached on any port if (!token.IsCancellationRequested) { LcdConsole.WriteLine("Up power on"); LcdConsole.WriteLine("Down power off"); LcdConsole.WriteLine("Enter read sensor"); LcdConsole.WriteLine("Left read voltage"); LcdConsole.WriteLine("Right read range type"); LcdConsole.WriteLine("Esc. terminate"); buts.EnterPressed += () => { LcdConsole.WriteLine("Sensor reading: " + sensor.ReadAsString()); }; buts.UpPressed += () => { LcdConsole.WriteLine("Power on"); sensor.PowerOn(); }; buts.DownPressed += () => { LcdConsole.WriteLine("Power off"); sensor.PowerOff(); }; buts.LeftPressed += () => { LcdConsole.WriteLine("Voltage: " + sensor.GetVolgage()); }; buts.RightPressed += () => { LcdConsole.WriteLine("Sensor range is : " + sensor.GetRange()); }; } token.WaitHandle.WaitOne(); } }
public static void Main(string[] args) { ManualResetEvent terminateProgram = new ManualResetEvent(false); ButtonEvents buts = new ButtonEvents(); var gyro = new HiTecGyroSensor(SensorPort.In1, 600); LcdConsole.WriteLine("Use gyro on port1"); LcdConsole.WriteLine("Enter read value"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.EnterPressed += () => { LcdConsole.WriteLine("Gyro sensor: " + gyro.ReadAsString()); }; terminateProgram.WaitOne(); }
public static void Main(string[] args) { const string to = "*****@*****.**"; const string from = "*****@*****.**"; const string password = "******"; ManualResetEvent terminateProgram = new ManualResetEvent(false); var colorSensor = new EV3ColorSensor(SensorPort.In1); ButtonEvents buts = new ButtonEvents(); SmtpClient smptpClient = new SmtpClient("smtp.gmail.com", 587); smptpClient.EnableSsl = true; smptpClient.UseDefaultCredentials = false; smptpClient.Credentials = new NetworkCredential(from, password); smptpClient.DeliveryMethod = SmtpDeliveryMethod.Network; ServicePointManager.ServerCertificateValidationCallback = delegate(object s, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { return(true); }; MailMessage message = new MailMessage(); message.To.Add(to); message.From = new MailAddress(from); message.Subject = "Color mail from my EV3"; LcdConsole.Clear(); LcdConsole.WriteLine("Use color on port1"); LcdConsole.WriteLine("Enter send mail"); LcdConsole.WriteLine("Esc. terminate"); buts.EscapePressed += () => { terminateProgram.Set(); }; buts.EnterPressed += () => { LcdConsole.WriteLine("Sending email"); try{ message.Body = "EV3 read color: " + colorSensor.ReadColor(); smptpClient.Send(message); LcdConsole.WriteLine("Done sending email"); } catch (Exception e) { LcdConsole.WriteLine("Failed to send email"); Console.WriteLine(e.StackTrace); } }; terminateProgram.WaitOne(); message = null; }
public static void Main(string[] args) { EventWaitHandle stopped = new ManualResetEvent(false); int centerX = Lcd.Width / 2; int centerY = Lcd.Height / 2; Point center = new Point(centerX, centerY); int refreshRate = 100; bool run = true; ButtonEvents buts = new ButtonEvents(); buts.EscapePressed += () => { stopped.Set(); run = false; }; while (run) { for (int k = 0; k < 4; k++) { for (int i = 1; i < centerY; i++) { Lcd.Instance.Clear(); Lcd.Instance.DrawCircle(center, (ushort)i, true, true); Lcd.Instance.Update(); stopped.WaitOne(refreshRate); } for (int i = centerY - 1; i > 0; i--) { Lcd.Instance.Clear(); Lcd.Instance.DrawCircle(center, (ushort)i, true, true); Lcd.Instance.Update(); stopped.WaitOne(refreshRate); } } for (int k = 0; k < 20; k++) { Lcd.Instance.Clear(); Lcd.Instance.DrawHLine(center, centerX / 2, true); stopped.WaitOne(refreshRate); Lcd.Instance.Clear(); Lcd.Instance.DrawVLine(center, centerY / 2, true); } } }
