private void setBCB(ComboBox cb) { BuildingServices buildingServices = new BuildingServices(); DataTable dt = new DataTable(); dt = buildingServices.Get(0, ""); if (dt.Rows.Count >= 1) { for (int i = 0; i < dt.Rows.Count; i++) { cb.Items.Insert(Convert.ToInt32(dt.Rows[i][0].ToString()) - 1, dt.Rows[i][1].ToString()); } } }
void Start() { // services created at runtime as managers are also only available at runtime gridServices = new GridServices(); itemServices = new ItemServices(); carrierServices = new CarrierServices(); buildingServices = new BuildingServices(); assignmentServices = new AssignmentServices(); persistenceServices = new PersistenceServices(); oscsr = GameObject.FindWithTag("OSC").GetComponent <OSCSendReceive>(); soundServices = new SoundServices(oscsr); EventServices.Instance.SetSoundServices(soundServices); persistenceServices.InitScene(); }
public BuildingController() { _buildingServices = new BuildingServices(); }