Esempio n. 1
0
        public IEnumerator TestPressableButtonHololens2Prefab()
        {
            GameObject         buttonObject = InstantiateButtonFromPath(Vector3.zero, Quaternion.identity, TestButtonUtilities.PressableHoloLens2PrefabPath);
            ButtonConfigHelper bch          = buttonObject.GetComponent <ButtonConfigHelper>();

            bch.MainLabelText = "MainLabelText";
            Assert.AreEqual(bch.MainLabelText, "MainLabelText");

            bch.SeeItSayItLabelText = "SeeItSayItLabelText";
            Assert.AreEqual(bch.SeeItSayItLabelText, "SeeItSayItLabelText");

            bch.IconStyle = ButtonIconStyle.Char;
            bch.IconStyle = ButtonIconStyle.None;
            bch.IconStyle = ButtonIconStyle.Quad;
            bch.IconStyle = ButtonIconStyle.Sprite;
            bch.SeeItSayItLabelEnabled = false;
            bch.SetCharIcon(0);
            bch.SetQuadIcon(null);
            bch.SetSpriteIcon(null);
            bch.SetCharIconByName("EmptyIcon");
            bch.SetQuadIconByName("EmptyIcon");
            bch.SetSpriteIconByName("EmptyIcon");
            bch.ForceRefresh();
            bch.OnClick.AddListener(() => { Debug.Log("OnClick"); });
            bch.IconSet = null;

            yield break;
        }
Esempio n. 2
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    public void ManipulateScrew()
    {
        ButtonConfigHelper buttonConfig = GameObject.Find(Constants.SCREW_MANIPULATE_BUTTON).GetComponentInChildren <ButtonConfigHelper>();

        if (manipulating)
        {
            manipulating = false;
            buttonConfig.SetQuadIconByName(Constants.ICON_HAND_GESTURE);
        }
        else
        {
            manipulating = true;
            buttonConfig.SetQuadIconByName(Constants.ICON_STOP_HAND_GESTURE);
        }

        SetCurrObjectManipulator(screws[screwIndex], manipulating);
    }
Esempio n. 3
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    void OnToggle()
    {
        if (!fireStarted)
        {
            fireStarted = true;

            interactableScript.IsToggled = true;
            buttonConfigHelper.SetQuadIconByName("fire_icon_crossed_out_Zeichenfläche 1");
            buttonConfigHelper.MainLabelText       = "Feuer löschen";
            buttonConfigHelper.SeeItSayItLabelText = "Feuer löschen";
            brandschutzAnimator.SetTrigger("startFire");
        }
        else
        {
            fireStarted = false;
            interactableScript.IsToggled = false;
            buttonConfigHelper.SetQuadIconByName("fire_icon_Zeichenfläche 1");
            buttonConfigHelper.MainLabelText       = "Feuer entfachen";
            buttonConfigHelper.SeeItSayItLabelText = "Feuer entfachen";
            brandschutzAnimator.SetTrigger("stopFire");
        }
    }
    GameObject CreateButton(Vector3 coordinate, string displayText, string iconName, GameObject parentButton, GameObject buttonType, string buttonTag, float scale)
    {
        GameObject button = Instantiate(buttonType);

        button.transform.parent        = parentButton.transform;
        button.transform.localScale    = new Vector3(scale, scale, scale);
        button.transform.localPosition = coordinate;
        button.transform.localRotation = Quaternion.identity;
        button.tag = buttonTag;
        ButtonConfigHelper configHelper = button.GetComponent <ButtonConfigHelper>();

        configHelper.MainLabelText          = displayText;
        configHelper.SeeItSayItLabelEnabled = false;
        configHelper.SetQuadIconByName(iconName);
        return(button);
    }
Esempio n. 5
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        /// <summary>
        /// Test adding a config helper to a game object and attempting to modify it.
        /// </summary>
        public IEnumerator TestAddButtonConfigHelperAtRuntime()
        {
            GameObject         newGameObject = new GameObject("ButtonTest");
            ButtonConfigHelper bch           = newGameObject.AddComponent <ButtonConfigHelper>();

            bch.MainLabelText          = "Test Text";
            bch.SeeItSayItLabelText    = "Test Text";
            bch.IconStyle              = ButtonIconStyle.Char;
            bch.IconStyle              = ButtonIconStyle.None;
            bch.IconStyle              = ButtonIconStyle.Quad;
            bch.IconStyle              = ButtonIconStyle.Sprite;
            bch.SeeItSayItLabelEnabled = false;
            bch.SetCharIcon(0);
            bch.SetQuadIcon(null);
            bch.SetSpriteIcon(null);
            bch.SetCharIconByName("EmptyIcon");
            bch.SetQuadIconByName("EmptyIcon");
            bch.SetSpriteIconByName("EmptyIcon");
            bch.ForceRefresh();
            bch.OnClick.AddListener(() => { Debug.Log("OnClick"); });
            bch.IconSet = null;

            yield break;
        }