public static void Main(string[] args) { new Motor(MotorPort.OutA).Off(); Lcd lcd = new Lcd(); lcd.ShowPicture(MonoPicture.Picture); Font f = Font.MediumFont; Point offset = new Point(0, 25); Point p = new Point(10, Lcd.Height - 75); Point boxSize = new Point(100, 24); Rectangle box = new Rectangle(p, p + boxSize); ButtonEvents buts = new ButtonEvents(); int val = 7; buts.EnterPressed += () => { lcd.Clear(); lcd.WriteTextBox(f, box + offset * 0, "Value = " + val.ToString(), true); lcd.WriteTextBox(f, box + offset * 1, "Hello World!!", false); lcd.WriteTextBox(f, box + offset * 2, "Hello World!!", true); lcd.Update(); val++; }; buts.UpPressed += () => { lcd.Clear(); lcd.DrawBitmap(monoLogo, new Point((int)(Lcd.Width - monoLogo.Width) / 2, 10)); lcd.Update(); }; buts.DownPressed += () => { lcd.TakeScreenShot(); lcd.Clear(); lcd.WriteTextBox(f, box + offset * 1, "Screen Shot", true); lcd.Update(); }; buts.EscapePressed += () => stopped.Set(); stopped.WaitOne(); lcd.WriteTextBox(f, box + offset * 0, "Done!", true); lcd.Update(); }
static public void MouseButtonEvent(MouseButton Button, ButtonEvents Event = ButtonEvents.None) { switch (Event) { case ButtonEvents.None: break; case ButtonEvents.Up: switch (Button) { case MouseButton.Middle: WinApi.MouseEvent(WinApi.MouseEventFlags.MiddleUp); break; case MouseButton.Left: WinApi.MouseEvent(WinApi.MouseEventFlags.LeftUp); break; case MouseButton.Right: WinApi.MouseEvent(WinApi.MouseEventFlags.RightUp); break; } break; case ButtonEvents.Down: switch (Button) { case MouseButton.Middle: WinApi.MouseEvent(WinApi.MouseEventFlags.MiddleDown); break; case MouseButton.Left: WinApi.MouseEvent(WinApi.MouseEventFlags.LeftDown); break; case MouseButton.Right: WinApi.MouseEvent(WinApi.MouseEventFlags.RightDown); break; } break; } }
/// <summary> /// 检查下一句话的属性 /// </summary> public void CheckNextSentence() { // 如果对话队列没有对话内容了,则调用对话 if (sentences.Count == 0) { // 当对话结束时调用 EndDialogue(); return; } // 取出一条对话信息 sentence = sentences.Dequeue(); // 获取当前对话内容的所有选项节点 XmlNodeList optionNodes = sentence.SelectNodes("option"); // 如果当前对话内容内容选项节点数目为0,则激活对话面板并现实下一条对话内容,否则激活选择面板 if (optionNodes.Count == 0) { // 开启对话面板 DialoguePanel.SetActive(true); // 显示下一句话 DisplayNextSentence(sentence); } else { // 关闭对话面板 DialoguePanel.SetActive(false); // 开启选择面板 SelectPanel.SetActive(true); // 循环遍历选项节点 for (int i = 0; i < optionNodes.Count; i++) { options[i].gameObject.SetActive(true); options[i].onClick.RemoveAllListeners(); options[i].gameObject.name = "Option" + i; ButtonEvents buttonEvent = options[i].GetComponent <ButtonEvents>(); buttonEvent.CurrentAction = buttonEvent.CheckOption(optionNodes[i]); options[i].onClick.AddListener(buttonEvent.Execute); } } }
public static void Main(string[] args) { Bitmap monoLogo = Bitmap.FromResouce(Assembly.GetExecutingAssembly(), "monologo.bitmap"); EventWaitHandle stopped = new ManualResetEvent(false); Lcd.ShowPicture(MonoPicture.Picture); Font f = Font.MediumFont; Point offset = new Point(0, 25); Point p = new Point(10, Lcd.Height - 75); Point boxSize = new Point(100, 24); Rectangle box = new Rectangle(p, p + boxSize); using (ButtonEvents buts = new ButtonEvents()) { int val = 7; buts.EnterPressed += () => { Lcd.Clear(); Lcd.WriteTextBox(f, box + offset * 0, "Value = " + val.ToString(), true); Lcd.WriteTextBox(f, box + offset * 1, "Hello EV3!!", false); Lcd.WriteTextBox(f, box + offset * 2, "Hello World!!", true); Lcd.Update(); val++; }; buts.UpPressed += () => { Lcd.Clear(); Lcd.DrawBitmap(monoLogo, new Point((int)(Lcd.Width - monoLogo.Width) / 2, 10)); Lcd.Update(); }; buts.DownPressed += () => { Lcd.TakeScreenShot(); Lcd.Clear(); Lcd.WriteTextBox(f, box + offset * 1, "Screen Shot", true); Lcd.Update(); }; buts.EscapePressed += () => stopped.Set(); stopped.WaitOne(); } Lcd.WriteTextBox(f, box + offset * 0, "Done!", true); Lcd.Update(); }
// Use this for initialization void Start() { Instance = this; }
protected override void OnMouseLeave(EventArgs e) { _currentEvent = ButtonEvents.MouseLeave; Invalidate(); base.OnMouseLeave(e); }
protected override void OnMouseDown(MouseEventArgs mevent) { _currentEvent = ButtonEvents.MouseDown; Invalidate(); base.OnMouseDown(mevent); }