public void DestroyBuilding(int cellindex) { GameObject building = hexGrid.GetBuildingObject(cellindex); buildingStorage.GetPlayerBuildingList(buildingStats.GetPlayerID(building)).Remove(building); Destroy(building); hexGrid.SetBuildingObject(cellindex, null); GameObject healthText = GameObject.Find("Health " + buildingStats.GetUniqueID(building).ToString()); Destroy(healthText); }