Esempio n. 1
0
    protected virtual void OnTriggerEnter2D(Collider2D collision)
    {
        if (!invincible)
        {
            for (int i = 0; i < hurtTags.Length; i++)
            {
                if (collision.tag == hurtTags[i])
                {
                    int          damage = maxHp;
                    BulletDamage bullet = collision.GetComponent <BulletDamage>();

                    if (bullet)
                    {
                        damage = bullet.damage;
                        bullet.OnHit();
                    }

                    Hurt(damage);
                }
            }
        }
    }