Esempio n. 1
0
 // Transform player = GameObject.Find("Player").transform;
 // Use this for initialization
 EnemyBullect(BullectClassEnum _BullectClassEnum = BullectClassEnum.Enemys)
 {
     BullectClass = _BullectClassEnum;
 }
Esempio n. 2
0
 // Transform player = GameObject.Find("Player").transform;
 // Use this for initialization
 PlayerBullect(BullectClassEnum _BullectClassEnum = BullectClassEnum.Player)
 {
     BullectClass = _BullectClassEnum;
 }