Esempio n. 1
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 public override void Trigger(BulletPattern parent)
 {
     parent.Shoot(Random.Range(directionMin, directionMax));
 }
Esempio n. 2
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 public void Shoot(Transform p_target)
 {
     m_lastShot = Time.time;
     //TODO: maybe rework position ?
     m_pattern.Shoot(transform.position, p_target, m_bulletPrefab, m_damage);
 }
Esempio n. 3
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 public override void Trigger(BulletPattern parent)
 {
     parent.Shoot(direction);
 }