/// <summary> /// 修改公告 /// </summary> public void UpdateBulletin(long id, BulletinInfo_Publish bulletin, string updateBy) { using (var biz = new GameBiz.Business.GameBizBusinessManagement()) { biz.BeginTran(); using (var bulletinManager = new BulletinManager()) { var entity = bulletinManager.GetBulletinById(id); ObjectConvert.ConverInfoToEntity <BulletinInfo_Publish, Bulletin>(bulletin, ref entity); entity.UpdateBy = updateBy; bulletinManager.UpdateBulletin(entity); } biz.CommitTran(); } }
/// <summary> /// 发布公告 /// </summary> public void PublishBulletin(BulletinInfo_Publish bulletin, string createBy) { var entity = new Bulletin(); ObjectConvert.ConverInfoToEntity <BulletinInfo_Publish, Bulletin>(bulletin, ref entity); using (var biz = new GameBiz.Business.GameBizBusinessManagement()) { biz.BeginTran(); using (var bulletinManager = new BulletinManager()) { entity.CreateBy = createBy; entity.UpdateBy = createBy; bulletinManager.AddBulletin(entity); } biz.CommitTran(); } }