// Clears the values currently on the HUD public static void ResetHUD() { if (SettingsMenu.settingsData.hudEnabled == 1) { EnableHUD(); if (BurnPercentageMeter) { BurnPercentageMeter.Clear(); TargetOverlayController.Clear(); ThrowingAmmoMeter.Clear(); MetalReserveMeters.Clear(); MessageOverlayController.Clear(); ZincMeterController.Clear(); } } }
// Clear unwanted fields after changing settings public void InterfaceRefresh() { BurnPercentageMeter.InterfaceRefresh(); TargetOverlayController.InterfaceRefresh(); }