Esempio n. 1
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 void InstantiateCells()
 {
     foreach (StructureBinding building in _structures)
     {
         BuildingSelectorCell cell = Instantiate(_cellTemplate, Vector3.zero, Quaternion.identity, transform);
         cell.InitWithBuilding(building);
         cell.RegisterButtonOnClick(OnCellClicked);
     }
     Destroy(_cellTemplate.gameObject);
 }
Esempio n. 2
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 private void UnselectAnyBuilding()
 {
     _selectedCell = null;
 }
Esempio n. 3
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 void OnCellClicked(BuildingSelectorCell cellClicked)
 {
     _selectedCell = cellClicked;
     BuildingManager.Instance.StructureToBuildSelected(_selectedCell.building.type);
 }